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https://github.com/libretro/scummvm.git
synced 2024-11-23 01:09:49 +00:00
LIBRETRO: restore settings update on the fly
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parent
8e758267b1
commit
e1a7e29318
@ -98,6 +98,7 @@ static float audio_samples_accumulator = 0.0f;
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static int16 *audio_sample_buffer = NULL; // pointer to output buffer
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static bool input_bitmask_supported = false;
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static bool updating_variables = false;
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#ifdef USE_OPENGL
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static struct retro_hw_render_callback hw_render;
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@ -257,6 +258,7 @@ void retro_osd_notification(const char *msg) {
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static void update_variables(void) {
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struct retro_variable var;
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updating_variables = true;
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var.key = "scummvm_gamepad_cursor_only";
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var.value = NULL;
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@ -533,6 +535,34 @@ static void update_variables(void) {
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retro_osd_notification("Core reload is needed to apply HW acceleration setting change.");
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video_hw_mode &= ~VIDEO_GRAPHIC_MODE_RESET_PENDING;
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}
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updating_variables = false;
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}
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static void retro_set_options_display(void) {
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/*struct retro_core_option_display option_display;
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option_display.visible = opt_frameskip_threshold_display;
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option_display.key = "scummvm_frameskip_threshold";
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environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
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option_display.visible = opt_frameskip_no_display;
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option_display.key = "scummvm_frameskip_no";
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environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);*/
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}
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static bool retro_update_options_display(void) {
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if (updating_variables)
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return false;
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/* Core options */
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bool updated = false;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
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update_variables();
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LIBRETRO_G_SYSTEM->refreshRetroSettings();
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retro_set_options_display();
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}
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return updated;
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}
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bool retro_setting_get_gamepad_cursor_only(void) {
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@ -732,6 +762,10 @@ void retro_set_environment(retro_environment_t cb) {
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environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME, &tmp);
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libretro_fill_options_mapper_data(environ_cb);
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libretro_set_core_options(environ_cb, &has_categories);
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/* Core option display callback */
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struct retro_core_options_update_display_callback update_display_callback = {retro_update_options_display};
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environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK, &update_display_callback);
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}
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unsigned retro_api_version(void) {
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@ -822,6 +856,8 @@ void retro_init(void) {
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max_width = gui_width > max_width ? gui_width : max_width;
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max_height = gui_height > max_height ? gui_height : max_height;
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retro_set_options_display();
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init_command_params();
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setup_hw_rendering();
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@ -982,6 +1018,10 @@ bool retro_load_game_special(unsigned game_type, const struct retro_game_info *i
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}
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void retro_run(void) {
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/* Settings change is covered by RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK
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except in case of core options reset to defaults, for which the following call is needed*/
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retro_update_options_display();
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#ifdef USE_HIGHRES
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if (av_status & AV_STATUS_UPDATE_GUI) {
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retro_gui_res_reset();
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