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Typo.
svn-id: r20966
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@ -2710,7 +2710,6 @@ void ScummEngine_v6::o6_kernelGetFunctions() {
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// in Sam & Max use hard coded values for the maximum height and width.
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// This causes problems in rooms (ie. Credits) where their values are
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// lower, so we set result to zero if out of bounds.
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// scenes (ie Credits) where values are lower.
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if (args[1] >= 0 && args[1] <= vs->w && args[2] >= 0 && args[2] <= vs->h) {
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byte pixel = *vs->getPixels(args[1], args[2]);
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push(pixel);
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