mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
Merge remote branch 'upstream/master' into pegasus
Conflicts: video/qt_decoder.cpp
This commit is contained in:
commit
e1dc4db7aa
7
AUTHORS
7
AUTHORS
@ -60,6 +60,10 @@ ScummVM Team
|
||||
Oliver Kiehl - (retired)
|
||||
Ludvig Strigeus - (retired)
|
||||
|
||||
CGE:
|
||||
Arnaud Boutonne
|
||||
Paul Gilbert
|
||||
|
||||
Cine:
|
||||
Vincent Hamm - (retired)
|
||||
Pawel Kolodziejski
|
||||
@ -228,7 +232,8 @@ ScummVM Team
|
||||
Lubomyr Lisen
|
||||
|
||||
Maemo:
|
||||
Frantisek Dufka
|
||||
Frantisek Dufka - (retired)
|
||||
Tarek Soliman
|
||||
|
||||
Nintendo 64:
|
||||
Fabio Battaglia
|
||||
|
33
NEWS
33
NEWS
@ -4,11 +4,34 @@ For a more comprehensive changelog of the latest experimental code, see:
|
||||
1.4.0 (????-??-??)
|
||||
New Games:
|
||||
- Added support for Lands of Lore: The Throne of Chaos.
|
||||
- Added support for Blue's Birthday Adventure
|
||||
- Added support for Ringworld: Revenge Of The Patriarch
|
||||
- Added support for Blue's Birthday Adventure.
|
||||
- Added support for Ringworld: Revenge Of The Patriarch.
|
||||
- Added support for the Amiga version of Conquests of the Longbow.
|
||||
|
||||
New Ports:
|
||||
- Added PlayStation 3 port.
|
||||
|
||||
AGI:
|
||||
- Implemented sound support for the DOS version of Winnie the Pooh in the Hundred Acre Wood.
|
||||
- Implemented sound support for the DOS version of Winnie the Pooh in the
|
||||
Hundred Acre Wood.
|
||||
|
||||
AGOS:
|
||||
- Implemented support for loading data directly from InstallShield
|
||||
cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
|
||||
- Fixed loading and saving in the PC version of Waxworks.
|
||||
- Fixed music in the PC versions of Elvira 1/2 and Waxworks.
|
||||
|
||||
Groovie:
|
||||
- Added support for the iOS version of The 7th Guest.
|
||||
|
||||
Lure:
|
||||
- Fixed crash when trying to talk and ask something at the same time.
|
||||
|
||||
SCI:
|
||||
- Added better handling of digital vs. synthesized sound effects. If the
|
||||
"Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
|
||||
digital sound effects, otherwise their synthesized counterparts will be
|
||||
preferred instead, if both versions of the same effect exist.
|
||||
|
||||
SCUMM:
|
||||
- Implemented PC Speaker support for SCUMM v5 games.
|
||||
@ -16,13 +39,15 @@ For a more comprehensive changelog of the latest experimental code, see:
|
||||
better, since important notes are not interrupted anymore.
|
||||
- Implemented CMS support for Loom, The Secret of Monkey Island and
|
||||
Indiana Jones and the Last Crusade.
|
||||
- Improved palette handling for the Amiga version of Indiana Jones and the
|
||||
Fate of Atlantis.
|
||||
|
||||
SDL ports:
|
||||
- Added support for OpenGL (GSoC Task).
|
||||
|
||||
TINSEL:
|
||||
- Fixed deleting saved games from the list of saved games (from the launcher
|
||||
and the in-game ScummVM menu)
|
||||
and the in-game ScummVM menu).
|
||||
|
||||
1.3.1 (2011-07-12)
|
||||
General:
|
||||
|
9
README
9
README
@ -884,7 +884,7 @@ Supported platforms include (but are not limited to):
|
||||
Dreamcast
|
||||
GP2x
|
||||
iPhone (also includes iPod Touch and iPad)
|
||||
Maemo (Nokia Internet tablets 770, N800, N810, N900)
|
||||
Maemo (Nokia Internet tablet N810)
|
||||
Nintendo 64
|
||||
Nintendo DS
|
||||
Nintendo GameCube
|
||||
@ -2127,12 +2127,11 @@ debug messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
|
||||
http://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone
|
||||
|
||||
Maemo:
|
||||
* Get Scratchbox environment with Maemo 2.2 rootstrap (2.2 is for 770 and up)
|
||||
* Install Maemo SDK with 4.1.2 rootstrap
|
||||
* Install libmad, Tremor, FLAC from source
|
||||
* patch scummvm source (some stuff is currently too dirty to be in git directly):
|
||||
patch -p1 < backends/platform/maemo/scummvm-[currentversion]-maemo.patch
|
||||
* run 'ln -s backends/platform/maemo/debian'
|
||||
* update debian/changelog
|
||||
* run 'fakeroot dpkg-buildpackage -b -d'
|
||||
* run 'sb2 dpkg-buildpackage -b'
|
||||
|
||||
------------------------------------------------------------------------
|
||||
Good Luck and Happy Adventuring!
|
||||
|
@ -563,7 +563,7 @@ int TownsMidiOutputChannel::getEffectModLevel(int lvl, int mod) {
|
||||
if (lvl < 0)
|
||||
return -_driver->_operatorLevelTable[((-lvl) << 5) + mod];
|
||||
else
|
||||
return _driver->_operatorLevelTable[((-lvl) << 5) + mod];
|
||||
return _driver->_operatorLevelTable[(lvl << 5) + mod];
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2002-2010 The DOSBox Team
|
||||
* Copyright (C) 2002-2011 The DOSBox Team
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -32,7 +32,7 @@
|
||||
//DUNNO Keyon in 4op, switch to 2op without keyoff.
|
||||
*/
|
||||
|
||||
// Last synch with DOSBox SVN trunk r3556
|
||||
// Last synch with DOSBox SVN trunk r3752
|
||||
|
||||
#include "dbopl.h"
|
||||
|
||||
@ -572,7 +572,7 @@ INLINE Bits Operator::GetWave( Bitu index, Bitu vol ) {
|
||||
return (waveBase[ index & waveMask ] * MulTable[ vol >> ENV_EXTRA ]) >> MUL_SH;
|
||||
#elif ( DBOPL_WAVE == WAVE_TABLELOG )
|
||||
Bit32s wave = waveBase[ index & waveMask ];
|
||||
Bit32u total = ( wave & 0x7fff ) + ( vol << ( 3 - ENV_EXTRA ) );
|
||||
Bit32u total = ( wave & 0x7fff ) + vol << ( 3 - ENV_EXTRA );
|
||||
Bit32s sig = ExpTable[ total & 0xff ];
|
||||
Bit32u exp = total >> 8;
|
||||
Bit32s neg = wave >> 16;
|
||||
@ -1236,7 +1236,7 @@ void Chip::GenerateBlock2( Bitu total, Bit32s* output ) {
|
||||
void Chip::GenerateBlock3( Bitu total, Bit32s* output ) {
|
||||
while ( total > 0 ) {
|
||||
Bit32u samples = ForwardLFO( total );
|
||||
memset(output, 0, sizeof(Bit32s) * 2 * samples);
|
||||
memset(output, 0, sizeof(Bit32s) * samples * 2);
|
||||
int count = 0;
|
||||
for( Channel* ch = chan; ch < chan + 18; ) {
|
||||
count++;
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2002-2010 The DOSBox Team
|
||||
* Copyright (C) 2002-2011 The DOSBox Team
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -16,7 +16,7 @@
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
// Last synch with DOSBox SVN trunk r3556
|
||||
// Last synch with DOSBox SVN trunk r3752
|
||||
|
||||
#ifndef SOUND_SOFTSYNTH_OPL_DBOPL_H
|
||||
#define SOUND_SOFTSYNTH_OPL_DBOPL_H
|
||||
|
@ -42,167 +42,141 @@
|
||||
#define JOY_YAXIS 1
|
||||
|
||||
/* Quick default button states for modifiers. */
|
||||
int BUTTON_STATE_L = false;
|
||||
int BUTTON_STATE_L = false;
|
||||
|
||||
#if defined(CAANOO)
|
||||
|
||||
/* Caanoo: Main Joystick Button Mappings */
|
||||
/* The Caanoo has an analogue stick so no digital DPAD */
|
||||
enum {
|
||||
/* Joystick Buttons */
|
||||
BUTTON_A = 0,
|
||||
BUTTON_X = 1,
|
||||
BUTTON_B = 2,
|
||||
BUTTON_Y = 3,
|
||||
BUTTON_L = 4,
|
||||
BUTTON_R = 5,
|
||||
BUTTON_HOME = 6, // Home
|
||||
BUTTON_HOLD = 7, // Hold (on Power)
|
||||
BUTTON_HELP = 8, // Help I
|
||||
BUTTON_HELP2 = 9, // Help II
|
||||
BUTTON_CLICK = 10 // Stick Click
|
||||
};
|
||||
/* Caanoo: Main Joystick Button Mappings */
|
||||
/* The Caanoo has an analogue stick so no digital DPAD */
|
||||
enum {
|
||||
/* Joystick Buttons */
|
||||
BUTTON_A = 0,
|
||||
BUTTON_X = 1,
|
||||
BUTTON_B = 2,
|
||||
BUTTON_Y = 3,
|
||||
BUTTON_L = 4,
|
||||
BUTTON_R = 5,
|
||||
BUTTON_HOME = 6, // Home
|
||||
BUTTON_HOLD = 7, // Hold (on Power)
|
||||
BUTTON_HELP = 8, // Help I
|
||||
BUTTON_HELP2 = 9, // Help II
|
||||
BUTTON_CLICK = 10 // Stick Click
|
||||
};
|
||||
|
||||
enum {
|
||||
/* Unused Joystick Buttons on the Caanoo */
|
||||
BUTTON_VOLUP = 51,
|
||||
BUTTON_VOLDOWN = 52,
|
||||
BUTTON_UP = 53,
|
||||
BUTTON_UPLEFT = 54,
|
||||
BUTTON_LEFT = 55,
|
||||
BUTTON_DOWNLEFT = 56,
|
||||
BUTTON_DOWN = 57,
|
||||
BUTTON_DOWNRIGHT = 58,
|
||||
BUTTON_RIGHT = 59,
|
||||
BUTTON_UPRIGHT = 60,
|
||||
BUTTON_MENU = 61,
|
||||
BUTTON_SELECT = 62
|
||||
};
|
||||
enum {
|
||||
/* Unused Joystick Buttons on the Caanoo */
|
||||
BUTTON_VOLUP = 51,
|
||||
BUTTON_VOLDOWN = 52,
|
||||
BUTTON_UP = 53,
|
||||
BUTTON_UPLEFT = 54,
|
||||
BUTTON_LEFT = 55,
|
||||
BUTTON_DOWNLEFT = 56,
|
||||
BUTTON_DOWN = 57,
|
||||
BUTTON_DOWNRIGHT = 58,
|
||||
BUTTON_RIGHT = 59,
|
||||
BUTTON_UPRIGHT = 60,
|
||||
BUTTON_MENU = 61,
|
||||
BUTTON_SELECT = 62
|
||||
};
|
||||
|
||||
#endif
|
||||
#elif defined(GP2XWIZ)
|
||||
|
||||
#if defined(GP2XWIZ)
|
||||
/* Wiz: Main Joystick Mappings */
|
||||
enum {
|
||||
/* DPAD */
|
||||
BUTTON_UP = 0,
|
||||
BUTTON_UPLEFT = 1,
|
||||
BUTTON_LEFT = 2,
|
||||
BUTTON_DOWNLEFT = 3,
|
||||
BUTTON_DOWN = 4,
|
||||
BUTTON_DOWNRIGHT = 5,
|
||||
BUTTON_RIGHT = 6,
|
||||
BUTTON_UPRIGHT = 7,
|
||||
/* Joystick Buttons */
|
||||
BUTTON_MENU = 8,
|
||||
BUTTON_SELECT = 9,
|
||||
BUTTON_L = 10,
|
||||
BUTTON_R = 11,
|
||||
BUTTON_A = 12,
|
||||
BUTTON_B = 13,
|
||||
BUTTON_X = 14,
|
||||
BUTTON_Y = 15,
|
||||
BUTTON_VOLUP = 16,
|
||||
BUTTON_VOLDOWN = 17
|
||||
};
|
||||
|
||||
/* Wiz: Main Joystick Mappings */
|
||||
enum {
|
||||
/* DPAD */
|
||||
BUTTON_UP = 0,
|
||||
BUTTON_UPLEFT = 1,
|
||||
BUTTON_LEFT = 2,
|
||||
BUTTON_DOWNLEFT = 3,
|
||||
BUTTON_DOWN = 4,
|
||||
BUTTON_DOWNRIGHT = 5,
|
||||
BUTTON_RIGHT = 6,
|
||||
BUTTON_UPRIGHT = 7,
|
||||
/* Joystick Buttons */
|
||||
BUTTON_MENU = 8,
|
||||
BUTTON_SELECT = 9,
|
||||
BUTTON_L = 10,
|
||||
BUTTON_R = 11,
|
||||
BUTTON_A = 12,
|
||||
BUTTON_B = 13,
|
||||
BUTTON_X = 14,
|
||||
BUTTON_Y = 15,
|
||||
BUTTON_VOLUP = 16,
|
||||
BUTTON_VOLDOWN = 17
|
||||
};
|
||||
enum {
|
||||
/* Unused Joystick Buttons on the Wiz */
|
||||
BUTTON_HOME = 51,
|
||||
BUTTON_HOLD = 52,
|
||||
BUTTON_CLICK = 53,
|
||||
BUTTON_HELP = 54,
|
||||
BUTTON_HELP2 = 55
|
||||
};
|
||||
|
||||
enum {
|
||||
/* Unused Joystick Buttons on the Wiz */
|
||||
BUTTON_HOME = 51,
|
||||
BUTTON_HOLD = 52,
|
||||
BUTTON_CLICK = 53,
|
||||
BUTTON_HELP = 54,
|
||||
BUTTON_HELP2 = 55
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(GP2X)
|
||||
#elif defined(GP2X)
|
||||
|
||||
enum {
|
||||
/* DPAD/Stick */
|
||||
BUTTON_UP = 0,
|
||||
BUTTON_UPLEFT = 1,
|
||||
BUTTON_LEFT = 2,
|
||||
BUTTON_DOWNLEFT = 3,
|
||||
BUTTON_DOWN = 4,
|
||||
BUTTON_DOWNRIGHT = 5,
|
||||
BUTTON_RIGHT = 6,
|
||||
BUTTON_UPRIGHT = 7,
|
||||
BUTTON_UP = 0,
|
||||
BUTTON_UPLEFT = 1,
|
||||
BUTTON_LEFT = 2,
|
||||
BUTTON_DOWNLEFT = 3,
|
||||
BUTTON_DOWN = 4,
|
||||
BUTTON_DOWNRIGHT = 5,
|
||||
BUTTON_RIGHT = 6,
|
||||
BUTTON_UPRIGHT = 7,
|
||||
/* Joystick Buttons */
|
||||
BUTTON_MENU = 8, // Start on F100 GP2X
|
||||
BUTTON_SELECT = 9,
|
||||
BUTTON_L = 10,
|
||||
BUTTON_R = 11,
|
||||
BUTTON_A = 12,
|
||||
BUTTON_B = 13,
|
||||
BUTTON_X = 14,
|
||||
BUTTON_Y = 15,
|
||||
BUTTON_VOLUP = 16,
|
||||
BUTTON_VOLDOWN = 17,
|
||||
BUTTON_CLICK = 18
|
||||
BUTTON_MENU = 8, // Start on F100 GP2X
|
||||
BUTTON_SELECT = 9,
|
||||
BUTTON_L = 10,
|
||||
BUTTON_R = 11,
|
||||
BUTTON_A = 12,
|
||||
BUTTON_B = 13,
|
||||
BUTTON_X = 14,
|
||||
BUTTON_Y = 15,
|
||||
BUTTON_VOLUP = 16,
|
||||
BUTTON_VOLDOWN = 17,
|
||||
BUTTON_CLICK = 18
|
||||
};
|
||||
|
||||
enum {
|
||||
/* Unused Joystick Buttons on the GP2X */
|
||||
BUTTON_HOME = 51,
|
||||
BUTTON_HOLD = 52,
|
||||
BUTTON_HELP = 53,
|
||||
BUTTON_HELP2 = 54
|
||||
BUTTON_HOME = 51,
|
||||
BUTTON_HOLD = 52,
|
||||
BUTTON_HELP = 53,
|
||||
BUTTON_HELP2 = 54
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
enum {
|
||||
/* Touchscreen TapMode */
|
||||
TAPMODE_LEFT = 0,
|
||||
TAPMODE_RIGHT = 1,
|
||||
TAPMODE_HOVER = 2
|
||||
TAPMODE_LEFT = 0,
|
||||
TAPMODE_RIGHT = 1,
|
||||
TAPMODE_HOVER = 2
|
||||
};
|
||||
|
||||
GPHEventSource::GPHEventSource()
|
||||
: _buttonStateL(false){
|
||||
: _buttonStateL(false) {
|
||||
}
|
||||
|
||||
//void GPHEventSource::processMouseEvent(Common::Event &event, int x, int y) {
|
||||
// if (GPHGraphicsManager::_videoMode.mode == GFX_HALF && !GPHGraphicsManager::_overlayVisible){
|
||||
// event.mouse.x = x*2;
|
||||
// event.mouse.y = y*2;
|
||||
// } else {
|
||||
// event.mouse.x = x;
|
||||
// event.mouse.y = y;
|
||||
// }
|
||||
//
|
||||
// // Update the "keyboard mouse" coords
|
||||
// _km.x = x;
|
||||
// _km.y = y;
|
||||
//
|
||||
// // Adjust for the screen scaling
|
||||
// if (!_overlayVisible) {
|
||||
// event.mouse.x /= _videoMode.scaleFactor;
|
||||
// event.mouse.y /= _videoMode.scaleFactor;
|
||||
// if (_videoMode.aspectRatioCorrection)
|
||||
// event.mouse.y = aspect2Real(event.mouse.y);
|
||||
// }
|
||||
//}
|
||||
|
||||
void GPHEventSource::moveStick() {
|
||||
bool stickBtn[32];
|
||||
|
||||
memcpy(stickBtn, _stickBtn, sizeof(stickBtn));
|
||||
|
||||
if ((stickBtn[0])||(stickBtn[2])||(stickBtn[4])||(stickBtn[6]))
|
||||
if ((stickBtn[0]) || (stickBtn[2]) || (stickBtn[4]) || (stickBtn[6]))
|
||||
stickBtn[1] = stickBtn[3] = stickBtn[5] = stickBtn[7] = 0;
|
||||
|
||||
if ((stickBtn[1])||(stickBtn[2])||(stickBtn[3])) {
|
||||
if (_km.x_down_count!=2) {
|
||||
if ((stickBtn[1]) || (stickBtn[2]) || (stickBtn[3])) {
|
||||
if (_km.x_down_count != 2) {
|
||||
_km.x_vel = -1;
|
||||
_km.x_down_count = 1;
|
||||
} else
|
||||
_km.x_vel = -4;
|
||||
} else if ((stickBtn[5])||(stickBtn[6])||(stickBtn[7])) {
|
||||
if (_km.x_down_count!=2) {
|
||||
} else if ((stickBtn[5]) || (stickBtn[6]) || (stickBtn[7])) {
|
||||
if (_km.x_down_count != 2) {
|
||||
_km.x_vel = 1;
|
||||
_km.x_down_count = 1;
|
||||
} else
|
||||
@ -212,14 +186,14 @@ void GPHEventSource::moveStick() {
|
||||
_km.x_down_count = 0;
|
||||
}
|
||||
|
||||
if ((stickBtn[0])||(stickBtn[1])||(stickBtn[7])) {
|
||||
if (_km.y_down_count!=2) {
|
||||
if ((stickBtn[0]) || (stickBtn[1]) || (stickBtn[7])) {
|
||||
if (_km.y_down_count != 2) {
|
||||
_km.y_vel = -1;
|
||||
_km.y_down_count = 1;
|
||||
} else
|
||||
_km.y_vel = -4;
|
||||
} else if ((stickBtn[3])||(stickBtn[4])||(stickBtn[5])) {
|
||||
if (_km.y_down_count!=2) {
|
||||
} else if ((stickBtn[3]) || (stickBtn[4]) || (stickBtn[5])) {
|
||||
if (_km.y_down_count != 2) {
|
||||
_km.y_vel = 1;
|
||||
_km.y_down_count = 1;
|
||||
} else
|
||||
@ -233,7 +207,7 @@ void GPHEventSource::moveStick() {
|
||||
/* Custom handleMouseButtonDown/handleMouseButtonUp to deal with 'Tap Mode' for the touchscreen */
|
||||
|
||||
bool GPHEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
|
||||
if (ev.button.button == SDL_BUTTON_LEFT){
|
||||
if (ev.button.button == SDL_BUTTON_LEFT) {
|
||||
if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */
|
||||
event.type = Common::EVENT_RBUTTONDOWN;
|
||||
else if (GPH::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */
|
||||
@ -244,8 +218,7 @@ bool GPHEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event)
|
||||
event.type = Common::EVENT_MOUSEMOVE;
|
||||
else
|
||||
event.type = Common::EVENT_LBUTTONDOWN; /* For normal mice etc. */
|
||||
}
|
||||
else if (ev.button.button == SDL_BUTTON_RIGHT)
|
||||
} else if (ev.button.button == SDL_BUTTON_RIGHT)
|
||||
event.type = Common::EVENT_RBUTTONDOWN;
|
||||
#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
|
||||
else if (ev.button.button == SDL_BUTTON_WHEELUP)
|
||||
@ -266,7 +239,7 @@ bool GPHEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event)
|
||||
}
|
||||
|
||||
bool GPHEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
|
||||
if (ev.button.button == SDL_BUTTON_LEFT){
|
||||
if (ev.button.button == SDL_BUTTON_LEFT) {
|
||||
if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */
|
||||
event.type = Common::EVENT_RBUTTONUP;
|
||||
else if (GPH::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */
|
||||
@ -277,8 +250,7 @@ bool GPHEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
|
||||
event.type = Common::EVENT_MOUSEMOVE;
|
||||
else
|
||||
event.type = Common::EVENT_LBUTTONUP; /* For normal mice etc. */
|
||||
}
|
||||
else if (ev.button.button == SDL_BUTTON_RIGHT)
|
||||
} else if (ev.button.button == SDL_BUTTON_RIGHT)
|
||||
event.type = Common::EVENT_RBUTTONUP;
|
||||
#if defined(SDL_BUTTON_MIDDLE)
|
||||
else if (ev.button.button == SDL_BUTTON_MIDDLE)
|
||||
@ -354,8 +326,8 @@ bool GPHEventSource::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
|
||||
if (BUTTON_STATE_L == true) {
|
||||
event.type = Common::EVENT_PREDICTIVE_DIALOG;
|
||||
} else {
|
||||
event.kbd.keycode = Common::KEYCODE_PERIOD;
|
||||
event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
|
||||
event.kbd.keycode = Common::KEYCODE_PERIOD;
|
||||
event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
|
||||
}
|
||||
break;
|
||||
case BUTTON_Y:
|
||||
@ -500,7 +472,7 @@ bool GPHEventSource::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GPHEventSource::remapKey(SDL_Event &ev,Common::Event &event) {
|
||||
bool GPHEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
123
backends/events/maemosdl/maemosdl-events.cpp
Normal file
123
backends/events/maemosdl/maemosdl-events.cpp
Normal file
@ -0,0 +1,123 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(MAEMO)
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
||||
#include "backends/events/maemosdl/maemosdl-events.h"
|
||||
#include "common/translation.h"
|
||||
|
||||
MaemoSdlEventSource::MaemoSdlEventSource() : SdlEventSource(), _clickEnabled(true) {
|
||||
|
||||
}
|
||||
|
||||
bool MaemoSdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
|
||||
|
||||
// List of special N810 keys:
|
||||
// SDLK_F4 -> menu
|
||||
// SDLK_F5 -> home
|
||||
// SDLK_F6 -> fullscreen
|
||||
// SDLK_F7 -> zoom +
|
||||
// SDLK_F8 -> zoom -
|
||||
|
||||
switch (ev.type) {
|
||||
case SDL_KEYDOWN:{
|
||||
if (ev.key.keysym.sym == SDLK_F4) {
|
||||
event.type = Common::EVENT_MAINMENU;
|
||||
return true;
|
||||
} else if (ev.key.keysym.sym == SDLK_F6) {
|
||||
// handled in keyup
|
||||
} else if (ev.key.keysym.sym == SDLK_F7) {
|
||||
event.type = Common::EVENT_RBUTTONDOWN;
|
||||
processMouseEvent(event, _km.x, _km.y);
|
||||
return true;
|
||||
} else if (ev.key.keysym.sym == SDLK_F8) {
|
||||
if (ev.key.keysym.mod & KMOD_CTRL) {
|
||||
event.type = Common::EVENT_KEYDOWN;
|
||||
event.kbd.keycode = Common::KEYCODE_F7;
|
||||
event.kbd.ascii = Common::ASCII_F7;
|
||||
event.kbd.flags = 0;
|
||||
return true;
|
||||
} else {
|
||||
// handled in keyup
|
||||
return true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_KEYUP: {
|
||||
if (ev.key.keysym.sym == SDLK_F4) {
|
||||
event.type = Common::EVENT_MAINMENU;
|
||||
return true;
|
||||
} else if (ev.key.keysym.sym == SDLK_F6) {
|
||||
bool currentState = ((OSystem_SDL *)g_system)->getGraphicsManager()->getFeatureState(OSystem::kFeatureFullscreenMode);
|
||||
g_system->beginGFXTransaction();
|
||||
((OSystem_SDL *)g_system)->getGraphicsManager()->setFeatureState(OSystem::kFeatureFullscreenMode, !currentState);
|
||||
g_system->endGFXTransaction();
|
||||
return true;
|
||||
} else if (ev.key.keysym.sym == SDLK_F7) {
|
||||
event.type = Common::EVENT_RBUTTONUP;
|
||||
processMouseEvent(event, _km.x, _km.y);
|
||||
return true;
|
||||
} else if (ev.key.keysym.sym == SDLK_F8) {
|
||||
if (ev.key.keysym.mod & KMOD_CTRL) {
|
||||
event.type = Common::EVENT_KEYUP;
|
||||
event.kbd.keycode = Common::KEYCODE_F7;
|
||||
event.kbd.ascii = Common::ASCII_F7;
|
||||
event.kbd.flags = 0;
|
||||
return true;
|
||||
} else {
|
||||
_clickEnabled = !_clickEnabled;
|
||||
((SurfaceSdlGraphicsManager*) _graphicsManager)->displayMessageOnOSD(
|
||||
_clickEnabled ? _("Clicking Enabled") : _("Clicking Disabled"));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Invoke parent implementation of this method
|
||||
return SdlEventSource::remapKey(ev, event);
|
||||
}
|
||||
|
||||
bool MaemoSdlEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
|
||||
|
||||
if (ev.button.button == SDL_BUTTON_LEFT && !_clickEnabled) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Invoke parent implementation of this method
|
||||
return SdlEventSource::handleMouseButtonDown(ev, event);
|
||||
}
|
||||
|
||||
bool MaemoSdlEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
|
||||
|
||||
if (ev.button.button == SDL_BUTTON_LEFT && !_clickEnabled) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Invoke parent implementation of this method
|
||||
return SdlEventSource::handleMouseButtonUp(ev, event);
|
||||
}
|
||||
|
||||
#endif
|
48
backends/events/maemosdl/maemosdl-events.h
Normal file
48
backends/events/maemosdl/maemosdl-events.h
Normal file
@ -0,0 +1,48 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(MAEMO)
|
||||
|
||||
#if !defined(BACKEND_EVENTS_SDL_MAEMO_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
|
||||
#define BACKEND_EVENTS_SDL_MAEMO_H
|
||||
|
||||
#include "backends/events/sdl/sdl-events.h"
|
||||
#include "backends/platform/sdl/sdl.h"
|
||||
#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
|
||||
|
||||
/**
|
||||
* SDL events manager for Maemo
|
||||
*/
|
||||
class MaemoSdlEventSource : public SdlEventSource {
|
||||
public:
|
||||
MaemoSdlEventSource();
|
||||
protected:
|
||||
virtual bool remapKey(SDL_Event &ev, Common::Event &event);
|
||||
virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);
|
||||
virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event);
|
||||
|
||||
bool _clickEnabled;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
@ -436,6 +436,14 @@ bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
|
||||
event.type = Common::EVENT_QUIT;
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef WIN32
|
||||
// On Windows, also use the default Alt-F4 quit combination
|
||||
if ((ev.key.keysym.mod & KMOD_ALT) && ev.key.keysym.sym == SDLK_F4) {
|
||||
event.type = Common::EVENT_QUIT;
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Ctrl-u toggles mute
|
||||
|
@ -36,7 +36,7 @@ static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
|
||||
};
|
||||
|
||||
GPHGraphicsManager::GPHGraphicsManager(SdlEventSource *sdlEventSource)
|
||||
: SurfaceSdlGraphicsManager(sdlEventSource) {
|
||||
: SurfaceSdlGraphicsManager(sdlEventSource) {
|
||||
}
|
||||
|
||||
const OSystem::GraphicsMode *GPHGraphicsManager::getSupportedGraphicsModes() const {
|
||||
@ -138,7 +138,7 @@ void GPHGraphicsManager::initSize(uint w, uint h, const Graphics::PixelFormat *f
|
||||
_videoMode.screenWidth = w;
|
||||
_videoMode.screenHeight = h;
|
||||
|
||||
if (w > 320 || h > 240){
|
||||
if (w > 320 || h > 240) {
|
||||
setGraphicsMode(GFX_HALF);
|
||||
setGraphicsModeIntern();
|
||||
_eventSource->toggleMouseGrab();
|
||||
@ -161,9 +161,9 @@ void GPHGraphicsManager::drawMouse() {
|
||||
int width, height;
|
||||
int hotX, hotY;
|
||||
|
||||
if (_videoMode.mode == GFX_HALF && !_overlayVisible){
|
||||
dst.x = _mouseCurState.x/2;
|
||||
dst.y = _mouseCurState.y/2;
|
||||
if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
|
||||
dst.x = _mouseCurState.x / 2;
|
||||
dst.y = _mouseCurState.y / 2;
|
||||
} else {
|
||||
dst.x = _mouseCurState.x;
|
||||
dst.y = _mouseCurState.y;
|
||||
@ -230,9 +230,9 @@ void GPHGraphicsManager::undrawMouse() {
|
||||
if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
|
||||
return;
|
||||
|
||||
if (_mouseBackup.w != 0 && _mouseBackup.h != 0){
|
||||
if (_videoMode.mode == GFX_HALF && !_overlayVisible){
|
||||
addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2);
|
||||
if (_mouseBackup.w != 0 && _mouseBackup.h != 0) {
|
||||
if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
|
||||
addDirtyRect(x * 2, y * 2, _mouseBackup.w * 2, _mouseBackup.h * 2);
|
||||
} else {
|
||||
addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
|
||||
}
|
||||
@ -252,8 +252,8 @@ void GPHGraphicsManager::internUpdateScreen() {
|
||||
|
||||
// If the shake position changed, fill the dirty area with blackness
|
||||
if (_currentShakePos != _newShakePos ||
|
||||
(_mouseNeedsRedraw && _mouseBackup.y <= _currentShakePos)) {
|
||||
SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
|
||||
(_mouseNeedsRedraw && _mouseBackup.y <= _currentShakePos)) {
|
||||
SDL_Rect blackrect = {0, 0, _videoMode.screenWidth *_videoMode.scaleFactor, _newShakePos *_videoMode.scaleFactor};
|
||||
|
||||
if (_videoMode.aspectRatioCorrection && !_overlayVisible)
|
||||
blackrect.h = real2Aspect(blackrect.h - 1) + 1;
|
||||
@ -269,8 +269,8 @@ void GPHGraphicsManager::internUpdateScreen() {
|
||||
// screen surface accordingly.
|
||||
if (_screen && _paletteDirtyEnd != 0) {
|
||||
SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
|
||||
_paletteDirtyStart,
|
||||
_paletteDirtyEnd - _paletteDirtyStart);
|
||||
_paletteDirtyStart,
|
||||
_paletteDirtyEnd - _paletteDirtyStart);
|
||||
|
||||
_paletteDirtyEnd = 0;
|
||||
|
||||
@ -326,6 +326,9 @@ void GPHGraphicsManager::internUpdateScreen() {
|
||||
_dirtyRectList[0].y = 0;
|
||||
_dirtyRectList[0].w = width;
|
||||
_dirtyRectList[0].h = height;
|
||||
|
||||
// HACK: Make sure the full hardware screen is wiped clean.
|
||||
SDL_FillRect(_hwscreen, NULL, 0);
|
||||
}
|
||||
|
||||
// Only draw anything if necessary
|
||||
@ -337,8 +340,8 @@ void GPHGraphicsManager::internUpdateScreen() {
|
||||
|
||||
for (r = _dirtyRectList; r != lastRect; ++r) {
|
||||
dst = *r;
|
||||
dst.x++; // Shift rect by one since 2xSai needs to access the data around
|
||||
dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
|
||||
dst.x++; // Shift rect by one since 2xSai needs to access the data around
|
||||
dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
|
||||
|
||||
if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
|
||||
error("SDL_BlitSurface failed: %s", SDL_GetError());
|
||||
@ -374,11 +377,11 @@ void GPHGraphicsManager::internUpdateScreen() {
|
||||
assert(scalerProc != NULL);
|
||||
|
||||
if ((_videoMode.mode == GFX_HALF) && (scalerProc == DownscaleAllByHalf)) {
|
||||
if (dst_x%2==1){
|
||||
if (dst_x % 2 == 1) {
|
||||
dst_x--;
|
||||
dst_w++;
|
||||
}
|
||||
if (dst_y%2==1){
|
||||
if (dst_y % 2 == 1) {
|
||||
dst_y--;
|
||||
dst_h++;
|
||||
}
|
||||
@ -388,14 +391,14 @@ void GPHGraphicsManager::internUpdateScreen() {
|
||||
dst_y = dst_y / 2;
|
||||
|
||||
scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch,
|
||||
(byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
|
||||
(byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
|
||||
} else {
|
||||
scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
|
||||
(byte *)_hwscreen->pixels + r->x * 2 + dst_y * dstPitch, dstPitch, r->w, dst_h);
|
||||
}
|
||||
}
|
||||
|
||||
if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf){
|
||||
if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf) {
|
||||
r->w = r->w / 2;
|
||||
r->h = dst_h / 2;
|
||||
} else {
|
||||
@ -419,7 +422,7 @@ void GPHGraphicsManager::internUpdateScreen() {
|
||||
// This is necessary if shaking is active.
|
||||
if (_forceFull) {
|
||||
_dirtyRectList[0].y = 0;
|
||||
_dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight()/2 : effectiveScreenHeight();
|
||||
_dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight() / 2 : effectiveScreenHeight();
|
||||
}
|
||||
|
||||
drawMouse();
|
||||
@ -439,7 +442,7 @@ void GPHGraphicsManager::internUpdateScreen() {
|
||||
}
|
||||
|
||||
void GPHGraphicsManager::showOverlay() {
|
||||
if (_videoMode.mode == GFX_HALF){
|
||||
if (_videoMode.mode == GFX_HALF) {
|
||||
_mouseCurState.x = _mouseCurState.x / 2;
|
||||
_mouseCurState.y = _mouseCurState.y / 2;
|
||||
}
|
||||
@ -447,89 +450,41 @@ void GPHGraphicsManager::showOverlay() {
|
||||
}
|
||||
|
||||
void GPHGraphicsManager::hideOverlay() {
|
||||
if (_videoMode.mode == GFX_HALF){
|
||||
if (_videoMode.mode == GFX_HALF) {
|
||||
_mouseCurState.x = _mouseCurState.x * 2;
|
||||
_mouseCurState.y = _mouseCurState.y * 2;
|
||||
}
|
||||
SurfaceSdlGraphicsManager::hideOverlay();
|
||||
}
|
||||
|
||||
|
||||
//bool GPHGraphicsManager::loadGFXMode() {
|
||||
|
||||
|
||||
// _videoMode.overlayWidth = 320;
|
||||
// _videoMode.overlayHeight = 240;
|
||||
// _videoMode.fullscreen = true;
|
||||
//
|
||||
// /* Forcefully disable aspect ratio correction for games
|
||||
// that start with a native 240px height resolution
|
||||
// This corrects games with non-standard resolutions
|
||||
// such as MM Nes (256x240).
|
||||
// */
|
||||
// if(_videoMode.screenHeight == 240) {
|
||||
// _videoMode.aspectRatioCorrection = false;
|
||||
// }
|
||||
|
||||
// debug("Game ScreenMode = %d*%d", _videoMode.screenWidth, _videoMode.screenHeight);
|
||||
// if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
|
||||
// _videoMode.aspectRatioCorrection = false;
|
||||
// setGraphicsMode(GFX_HALF);
|
||||
// debug("GraphicsMode set to HALF");
|
||||
// } else {
|
||||
// setGraphicsMode(GFX_NORMAL);
|
||||
// debug("GraphicsMode set to NORMAL");
|
||||
// }
|
||||
|
||||
|
||||
// if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) {
|
||||
// //_videoMode.overlayWidth = _videoMode.screenWidth / 2;
|
||||
// //_videoMode.overlayHeight = _videoMode.screenHeight / 2;
|
||||
// _videoMode.overlayWidth = 320;
|
||||
// _videoMode.overlayHeight = 240;
|
||||
// _videoMode.fullscreen = true;
|
||||
// } else {
|
||||
//
|
||||
// _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
|
||||
// _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
|
||||
//
|
||||
// if (_videoMode.aspectRatioCorrection)
|
||||
// _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
|
||||
//
|
||||
// //_videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
|
||||
// //_videoMode.hardwareHeight = effectiveScreenHeight();
|
||||
// _videoMode.hardwareWidth = 320;
|
||||
// _videoMode.hardwareHeight = 240;
|
||||
//
|
||||
// }
|
||||
|
||||
// return SurfaceSdlGraphicsManager::loadGFXMode();
|
||||
//}
|
||||
|
||||
bool GPHGraphicsManager::loadGFXMode() {
|
||||
|
||||
// We don't offer anything other than fullscreen on GPH devices so let’s not even pretend.
|
||||
_videoMode.fullscreen = true;
|
||||
|
||||
// Set the hardware stats to match the LCD.
|
||||
_videoMode.hardwareWidth = 320;
|
||||
_videoMode.hardwareHeight = 240;
|
||||
|
||||
if (_videoMode.screenHeight != 200)
|
||||
_videoMode.aspectRatioCorrection = false;
|
||||
|
||||
if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
|
||||
_videoMode.aspectRatioCorrection = false;
|
||||
setGraphicsMode(GFX_HALF);
|
||||
// printf("GFX_HALF\n");
|
||||
} else {
|
||||
setGraphicsMode(GFX_NORMAL);
|
||||
// printf("GFX_NORMAL\n");
|
||||
}
|
||||
|
||||
if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) {
|
||||
_videoMode.overlayWidth = _videoMode.screenWidth / 2;
|
||||
_videoMode.overlayHeight = _videoMode.screenHeight / 2;
|
||||
_videoMode.fullscreen = true;
|
||||
} else {
|
||||
|
||||
_videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
|
||||
_videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
|
||||
|
||||
if (_videoMode.aspectRatioCorrection)
|
||||
_videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
|
||||
|
||||
_videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
|
||||
_videoMode.hardwareHeight = effectiveScreenHeight();
|
||||
}
|
||||
return SurfaceSdlGraphicsManager::loadGFXMode();
|
||||
}
|
||||
@ -542,9 +497,13 @@ bool GPHGraphicsManager::hasFeature(OSystem::Feature f) {
|
||||
|
||||
void GPHGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
|
||||
switch (f) {
|
||||
case OSystem::kFeatureAspectRatioCorrection:
|
||||
case OSystem::kFeatureAspectRatioCorrection:
|
||||
setAspectRatioCorrection(enable);
|
||||
break;
|
||||
case OSystem::kFeatureCursorPalette:
|
||||
_cursorPaletteDisabled = !enable;
|
||||
blitCursor();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@ -554,8 +513,10 @@ bool GPHGraphicsManager::getFeatureState(OSystem::Feature f) {
|
||||
assert(_transactionMode == kTransactionNone);
|
||||
|
||||
switch (f) {
|
||||
case OSystem::kFeatureAspectRatioCorrection:
|
||||
case OSystem::kFeatureAspectRatioCorrection:
|
||||
return _videoMode.aspectRatioCorrection;
|
||||
case OSystem::kFeatureCursorPalette:
|
||||
return !_cursorPaletteDisabled;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
@ -571,7 +532,7 @@ SurfaceSdlGraphicsManager::VideoState *GPHGraphicsManager::getVideoMode() {
|
||||
|
||||
void GPHGraphicsManager::warpMouse(int x, int y) {
|
||||
if (_mouseCurState.x != x || _mouseCurState.y != y) {
|
||||
if (_videoMode.mode == GFX_HALF && !_overlayVisible){
|
||||
if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
|
||||
x = x / 2;
|
||||
y = y / 2;
|
||||
}
|
||||
|
@ -24,7 +24,7 @@
|
||||
#define BACKENDS_GRAPHICS_GPH_H
|
||||
|
||||
#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
|
||||
#include "graphics/scaler/aspect.h" // for aspect2Real
|
||||
#include "graphics/scaler/aspect.h" // for aspect2Real
|
||||
#include "graphics/scaler/downscaler.h"
|
||||
|
||||
enum {
|
||||
|
@ -460,6 +460,10 @@ void OpenGLSdlGraphicsManager::toggleFullScreen(int loop) {
|
||||
_activeFullscreenMode = -2;
|
||||
setFullscreenMode(!isFullscreen);
|
||||
}
|
||||
|
||||
// HACK: We need to force a refresh here, since we change the
|
||||
// fullscreen mode.
|
||||
_transactionDetails.needRefresh = true;
|
||||
endGFXTransaction();
|
||||
|
||||
// Ignore resize events for the next 10 frames
|
||||
|
@ -731,7 +731,8 @@ bool SurfaceSdlGraphicsManager::loadGFXMode() {
|
||||
|
||||
_videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
|
||||
_videoMode.hardwareHeight = effectiveScreenHeight();
|
||||
#else
|
||||
// On GPH devices ALL the _videoMode.hardware... are setup in GPHGraphicsManager::loadGFXMode()
|
||||
#elif !defined(GPH_DEVICE)
|
||||
_videoMode.hardwareWidth = _videoMode.overlayWidth;
|
||||
_videoMode.hardwareHeight = _videoMode.overlayHeight;
|
||||
#endif
|
||||
|
@ -147,6 +147,11 @@ MODULE_OBJS += \
|
||||
graphics/linuxmotosdl/linuxmotosdl-graphics.o
|
||||
endif
|
||||
|
||||
ifeq ($(BACKEND),maemo)
|
||||
MODULE_OBJS += \
|
||||
events/maemosdl/maemosdl-events.o
|
||||
endif
|
||||
|
||||
ifeq ($(BACKEND),n64)
|
||||
MODULE_OBJS += \
|
||||
fs/n64/n64-fs.o \
|
||||
|
@ -2,6 +2,16 @@
|
||||
|
||||
echo Quick script to make building a distribution of the GP2X Wiz backend more consistent.
|
||||
|
||||
# Set the paths up here to support the build.
|
||||
|
||||
export PATH=/opt/open2x/gcc-4.1.1-glibc-2.3.6/arm-open2x-linux/bin:$PATH
|
||||
export PATH=/opt/open2x/gcc-4.1.1-glibc-2.3.6/bin:$PATH
|
||||
export CXX=arm-open2x-linux-g++
|
||||
export CC=arm-open2x-linux-gcc
|
||||
export CXXFLAGS=-march=armv4t
|
||||
export LDFLAGS=-static
|
||||
export ASFLAGS=-mfloat-abi=soft
|
||||
|
||||
cd ../../../..
|
||||
|
||||
echo Building ScummVM for GP2X Wiz.
|
||||
|
@ -25,10 +25,9 @@
|
||||
|
||||
#include "backends/platform/sdl/sdl-sys.h"
|
||||
|
||||
// #include "backends/platform/gph/gph-options.h"
|
||||
#include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h"
|
||||
#include "backends/platform/gph/gph-hw.h"
|
||||
#include "backends/platform/gph/gph-sdl.h"
|
||||
#include "backends/platform/gph/gph.h"
|
||||
#include "backends/plugins/posix/posix-provider.h"
|
||||
#include "backends/saves/default/default-saves.h"
|
||||
#include "backends/timer/default/default-timer.h"
|
||||
@ -51,7 +50,7 @@
|
||||
#include <limits.h>
|
||||
#include <errno.h>
|
||||
#include <sys/stat.h>
|
||||
#include <time.h> // for getTimeAndDate()
|
||||
#include <time.h> // for getTimeAndDate()
|
||||
|
||||
/* Dump console info to files. */
|
||||
#define DUMP_STDOUT
|
||||
@ -104,49 +103,50 @@ void OSystem_GPH::initBackend() {
|
||||
|
||||
_savefileManager = new DefaultSaveFileManager(savePath);
|
||||
|
||||
#ifdef DUMP_STDOUT
|
||||
// The GP2X Wiz has a serial console on the breakout board but most users do not use this so we
|
||||
// output all our STDOUT and STDERR to files for debug purposes.
|
||||
char STDOUT_FILE[PATH_MAX+1];
|
||||
char STDERR_FILE[PATH_MAX+1];
|
||||
#ifdef DUMP_STDOUT
|
||||
// The GPH devices have a serial console on the breakout board
|
||||
// but most users do not use this so we output all our STDOUT
|
||||
// and STDERR to files for debug purposes.
|
||||
char STDOUT_FILE[PATH_MAX+1];
|
||||
char STDERR_FILE[PATH_MAX+1];
|
||||
|
||||
strcpy(STDOUT_FILE, workDirName);
|
||||
strcpy(STDERR_FILE, workDirName);
|
||||
strcat(STDOUT_FILE, "/scummvm.stdout.txt");
|
||||
strcat(STDERR_FILE, "/scummvm.stderr.txt");
|
||||
strcpy(STDOUT_FILE, workDirName);
|
||||
strcpy(STDERR_FILE, workDirName);
|
||||
strcat(STDOUT_FILE, "/scummvm.stdout.txt");
|
||||
strcat(STDERR_FILE, "/scummvm.stderr.txt");
|
||||
|
||||
// Flush the output in case anything is queued
|
||||
fclose(stdout);
|
||||
fclose(stderr);
|
||||
// Flush the output in case anything is queued
|
||||
fclose(stdout);
|
||||
fclose(stderr);
|
||||
|
||||
// Redirect standard input and standard output
|
||||
FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
|
||||
if (newfp == NULL) {
|
||||
#if !defined(stdout)
|
||||
stdout = fopen(STDOUT_FILE, "w");
|
||||
#else
|
||||
newfp = fopen(STDOUT_FILE, "w");
|
||||
if (newfp) {
|
||||
*stdout = *newfp;
|
||||
}
|
||||
#endif
|
||||
// Redirect standard input and standard output
|
||||
FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
|
||||
if (newfp == NULL) {
|
||||
#if !defined(stdout)
|
||||
stdout = fopen(STDOUT_FILE, "w");
|
||||
#else
|
||||
newfp = fopen(STDOUT_FILE, "w");
|
||||
if (newfp) {
|
||||
*stdout = *newfp;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
newfp = freopen(STDERR_FILE, "w", stderr);
|
||||
if (newfp == NULL) {
|
||||
#if !defined(stderr)
|
||||
stderr = fopen(STDERR_FILE, "w");
|
||||
#else
|
||||
newfp = fopen(STDERR_FILE, "w");
|
||||
if (newfp) {
|
||||
*stderr = *newfp;
|
||||
}
|
||||
#endif
|
||||
newfp = freopen(STDERR_FILE, "w", stderr);
|
||||
if (newfp == NULL) {
|
||||
#if !defined(stderr)
|
||||
stderr = fopen(STDERR_FILE, "w");
|
||||
#else
|
||||
newfp = fopen(STDERR_FILE, "w");
|
||||
if (newfp) {
|
||||
*stderr = *newfp;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
setbuf(stderr, NULL);
|
||||
printf("%s\n", "Debug: STDOUT and STDERR redirected to text files.");
|
||||
#endif /* DUMP_STDOUT */
|
||||
setbuf(stderr, NULL);
|
||||
printf("%s\n", "Debug: STDOUT and STDERR redirected to text files.");
|
||||
#endif /* DUMP_STDOUT */
|
||||
|
||||
/* Initialize any GP2X Wiz specific stuff we may want (Batt Status, scaler etc.) */
|
||||
WIZ_HW::deviceInit();
|
||||
@ -169,9 +169,6 @@ void OSystem_GPH::initBackend() {
|
||||
/* Make sure SDL knows that we have a joystick we want to use. */
|
||||
ConfMan.setInt("joystick_num", 0);
|
||||
|
||||
/* Now setup any device specific user options (Left handed mode, that sort of thing). */
|
||||
// GPH::setOptions();
|
||||
|
||||
/* Pass to POSIX method to do the heavy lifting */
|
||||
OSystem_POSIX::initBackend();
|
||||
|
||||
@ -217,11 +214,11 @@ void OSystem_GPH::quit() {
|
||||
|
||||
WIZ_HW::deviceDeinit();
|
||||
|
||||
#ifdef DUMP_STDOUT
|
||||
printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
|
||||
fclose(stdout);
|
||||
fclose(stderr);
|
||||
#endif /* DUMP_STDOUT */
|
||||
#ifdef DUMP_STDOUT
|
||||
printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
|
||||
fclose(stdout);
|
||||
fclose(stderr);
|
||||
#endif /* DUMP_STDOUT */
|
||||
|
||||
OSystem_POSIX::quit();
|
||||
}
|
||||
|
@ -43,13 +43,13 @@
|
||||
namespace WIZ_HW {
|
||||
|
||||
enum {
|
||||
VOLUME_NOCHG = 0,
|
||||
VOLUME_DOWN = 1,
|
||||
VOLUME_UP = 2,
|
||||
VOLUME_CHANGE_RATE = 8,
|
||||
VOLUME_MIN = 0,
|
||||
VOLUME_INITIAL = 60,
|
||||
VOLUME_MAX = 100
|
||||
VOLUME_NOCHG = 0,
|
||||
VOLUME_DOWN = 1,
|
||||
VOLUME_UP = 2,
|
||||
VOLUME_CHANGE_RATE = 8,
|
||||
VOLUME_MIN = 0,
|
||||
VOLUME_INITIAL = 60,
|
||||
VOLUME_MAX = 100
|
||||
};
|
||||
|
||||
int volumeLevel = VOLUME_INITIAL;
|
||||
@ -61,24 +61,24 @@ void deviceDeinit() {
|
||||
}
|
||||
|
||||
void mixerMoveVolume(int direction) {
|
||||
if (volumeLevel <= 10) {
|
||||
if (direction == VOLUME_UP) volumeLevel += VOLUME_CHANGE_RATE/2;
|
||||
if (direction == VOLUME_DOWN) volumeLevel -= VOLUME_CHANGE_RATE/2;
|
||||
} else {
|
||||
if (direction == VOLUME_UP) volumeLevel += VOLUME_CHANGE_RATE;
|
||||
if (direction == VOLUME_DOWN) volumeLevel -= VOLUME_CHANGE_RATE;
|
||||
}
|
||||
if (volumeLevel <= 10) {
|
||||
if (direction == VOLUME_UP) volumeLevel += VOLUME_CHANGE_RATE / 2;
|
||||
if (direction == VOLUME_DOWN) volumeLevel -= VOLUME_CHANGE_RATE / 2;
|
||||
} else {
|
||||
if (direction == VOLUME_UP) volumeLevel += VOLUME_CHANGE_RATE;
|
||||
if (direction == VOLUME_DOWN) volumeLevel -= VOLUME_CHANGE_RATE;
|
||||
}
|
||||
|
||||
if (volumeLevel < VOLUME_MIN) volumeLevel = VOLUME_MIN;
|
||||
if (volumeLevel > VOLUME_MAX) volumeLevel = VOLUME_MAX;
|
||||
if (volumeLevel < VOLUME_MIN) volumeLevel = VOLUME_MIN;
|
||||
if (volumeLevel > VOLUME_MAX) volumeLevel = VOLUME_MAX;
|
||||
|
||||
unsigned long soundDev = open("/dev/mixer", O_RDWR);
|
||||
unsigned long soundDev = open("/dev/mixer", O_RDWR);
|
||||
|
||||
if (soundDev) {
|
||||
int vol = ((volumeLevel << 8) | volumeLevel);
|
||||
ioctl(soundDev, SOUND_MIXER_WRITE_PCM, &vol);
|
||||
close(soundDev);
|
||||
}
|
||||
if (soundDev) {
|
||||
int vol = ((volumeLevel << 8) | volumeLevel);
|
||||
ioctl(soundDev, SOUND_MIXER_WRITE_PCM, &vol);
|
||||
close(soundDev);
|
||||
}
|
||||
}
|
||||
|
||||
} /* namespace WIZ_HW */
|
||||
@ -87,9 +87,9 @@ namespace GPH {
|
||||
|
||||
enum {
|
||||
/* Touchscreen TapMode */
|
||||
TAPMODE_LEFT = 0,
|
||||
TAPMODE_RIGHT = 1,
|
||||
TAPMODE_HOVER = 2
|
||||
TAPMODE_LEFT = 0,
|
||||
TAPMODE_RIGHT = 1,
|
||||
TAPMODE_HOVER = 2
|
||||
};
|
||||
|
||||
int tapmodeLevel = TAPMODE_LEFT;
|
||||
@ -103,7 +103,7 @@ void ToggleTapMode() {
|
||||
tapmodeLevel = TAPMODE_LEFT;
|
||||
} else {
|
||||
tapmodeLevel = TAPMODE_LEFT;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} /* namespace GPH */
|
||||
|
@ -32,9 +32,9 @@ namespace WIZ_HW {
|
||||
|
||||
extern int volumeLevel;
|
||||
|
||||
extern void deviceInit();
|
||||
extern void deviceDeinit();
|
||||
extern void mixerMoveVolume(int);
|
||||
extern void deviceInit();
|
||||
extern void deviceDeinit();
|
||||
extern void mixerMoveVolume(int);
|
||||
|
||||
} /* namespace WIZ_HW */
|
||||
|
||||
@ -42,7 +42,7 @@ namespace GPH {
|
||||
|
||||
extern int tapmodeLevel;
|
||||
|
||||
extern void ToggleTapMode();
|
||||
extern void ToggleTapMode();
|
||||
|
||||
} /* namespace GPH */
|
||||
|
||||
|
@ -20,7 +20,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "backends/platform/gph/gph-sdl.h"
|
||||
#include "backends/platform/gph/gph.h"
|
||||
#include "backends/plugins/posix/posix-provider.h"
|
||||
#include "base/main.h"
|
||||
|
||||
@ -43,7 +43,7 @@ int main(int argc, char *argv[]) {
|
||||
int res = scummvm_main(argc, argv);
|
||||
|
||||
// Free OSystem
|
||||
delete (OSystem_GPH *)g_system;
|
||||
delete(OSystem_GPH *)g_system;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
@ -34,7 +34,7 @@
|
||||
#define __GP2XWIZ__
|
||||
|
||||
#ifndef PATH_MAX
|
||||
#define PATH_MAX 255
|
||||
#define PATH_MAX 255
|
||||
#endif
|
||||
|
||||
class OSystem_GPH : public OSystem_POSIX {
|
227
backends/platform/maemo/debian/changelog
Normal file
227
backends/platform/maemo/debian/changelog
Normal file
@ -0,0 +1,227 @@
|
||||
scummvm (1.4.0~git) unstable; urgency=low
|
||||
|
||||
* development snapshot
|
||||
|
||||
-- Tarek Soliman <tsoliman@scummvm.org> Wed, 05 Oct 2011 19:01:25 -0500
|
||||
|
||||
scummvm (1.2.1~pre) unstable; urgency=low
|
||||
|
||||
* 1.2.1 testing release
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Wed, 8 Dec 2010 21:43:29 +0100
|
||||
scummvm (1.2.0~pre) unstable; urgency=low
|
||||
|
||||
* 1.2.0 testing release
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Fri, 8 Oct 2010 21:38:12 +0200
|
||||
scummvm (1.1.0~pre) unstable; urgency=low
|
||||
|
||||
* 1.1.0 testing release
|
||||
* cleanup for N900 (new firmwares need less hacks)
|
||||
* unified binary for all devices now have datafiles included (~2MB)
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Wed, 24 Mar 2010 01:48:05 +0100
|
||||
scummvm (1.0.0-4) unstable; urgency=low
|
||||
|
||||
* datadir optified (/usr/share/scummvm -> /opt/scummvm/share)
|
||||
* added engine files to datadir
|
||||
* Application Manager icon enlarged to 48x48
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Thu, 17 Dec 2009 13:54:51 +0100
|
||||
scummvm (1.0.0-3) unstable; urgency=low
|
||||
|
||||
* disable taskmanager topleft button in fullscreen mode (N900)
|
||||
* map shift+click to right button click
|
||||
* mam ctrl+click to mouse move (no click)
|
||||
* set fullscreen window as _HILDON_NON_COMPOSITED_WINDOW (N900)
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Tue, 15 Dec 2009 23:12:51 +0100
|
||||
scummvm (1.0.0-2) unstable; urgency=low
|
||||
|
||||
* grab N900 volume keys
|
||||
* map Shift+Backspace to Escape key, shift+enter to Menu key (N900)
|
||||
* optified = main binary moved to /opt/scummvm/bin/scummvm
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Sat, 12 Dec 2009 23:39:04 +0100
|
||||
scummvm (1.0.0-1) unstable; urgency=low
|
||||
|
||||
* -mcpu=arm1136j-s -mfpu=vfp -mfloat-abi=softfp breaks Gobliins, reverted
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Wed, 2 Dec 2009 10:25:11 +0100
|
||||
scummvm (1.0.0) unstable; urgency=low
|
||||
|
||||
* upstream 1.0 release
|
||||
* Initial support for N900
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Fri, 6 Nov 2009 22:02:25 +0100
|
||||
scummvm (1.0.0~rc1-3) unstable; urgency=low
|
||||
|
||||
* updated to 1.0 branch revision 43999 to fix bugs (Cruise pause, ..)
|
||||
* Cruise for Corpse mapping added to zoom+ for N800/770
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Mon, 7 Sep 2009 09:03:13 +0200
|
||||
scummvm (1.0.0~rc1-2) unstable; urgency=low
|
||||
|
||||
* Cruise for Corpse key bindings added
|
||||
- menu key for menu, zoom-=right click, zoom+=context menu
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Wed, 2 Sep 2009 23:03:59 +0200
|
||||
scummvm (1.0.0~rc1-1) unstable; urgency=low
|
||||
|
||||
* Discworld key bindings added - menu key for menu, zoom-=right click, zoom+=Enter/y key
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Wed, 2 Sep 2009 09:53:08 +0200
|
||||
scummvm (1.0.0~rc1) unstable; urgency=low
|
||||
|
||||
* upstream 1.0.0rc1 release
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Thu, 20 Aug 2009 23:33:59 +0200
|
||||
scummvm (0.13.1) unstable; urgency=low
|
||||
|
||||
* upstream 0.13.1 release
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Sat, 18 Apr 2009 22:40:42 +0200
|
||||
scummvm (0.13.0-2) unstable; urgency=low
|
||||
|
||||
* dbus_service.patch is incomplete - needs also install line in debian/rules
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Fri, 27 Feb 2009 20:37:29 +0100
|
||||
scummvm (0.13.0-1) unstable; urgency=low
|
||||
|
||||
* fix crash in task switcher caption code when .scummvmrc had fullscreen value set
|
||||
* enabled also dbus_service.patch for home key switching back (not needed in OS < 2008)
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Fri, 27 Feb 2009 09:29:01 +0100
|
||||
scummvm (0.13.0) unstable; urgency=low
|
||||
|
||||
* upstream 0.13.0 release
|
||||
* Feeble Files mapping
|
||||
* task switcher item name patch from mikkov
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Wed, 18 Feb 2009 21:52:33 +0100
|
||||
scummvm (0.11.99-4) unstable; urgency=low
|
||||
|
||||
* Maemo extras-devel test version
|
||||
- maemo-taskswitcher.patch: title shown right from the beginning
|
||||
and title not fixed to "ScummVM" only
|
||||
- dbus_service.patch: modify scummvm.desktop, scummvm.wrapper and
|
||||
scummvm.service to make switching application automatically back
|
||||
via second home key long press to work
|
||||
|
||||
-- Mikko Vartiainen <mvartiainen@gmail.com> Thu, 03 Jan 2009 01:59:52 +0200
|
||||
scummvm (0.11.99-3) unstable; urgency=low
|
||||
|
||||
* Maemo extras-devel test version
|
||||
- maemo-taskswitcher.patch
|
||||
|
||||
-- Mikko Vartiainen <mvartiainen@gmail.com> Thu, 01 Jan 2009 13:13:13 +0200
|
||||
scummvm (0.11.99-2) unstable; urgency=low
|
||||
|
||||
* Maemo extras-devel test version
|
||||
- keeping version below 0.12.0
|
||||
- not in user/ category
|
||||
|
||||
-- Mikko Vartiainen <mvartiainen@gmail.com> Thu, 01 Jan 2009 02:04:14 +0200
|
||||
scummvm (0.12.0) unstable; urgency=low
|
||||
|
||||
* upstream 0.12.0 release
|
||||
* update description
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Mon, 25 Aug 2008 21:47:41 +0200
|
||||
scummvm (0.11.99) unstable; urgency=low
|
||||
|
||||
* upstream 0.12.0 testing pre-release
|
||||
* big icons added for OS2008 menu
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Fri, 22 Aug 2008 08:20:48 +0200
|
||||
scummvm (0.11.1) unstable; urgency=low
|
||||
|
||||
* upstream 0.11.1 release
|
||||
* mapping for N810: zoom+ = menu for all games (except FW)
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Sat, 23 Feb 2008 20:41:37 +0100
|
||||
scummvm (0.11.0-2) unstable; urgency=low
|
||||
|
||||
* mapping for N800/770: zoom+ = y, zoom- = 1 (all games except FW)
|
||||
this fixes save dialog in BS1 and also allows to exit some games via 'y'
|
||||
* mapping for N810: zoom- = rightclick for all games
|
||||
* updated to revision 30849 from 0.11 branch (some bugfixes for 0.11.1)
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Mon, 11 Feb 2008 22:22:48 +0100
|
||||
scummvm (0.11.0-1) unstable; urgency=low
|
||||
|
||||
* theme files added back
|
||||
* SWORD2,SAGA - added zoom keys =1/2 for saved games
|
||||
* different mapping for N810 rightclick=zoom-,menu=zoom+ (currently only in LURE)
|
||||
* added NEWS README COPYRIGHT do doc dir as per scummvm project guidelines
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Sun, 13 Jan 2008 22:58:41 +0100
|
||||
scummvm (0.11.0-0) unstable; urgency=low
|
||||
|
||||
* upstream 0.11 release
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Sat, 12 Jan 2008 22:26:34 +0100
|
||||
scummvm (0.10.0-5) unstable; urgency=low
|
||||
|
||||
* fixed for chinook, menu selection postinst script added
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Thu, 25 Oct 2007 09:56:32 +0200
|
||||
scummvm (0.10.0-4) unstable; urgency=low
|
||||
|
||||
* AGI - added pred.dic to DATA_PATH (=/usr/share/scummvm) to enable
|
||||
predictive input
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Tue, 28 Aug 2007 09:58:29 +0200
|
||||
scummvm (0.10.0-3) unstable; urgency=low
|
||||
|
||||
* SCUMM - added mapping also for key up events (may fix right button in FT?)
|
||||
* SWORD2 - added right button press mapping (not tested)
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Mon, 20 Aug 2007 22:39:07 +0200
|
||||
scummvm (0.10.0-2) unstable; urgency=low
|
||||
|
||||
* Future Wars - add mapping for left/up/down/right,zoom +/-
|
||||
* fix SDL backend to set mouse position on button down event
|
||||
as we may not have mousemove events with touchscreen
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Fri, 13 Jul 2007 09:56:37 +0200
|
||||
scummvm (0.10.0-1) unstable; urgency=low
|
||||
|
||||
* mapped F10 in Future Wars to menu key
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Wed, 11 Jul 2007 22:20:00 +0200
|
||||
scummvm (0.10.0) unstable; urgency=low
|
||||
|
||||
* upstream 0.10 release, enabled FLAC too
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Wed, 4 Jul 2007 12:48:48 +0200
|
||||
scummvm (0.9.1-1) unstable; urgency=low
|
||||
|
||||
* 0.9.1 mapped right mouse button in sword1
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Mon, 18 Jun 2007 21:15:31 +0200
|
||||
scummvm (0.9.1) unstable; urgency=low
|
||||
|
||||
* 0.9.1 upstream release
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Wed, 1 Nov 2006 20:40:51 +0100
|
||||
scummvm (0.9.0-3) unstable; urgency=low
|
||||
|
||||
* merged fixes in 0.9.0 upstream branch
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Mon, 9 Oct 2006 15:40:59 +0200
|
||||
scummvm (0.9.0-2) unstable; urgency=low
|
||||
|
||||
* merged fixes in 0.9.0 upstream branch
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Sat, 12 Aug 2006 20:10:47 +0200
|
||||
scummvm (0.9.0-1) unstable; urgency=low
|
||||
|
||||
* merged changes in 0.9.0 upstream release
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Sun, 23 Jul 2006 22:29:51 +0200
|
||||
scummvm (0.9.0) unstable; urgency=low
|
||||
|
||||
* 0.9.0 upstream release
|
||||
|
||||
-- Frantisek Dufka <dufkaf@seznam.cz> Tue, 27 Jun 2006 20:30:54 +0200
|
1
backends/platform/maemo/debian/compat
Normal file
1
backends/platform/maemo/debian/compat
Normal file
@ -0,0 +1 @@
|
||||
4
|
51
backends/platform/maemo/debian/control
Normal file
51
backends/platform/maemo/debian/control
Normal file
@ -0,0 +1,51 @@
|
||||
Source: scummvm
|
||||
Section: user/games
|
||||
Priority: optional
|
||||
Maintainer: Tarek Soliman <tsoliman@scummvm.org>
|
||||
Build-Depends: debhelper (>> 4.0.0), libsdl1.2-dev, libmad0-dev, libasound2-dev, libvorbisidec-dev, libmpeg2-4-dev, libflac-dev (>= 1.1.2), libz-dev, quilt
|
||||
|
||||
Standards-Version: 3.6.1.1
|
||||
Package: scummvm
|
||||
Depends: ${shlibs:Depends}
|
||||
Architecture: i386 armel
|
||||
Section: user/games
|
||||
Description: interpreter that will play graphic adventure games
|
||||
written for LucasArts' SCUMM virtual machine, Sierra's AGI adventures,
|
||||
Adventure Soft's Simon the Sorcerer 1, 2 and Feeble Files,
|
||||
Revolution Software's Beneath a Steel Sky and Broken Sword 1 and 2,
|
||||
Interactive Binary Illusions' Flight of the Amazon Queen,
|
||||
Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth,
|
||||
Westwood's Legend of Kyrandia, and various others.
|
||||
This package does not contain any actual games.
|
||||
XBS-Maemo-Icon-26:
|
||||
iVBORw0KGgoAAAANSUhEUgAAABoAAAAaCAMAAACelLz8AAAC/VBMVEUICwcH
|
||||
CQUKDAgLDQoMDwsOEAwREAUPEQ0QEg8PFQoRExAUEwoVFAwPGAcTFBIRFg0W
|
||||
FQ0XFg4RGgkTGA8XGQsTGwwUHA0aGRIWGxMXHQkVHQ8aGhMbGxQcHQocGxUZ
|
||||
HwsYIgcfHxgeIRUbJQwhIBofJAweJwgfKQocKwwgKgshKw0gLggfLg8jLQ8n
|
||||
LwwpLhEmMwcoMRQjNgotLCYmNwQlNwwqOBQtOQgsOQ8xNh4sPQswNyQqQAUw
|
||||
PAsuOiAsQgcwOyIqRgIsSAQvRgs0PyY1Rg06RA0+PDAwSwg2RxUzTQE4TQsz
|
||||
VAc/SSo6VAk4VwE6VRM2XAVAUC85XwlJVCNEXQo+YwJGXwxMWS1JXC5AagBI
|
||||
awJUagRIcQBSbwpHeAJTaD9OdwNXcwJKewZNfABacRlOfQBPfgBQfwBMggBW
|
||||
fgBNgwNSgQJOhAVecUJjdSZefwNUiABZhgBjeDZieDxhezFQjQBgghZkhQ5j
|
||||
iQJUkAZcixJmgDZnhCtckQpblgBekw5clwBqgkthlQBdmAJriz90hz5omgBs
|
||||
mAhxlgd0mAB5lgBpnA16khdzmAtxnABooQBtnwB4jUpzngBkpQR5nQF8j0Vr
|
||||
pQduoRZ4nRR3k014oQBzpAt8oAh/ogBvqA5trACBmypwqRF1pw+GogCAow+D
|
||||
pQB8phJ/nUNurxh0rRd4rwmHqQd6qDOArwCJqwyDsgCMrgB8ryiFtAB7uQN8
|
||||
sDKBuAWOsBWJqFR8ti2IsiOSswaBuRt6vxCOtgqXsgePrjR9wQCFuw2KuQyB
|
||||
uSeSuACEux6JuR2OvACAxACEvCuSuhOHujSMwQGTtiqfuACRvwGOvRWHuz2T
|
||||
wASPwwmYvwaLvTebuxiWvhmSwBqZwAmNu0aevgiKvkCVviaMvE6bwQycuTid
|
||||
vhylvQyZwB2cwg+QywCawR6fwB+bwyGI0gaewCudxCOjwyOT1ACmwjiX0g+j
|
||||
xTqmxzOd1gCV0i6kyyuoyTah1Sif2h6tzjukzF+pz1uq1Eeg2Uml3U1kaLAB
|
||||
AAAAAXRSTlMAQObYZgAAAAFiS0dEAIgFHUgAAAHrSURBVCjPY2BAAC5ubkFB
|
||||
BkzAzggDfKgSUFEmKCmOIsPvktA0aVpbSYQ+FwsjkwpMBsi2m/X7z89v3759
|
||||
+ngg1UqIlZEVponJYcW/rw9unH/04u2bc0vbo+WZWGCahEv/fj+6Yc2SZfv3
|
||||
b5w6+eACHVYWmCazMz+unN44b3ZfV3dnx5yDiaKsUAOZGD2/fL58+PSGg3Gu
|
||||
buEVWyZacLCzw6S8X324fOHqibMxWpKy5okBIjAZoNOt9r47e+HOnafbe/ND
|
||||
DNWkOGAyDKwsCtXPTly4eufqm+fvHy4M1RRggsnJMLI6z9x99Oqtx7cuPP/2
|
||||
ele5LjtCGyObbcHcDfuevHn+5s319RuSpOByrEwcwsqhlcvXHbp38+LxiXP6
|
||||
DeBSTKzWvkrCun5Zq04dO7S6p67ZHibFziiRt6PYUk5YtfbUqSMTGnKyHaFS
|
||||
rMDA3fHr7tqayKDWa0dWVmXHp5lCpRgZ2QI2HTl25NLt+1t3rppRFJ8SrwGX
|
||||
4g9rmbJo0cpVqxZNaK5OS0nzF4NLMWkHZ1TVN9bXlxXmAo2L0uNgZITaxcjI
|
||||
axAYH5+RATQrPtZHk5udA+Z2cIpQN3Hy8vOwMVLmYGTidoenDSawLAsnJz8L
|
||||
kMUiY4ySpviYoKmKRVAcIyXKyIiLyygi+ADqVqrAkApevwAAAABJRU5ErkJg
|
||||
gg==
|
22
backends/platform/maemo/debian/copyright
Normal file
22
backends/platform/maemo/debian/copyright
Normal file
@ -0,0 +1,22 @@
|
||||
ScummVM was debianized by Bastien Nocera <hadess@hadess.net> the 5th Apr 2002.
|
||||
It was adopted by Tore Anderson <tore@linpro.no> the 4th Oct 2002.
|
||||
Packaged for the Maemo platform by Tomas Junnoen <tomas@fs-security.com> Oct 2005
|
||||
From 0.8.2 to 1.2.1, packaging for Maemo was done by Frantisek Dufka <dufkaf@seznam.cz>
|
||||
Since 1.4 packaging for Maemo is done by Tarek Soliman <tarek@bashasoliman.com>
|
||||
|
||||
It was downloaded from <http://www.scummvm.org/>.
|
||||
|
||||
Upstream Authors: see AUTHORS file of the ScummVM source distribution.
|
||||
|
||||
Copyright:
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2, or (at your option) any
|
||||
later version. In addition, some parts are also licensed under LGPL and
|
||||
BSD licenses. See COPYING.BSD and COPYING.LGPL.
|
||||
|
||||
On Debian GNU/Linux systems, the complete text of the GNU General
|
||||
Public License can be found in `/usr/share/common-licenses/GPL'.
|
||||
|
||||
This copyright also applies to the Debian-related build scripts.
|
25
backends/platform/maemo/debian/postinst
Normal file
25
backends/platform/maemo/debian/postinst
Normal file
@ -0,0 +1,25 @@
|
||||
#! /bin/sh
|
||||
|
||||
# This is a workaround for older maemo versions related to the icon.
|
||||
# The /usr/share/icons/scummvm.xpm icon is needed for OS2006 (Nokia 770)
|
||||
# but if present it overrides nicer icons for newer systems in /usr/share/icons/hicolor.
|
||||
# This workaround removes it if the OS isn't old (2006/2007).
|
||||
|
||||
if [ "$1" = "configure" ] ; then
|
||||
OSVER=$OSSO_VERSION
|
||||
[ -z "$OSVER" -a -f /etc/osso_software_version ] && OSVER=`cat /etc/osso_software_version`
|
||||
OSVER=`echo $OSVER | cut -d _ -f 2`
|
||||
case $OSVER in
|
||||
2006*|2007*)
|
||||
#nothing to do
|
||||
true
|
||||
;;
|
||||
*)
|
||||
#ugly trick, until this icon is removed big icon in menu does not show
|
||||
[ -f /usr/share/icons/scummvm.xpm ] && rm /usr/share/icons/scummvm.xpm
|
||||
;;
|
||||
esac
|
||||
[ -x /usr/bin/gtk-update-icon-cache ] && /usr/bin/gtk-update-icon-cache /usr/share/icons/hicolor
|
||||
[ -x /usr/bin/maemo-select-menu-location -a -z "$2" ] && /usr/bin/maemo-select-menu-location scummvm.desktop tana_fi_games
|
||||
fi
|
||||
exit 0
|
71
backends/platform/maemo/debian/rules
Executable file
71
backends/platform/maemo/debian/rules
Executable file
@ -0,0 +1,71 @@
|
||||
#!/usr/bin/make -f
|
||||
|
||||
#include /usr/share/quilt/quilt.make
|
||||
|
||||
build: scummvm
|
||||
|
||||
scummvm:
|
||||
dh_testdir
|
||||
./configure --host=maemo
|
||||
$(MAKE)
|
||||
|
||||
clean:
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
-$(MAKE) distclean
|
||||
dh_clean
|
||||
|
||||
install: build
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_clean
|
||||
dh_installdirs
|
||||
# run as fake dbus-service to enable switching back to application from desktop via home key
|
||||
install -m0755 dists/maemo/scummvm.servicewrapper debian/scummvm/usr/games/scummvm
|
||||
install -m0644 dists/maemo/scummvm.servicedesktop debian/scummvm/usr/share/applications/hildon/scummvm.desktop
|
||||
install -m0644 dists/maemo/scummvm.service debian/scummvm/usr/share/dbus-1/services
|
||||
# the following commented out lines are the alternative for not running scummvm as a fake service
|
||||
# install -m0755 dists/maemo/scummvm.wrapper debian/scummvm/usr/games/scummvm
|
||||
# install -m0644 dists/maemo/scummvm.desktop debian/scummvm/usr/share/applications/hildon
|
||||
install -m0644 dists/maemo/scummvm26.png debian/scummvm/usr/share/icons/hicolor/26x26/hildon/scummvm.png
|
||||
install -m0644 dists/maemo/scummvm40.png debian/scummvm/usr/share/icons/hicolor/40x40/hildon/scummvm.png
|
||||
install -m0644 dists/maemo/scummvm48.png debian/scummvm/usr/share/icons/hicolor/48x48/hildon/scummvm.png
|
||||
install -m0644 dists/maemo/scummvm64.png debian/scummvm/usr/share/icons/hicolor/64x64/hildon/scummvm.png
|
||||
install -m0644 icons/scummvm.xpm debian/scummvm/usr/share/icons
|
||||
# install -m0644 -d debian/scummvm/usr/lib/scummvm
|
||||
# install -m0644 plugins/lib*.so debian/scummvm/usr/lib/scummvm
|
||||
##non-optified version
|
||||
# install -m0755 scummvm debian/scummvm/usr/games/scummvm.bin
|
||||
# install -m0644 -d debian/scummvm/usr/share/scummvm
|
||||
# install -m0644 dists/pred.dic debian/scummvm/usr/share/scummvm
|
||||
# install -m0644 gui/themes/scummclassic.zip gui/themes/scummmodern.zip debian/scummvm/usr/share/scummvm
|
||||
# optified version (save rootfs space on N900), see also configure prefix and datadir paths above
|
||||
install -m0644 -d debian/scummvm/opt/scummvm/bin
|
||||
install -m0755 scummvm debian/scummvm/opt/scummvm/bin
|
||||
install -m0644 -d debian/scummvm/opt/scummvm/share
|
||||
install -m0644 dists/pred.dic debian/scummvm/opt/scummvm/share
|
||||
install -m0644 gui/themes/scummclassic.zip gui/themes/scummmodern.zip debian/scummvm/opt/scummvm/share
|
||||
install -m0644 backends/vkeybd/packs/vkeybd_default.zip debian/scummvm/opt/scummvm/share
|
||||
# for optified version we can also add engine datafiles
|
||||
install -m0644 dists/engine-data/drascula.dat dists/engine-data/hugo.dat dists/engine-data/kyra.dat dists/engine-data/lure.dat dists/engine-data/m4.dat dists/engine-data/mads.dat dists/engine-data/queen.tbl dists/engine-data/sky.cpt dists/engine-data/teenagent.dat dists/engine-data/toon.dat debian/scummvm/opt/scummvm/share
|
||||
|
||||
install -m0644 -d debian/scummvm/usr/share/doc/scummvm
|
||||
install -m0644 NEWS README COPYRIGHT debian/scummvm/usr/share/doc/scummvm
|
||||
binary: binary-arch
|
||||
|
||||
binary-arch: build install
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_installchangelogs NEWS
|
||||
dh_link
|
||||
dh_strip
|
||||
dh_fixperms
|
||||
dh_installdeb
|
||||
dh_shlibdeps
|
||||
dh_gencontrol
|
||||
dh_md5sums
|
||||
dh_builddeb
|
||||
|
||||
binary-indep:
|
||||
|
||||
.PHONY: build clean binary install binary-arch binary-indep
|
8
backends/platform/maemo/debian/scummvm.dirs
Normal file
8
backends/platform/maemo/debian/scummvm.dirs
Normal file
@ -0,0 +1,8 @@
|
||||
usr/games
|
||||
usr/share/icons
|
||||
usr/share/icons/hicolor/26x26/hildon
|
||||
usr/share/icons/hicolor/40x40/hildon
|
||||
usr/share/icons/hicolor/48x48/hildon
|
||||
usr/share/icons/hicolor/64x64/hildon
|
||||
usr/share/applications/hildon
|
||||
usr/share/dbus-1/services
|
97
backends/platform/maemo/maemo.cpp
Normal file
97
backends/platform/maemo/maemo.cpp
Normal file
@ -0,0 +1,97 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(MAEMO)
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "common/config-manager.h"
|
||||
|
||||
#include "backends/platform/maemo/maemo.h"
|
||||
#include "backends/events/maemosdl/maemosdl-events.h"
|
||||
#include "common/textconsole.h"
|
||||
|
||||
|
||||
#include <SDL/SDL_syswm.h>
|
||||
#include <X11/Xutil.h>
|
||||
|
||||
OSystem_SDL_Maemo::OSystem_SDL_Maemo()
|
||||
:
|
||||
OSystem_POSIX() {
|
||||
}
|
||||
|
||||
void OSystem_SDL_Maemo::initBackend() {
|
||||
// Create the events manager
|
||||
if (_eventSource == 0)
|
||||
_eventSource = new MaemoSdlEventSource();
|
||||
|
||||
ConfMan.set("vkeybdpath", DATA_PATH);
|
||||
|
||||
// Call parent implementation of this method
|
||||
OSystem_POSIX::initBackend();
|
||||
}
|
||||
|
||||
void OSystem_SDL_Maemo::quit() {
|
||||
delete this;
|
||||
}
|
||||
|
||||
void OSystem_SDL_Maemo::fatalError() {
|
||||
delete this;
|
||||
}
|
||||
|
||||
void OSystem_SDL_Maemo::setXWindowName(const char *caption) {
|
||||
SDL_SysWMinfo info;
|
||||
SDL_VERSION(&info.version);
|
||||
if (SDL_GetWMInfo(&info)) {
|
||||
Display *dpy = info.info.x11.display;
|
||||
Window win;
|
||||
win = info.info.x11.fswindow;
|
||||
if (win) XStoreName(dpy, win, caption);
|
||||
win = info.info.x11.wmwindow;
|
||||
if (win) XStoreName(dpy, win, caption);
|
||||
}
|
||||
}
|
||||
|
||||
void OSystem_SDL_Maemo::setWindowCaption(const char *caption) {
|
||||
Common::String cap;
|
||||
byte c;
|
||||
|
||||
// The string caption is supposed to be in LATIN-1 encoding.
|
||||
// SDL expects UTF-8. So we perform the conversion here.
|
||||
while ((c = *(const byte *)caption++)) {
|
||||
if (c < 0x80)
|
||||
cap += c;
|
||||
else {
|
||||
cap += 0xC0 | (c >> 6);
|
||||
cap += 0x80 | (c & 0x3F);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_WM_SetCaption(cap.c_str(), cap.c_str());
|
||||
|
||||
Common::String cap2("ScummVM - "); // 2 lines in OS2008 task switcher, set first line
|
||||
cap = cap2 + cap;
|
||||
setXWindowName(cap.c_str());
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif
|
45
backends/platform/maemo/maemo.h
Normal file
45
backends/platform/maemo/maemo.h
Normal file
@ -0,0 +1,45 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(MAEMO)
|
||||
|
||||
#ifndef PLATFORM_SDL_MAEMO_H
|
||||
#define PLATFORM_SDL_MAEMO_H
|
||||
|
||||
#include "backends/platform/sdl/posix/posix.h"
|
||||
|
||||
class OSystem_SDL_Maemo : public OSystem_POSIX {
|
||||
public:
|
||||
OSystem_SDL_Maemo();
|
||||
|
||||
virtual void initBackend();
|
||||
virtual void quit();
|
||||
virtual void fatalError();
|
||||
virtual void setWindowCaption(const char *caption);
|
||||
|
||||
private:
|
||||
virtual void setXWindowName(const char *caption);
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
52
backends/platform/maemo/main.cpp
Normal file
52
backends/platform/maemo/main.cpp
Normal file
@ -0,0 +1,52 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(MAEMO)
|
||||
|
||||
#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
|
||||
|
||||
#include "backends/platform/maemo/maemo.h"
|
||||
#include "backends/plugins/sdl/sdl-provider.h"
|
||||
#include "base/main.h"
|
||||
|
||||
#include <unistd.h>
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
g_system = new OSystem_SDL_Maemo();
|
||||
assert(g_system);
|
||||
|
||||
((OSystem_SDL_Maemo *)g_system)->init();
|
||||
|
||||
#ifdef DYNAMIC_MODULES
|
||||
PluginManager::instance().addPluginProvider(new SDLPluginProvider());
|
||||
#endif
|
||||
|
||||
// Invoke the actual ScummVM main entry point:
|
||||
int res = scummvm_main(argc, argv);
|
||||
|
||||
// Free OSystem
|
||||
delete (OSystem_SDL_Maemo *)g_system;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
#endif
|
13
backends/platform/maemo/module.mk
Normal file
13
backends/platform/maemo/module.mk
Normal file
@ -0,0 +1,13 @@
|
||||
MODULE := backends/platform/maemo
|
||||
|
||||
MODULE_OBJS := \
|
||||
main.o \
|
||||
maemo.o
|
||||
|
||||
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
|
||||
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
|
||||
OBJS := $(MODULE_OBJS) $(OBJS)
|
||||
MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
|
||||
|
||||
# Hack to ensure the SDL backend is built so we can use OSystem_SDL.
|
||||
-include $(srcdir)/backends/platform/sdl/module.mk
|
File diff suppressed because it is too large
Load Diff
@ -118,4 +118,51 @@ bool OSystem_MacOSX::displayLogFile() {
|
||||
return err != noErr;
|
||||
}
|
||||
|
||||
Common::String OSystem_MacOSX::getSystemLanguage() const {
|
||||
#if defined(USE_DETECTLANG) && defined(USE_TRANSLATION)
|
||||
CFArrayRef availableLocalizations = CFBundleCopyBundleLocalizations(CFBundleGetMainBundle());
|
||||
if (availableLocalizations) {
|
||||
CFArrayRef preferredLocalizations = CFBundleCopyPreferredLocalizationsFromArray(availableLocalizations);
|
||||
CFRelease(availableLocalizations);
|
||||
if (preferredLocalizations) {
|
||||
CFIndex localizationsSize = CFArrayGetCount(preferredLocalizations);
|
||||
// Since we have a list of sorted preferred localization, I would like here to
|
||||
// check that they are supported by the TranslationManager and take the first
|
||||
// one that is supported. The listed localizations are taken from the Bundle
|
||||
// plist file, so they should all be supported, unless the plist file is not
|
||||
// synchronized with the translations.dat file. So this is not really a big
|
||||
// issue. And because getSystemLanguage() is called from the constructor of
|
||||
// TranslationManager (therefore before the instance pointer is set), calling
|
||||
// TransMan here results in an infinite loop and creation of a lot of TransMan
|
||||
// instances.
|
||||
/*
|
||||
for (CFIndex i = 0 ; i < localizationsSize ; ++i) {
|
||||
CFStringRef language = (CFStringRef)CFArrayGetValueAtIndex(preferredLocalizations, i);
|
||||
char buffer[10];
|
||||
CFStringGetCString(language, buffer, 50, kCFStringEncodingASCII);
|
||||
int32 languageId = TransMan.findMatchingLanguage(buffer);
|
||||
if (languageId != -1) {
|
||||
CFRelease(preferredLocalizations);
|
||||
return TransMan.getLangById(languageId);
|
||||
}
|
||||
}
|
||||
*/
|
||||
if (localizationsSize > 0) {
|
||||
CFStringRef language = (CFStringRef)CFArrayGetValueAtIndex(preferredLocalizations, 0);
|
||||
char buffer[10];
|
||||
CFStringGetCString(language, buffer, 50, kCFStringEncodingASCII);
|
||||
CFRelease(preferredLocalizations);
|
||||
return buffer;
|
||||
}
|
||||
CFRelease(preferredLocalizations);
|
||||
}
|
||||
|
||||
}
|
||||
// Falback to POSIX implementation
|
||||
return OSystem_POSIX::getSystemLanguage();
|
||||
#else // USE_DETECTLANG
|
||||
return OSystem_POSIX::getSystemLanguage();
|
||||
#endif // USE_DETECTLANG
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -32,6 +32,8 @@ public:
|
||||
virtual bool hasFeature(Feature f);
|
||||
|
||||
virtual bool displayLogFile();
|
||||
|
||||
virtual Common::String getSystemLanguage() const;
|
||||
|
||||
virtual void initBackend();
|
||||
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
|
||||
|
@ -26,7 +26,7 @@
|
||||
// of this file. The following "#if" ensures that.
|
||||
#if !defined(POSIX) && \
|
||||
!defined(WIN32) && \
|
||||
!defined(__MAEMO__) && \
|
||||
!defined(MAEMO) && \
|
||||
!defined(__SYMBIAN32__) && \
|
||||
!defined(_WIN32_WCE) && \
|
||||
!defined(__amigaos4__) && \
|
||||
|
@ -22,7 +22,7 @@
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
||||
#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) && !defined(PLAYSTATION3)
|
||||
#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(MAEMO) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) && !defined(PLAYSTATION3)
|
||||
|
||||
#include "backends/platform/sdl/posix/posix.h"
|
||||
#include "backends/plugins/sdl/sdl-provider.h"
|
||||
|
@ -103,7 +103,7 @@ static const EnginePlugin *detectPlugin() {
|
||||
|
||||
// Query the plugins and find one that will handle the specified gameid
|
||||
printf("User picked target '%s' (gameid '%s')...\n", ConfMan.getActiveDomainName().c_str(), gameid.c_str());
|
||||
printf("%s", " Looking for a plugin supporting this gameid... ");
|
||||
printf(" Looking for a plugin supporting this gameid... ");
|
||||
|
||||
GameDescriptor game = EngineMan.findGame(gameid, &plugin);
|
||||
|
||||
@ -111,7 +111,7 @@ static const EnginePlugin *detectPlugin() {
|
||||
printf("failed\n");
|
||||
warning("%s is an invalid gameid. Use the --list-games option to list supported gameid", gameid.c_str());
|
||||
} else {
|
||||
printf("%s\n Starting '%s'\n", plugin->getName(), game.description().c_str());
|
||||
printf("%s\n Starting '%s'\n", plugin->getName(), game.description().c_str());
|
||||
}
|
||||
|
||||
return plugin;
|
||||
|
@ -94,6 +94,9 @@ public:
|
||||
#if PLUGIN_ENABLED_STATIC(AGOS)
|
||||
LINK_PLUGIN(AGOS)
|
||||
#endif
|
||||
#if PLUGIN_ENABLED_STATIC(CGE)
|
||||
LINK_PLUGIN(CGE)
|
||||
#endif
|
||||
#if PLUGIN_ENABLED_STATIC(CINE)
|
||||
LINK_PLUGIN(CINE)
|
||||
#endif
|
||||
|
@ -26,16 +26,8 @@
|
||||
#include "common/system.h"
|
||||
#include "common/textconsole.h"
|
||||
|
||||
#define MAXLINELEN 256
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* Check whether the given string is a valid section or key name.
|
||||
* For that, it must only consist of letters, numbers, dashes and
|
||||
* underscores. In particular, white space and "#", "=", "[", "]"
|
||||
* are not valid!
|
||||
*/
|
||||
bool ConfigFile::isValidName(const String &name) {
|
||||
const char *p = name.c_str();
|
||||
while (*p && (isalnum(static_cast<unsigned char>(*p)) || *p == '-' || *p == '_' || *p == '.'))
|
||||
@ -255,10 +247,15 @@ void ConfigFile::renameSection(const String &oldName, const String &newName) {
|
||||
assert(isValidName(oldName));
|
||||
assert(isValidName(newName));
|
||||
|
||||
//Section *os = getSection(oldName);
|
||||
Section *ns = getSection(newName);
|
||||
if (ns) {
|
||||
ns->name = newName;
|
||||
Section *os = getSection(oldName);
|
||||
const Section *ns = getSection(newName);
|
||||
if (os) {
|
||||
// HACK: For now we just print a warning, for more info see the TODO
|
||||
// below.
|
||||
if (ns)
|
||||
warning("ConfigFile::renameSection: Section name \"%s\" already used", newName.c_str());
|
||||
else
|
||||
os->name = newName;
|
||||
}
|
||||
// TODO: Check here whether there already is a section with the
|
||||
// new name. Not sure how to cope with that case, we could:
|
||||
|
@ -49,6 +49,35 @@ bool uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long
|
||||
return Z_OK == ::uncompress(dst, dstLen, src, srcLen);
|
||||
}
|
||||
|
||||
bool inflateZlibHeaderless(byte *dst, uint dstLen, const byte *src, uint srcLen) {
|
||||
if (!dst || !dstLen || !src || !srcLen)
|
||||
return false;
|
||||
|
||||
// Initialize zlib
|
||||
z_stream stream;
|
||||
stream.next_in = const_cast<byte *>(src);
|
||||
stream.avail_in = srcLen;
|
||||
stream.next_out = dst;
|
||||
stream.avail_out = dstLen;
|
||||
stream.zalloc = Z_NULL;
|
||||
stream.zfree = Z_NULL;
|
||||
stream.opaque = Z_NULL;
|
||||
|
||||
// Negative MAX_WBITS tells zlib there's no zlib header
|
||||
int err = inflateInit2(&stream, -MAX_WBITS);
|
||||
if (err != Z_OK)
|
||||
return false;
|
||||
|
||||
err = inflate(&stream, Z_SYNC_FLUSH);
|
||||
if (err != Z_OK && err != Z_STREAM_END) {
|
||||
inflateEnd(&stream);
|
||||
return false;
|
||||
}
|
||||
|
||||
inflateEnd(&stream);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* A simple wrapper class which can be used to wrap around an arbitrary
|
||||
* other SeekableReadStream and will then provide on-the-fly decompression support.
|
||||
|
@ -41,6 +41,15 @@ class WriteStream;
|
||||
*/
|
||||
bool uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long srcLen);
|
||||
|
||||
/**
|
||||
* Wrapper around zlib's inflate functions. This function will call the
|
||||
* necessary inflate functions to uncompress data compressed with deflate
|
||||
* but *not* with the standard zlib header.
|
||||
*
|
||||
* @return true on success (Z_OK or Z_STREAM_END), false otherwise
|
||||
*/
|
||||
bool inflateZlibHeaderless(byte *dst, uint dstLen, const byte *src, uint srcLen);
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
|
100
configure
vendored
100
configure
vendored
@ -83,6 +83,7 @@ add_engine he "HE71+ games" yes
|
||||
add_engine agi "AGI" yes
|
||||
add_engine agos "AGOS" yes "agos2"
|
||||
add_engine agos2 "AGOS 2 games" yes
|
||||
add_engine cge "CGE" no
|
||||
add_engine cine "Cinematique evo 1" yes
|
||||
add_engine composer "Magic Composer" no
|
||||
add_engine cruise "Cinematique evo 2" yes
|
||||
@ -166,6 +167,7 @@ _translation=yes
|
||||
# Default platform settings
|
||||
_backend=sdl
|
||||
_16bit=auto
|
||||
_savegame_timestamp=auto
|
||||
_dynamic_modules=no
|
||||
_elf_loader=no
|
||||
_plugins_default=static
|
||||
@ -745,6 +747,7 @@ Special configuration feature:
|
||||
gp2xwiz for GP2X Wiz
|
||||
iphone for Apple iPhone
|
||||
linupy for Yopy PDA
|
||||
maemo for Nokia Maemo
|
||||
motoezx for MotoEZX
|
||||
motomagx for MotoMAGX
|
||||
n64 for Nintendo 64
|
||||
@ -772,6 +775,7 @@ Optional Features:
|
||||
--default-dynamic make plugins dynamic by default
|
||||
--disable-mt32emu don't enable the integrated MT-32 emulator
|
||||
--disable-16bit don't enable 16bit color support
|
||||
--disable-savegame-timestamp don't use timestamps for blank savegame descriptions
|
||||
--disable-scalers exclude scalers
|
||||
--disable-hq-scalers exclude HQ2x and HQ3x scalers
|
||||
--disable-translation don't build support for translated messages
|
||||
@ -851,6 +855,7 @@ done # for parm in ...
|
||||
for ac_option in $@; do
|
||||
case "$ac_option" in
|
||||
--disable-16bit) _16bit=no ;;
|
||||
--disable-savegame-timestamp) _savegame_timestamp=no ;;
|
||||
--disable-scalers) _build_scalers=no ;;
|
||||
--disable-hq-scalers) _build_hq_scalers=no ;;
|
||||
--enable-alsa) _alsa=yes ;;
|
||||
@ -1131,6 +1136,22 @@ linupy)
|
||||
_host_os=linux
|
||||
_host_cpu=arm
|
||||
;;
|
||||
maemo)
|
||||
_host_os=maemo
|
||||
_host_cpu=arm
|
||||
_host_alias=arm-linux
|
||||
|
||||
# The prefix is always the same on Maemo so we hardcode the default
|
||||
# here. It is still possible to define a custom prefix which is
|
||||
# needed when packaging the app with a user-specific app ID.
|
||||
test "x$prefix" = xNONE && prefix=/opt/scummvm
|
||||
# Maemo apps are installed into app-specific directories. The
|
||||
# default directory structure of ScummVM makes no sense here so we
|
||||
# hardcode Maemo specific directories here.
|
||||
datarootdir='${prefix}/share'
|
||||
datadir=/opt/scummvm/share
|
||||
docdir='${datarootdir}/doc/scummvm'
|
||||
;;
|
||||
motoezx)
|
||||
_host_os=linux
|
||||
_host_cpu=arm
|
||||
@ -1921,6 +1942,9 @@ case $_host_os in
|
||||
CXXFLAGS="$CXXFLAGS $(getconf LFS_CFLAGS 2>/dev/null)"
|
||||
fi
|
||||
;;
|
||||
maemo)
|
||||
DEFINES="$DEFINES -DMAEMO"
|
||||
;;
|
||||
mingw*)
|
||||
DEFINES="$DEFINES -DWIN32"
|
||||
DEFINES="$DEFINES -D__USE_MINGW_ANSI_STDIO=0"
|
||||
@ -2085,6 +2109,7 @@ if test -n "$_host"; then
|
||||
ASFLAGS="$ASFLAGS"
|
||||
_backend="gph"
|
||||
_build_hq_scalers=no
|
||||
_savegame_timestamp=no
|
||||
_vkeybd=yes
|
||||
_seq_midi=no
|
||||
_mt32emu=no
|
||||
@ -2175,6 +2200,7 @@ if test -n "$_host"; then
|
||||
LDFLAGS="$LDFLAGS -static"
|
||||
_backend="gph"
|
||||
_build_hq_scalers=no
|
||||
_savegame_timestamp=no
|
||||
_vkeybd=yes
|
||||
_seq_midi=no
|
||||
_mt32emu=no
|
||||
@ -2194,6 +2220,7 @@ if test -n "$_host"; then
|
||||
ASFLAGS="$ASFLAGS -mfloat-abi=soft"
|
||||
_backend="gph"
|
||||
_build_hq_scalers=no
|
||||
_savegame_timestamp=no
|
||||
_vkeybd=yes
|
||||
_seq_midi=no
|
||||
_mt32emu=no
|
||||
@ -2212,6 +2239,23 @@ if test -n "$_host"; then
|
||||
_ar="m68k-atari-mint-ar cru"
|
||||
_seq_midi=no
|
||||
;;
|
||||
maemo)
|
||||
CXXFLAGS="$CXXFLAGS -Os"
|
||||
CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s"
|
||||
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
|
||||
INCLUDES="$INCLUDES -I/usr/X11R6/include"
|
||||
LIBS="$LIBS -lpthread"
|
||||
LIBS="$LIBS -L/usr/lib"
|
||||
|
||||
_backend="maemo"
|
||||
_vkeybd=yes
|
||||
_build_hq_scalers=no
|
||||
_mt32emu=no
|
||||
_alsa=no
|
||||
_mad=yes
|
||||
_tremor=yes
|
||||
_zlib=yes
|
||||
;;
|
||||
*mingw32*)
|
||||
_sdlconfig=$_host-sdl-config
|
||||
_windres=$_host-windres
|
||||
@ -2260,6 +2304,7 @@ if test -n "$_host"; then
|
||||
_backend="n64"
|
||||
_mt32emu=no
|
||||
_build_scalers=no
|
||||
_savegame_timestamp=no
|
||||
_translation=no
|
||||
_keymapper=no
|
||||
_text_console=no
|
||||
@ -2462,6 +2507,9 @@ case $_backend in
|
||||
linuxmoto)
|
||||
DEFINES="$DEFINES -DLINUXMOTO"
|
||||
;;
|
||||
maemo)
|
||||
DEFINES="$DEFINES -DMAEMO"
|
||||
;;
|
||||
n64)
|
||||
INCLUDES="$INCLUDES "'-I$(N64SDK)/include'
|
||||
INCLUDES="$INCLUDES "'-I$(N64SDK)/mips64/include'
|
||||
@ -2544,7 +2592,7 @@ MODULES="$MODULES backends/platform/$_backend"
|
||||
# Setup SDL specifics for SDL based backends
|
||||
#
|
||||
case $_backend in
|
||||
dingux | gp2x | gph | linuxmoto | openpandora | samsungtv | sdl)
|
||||
dingux | gp2x | gph | linuxmoto | maemo | openpandora | samsungtv | sdl)
|
||||
find_sdlconfig
|
||||
INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`"
|
||||
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
|
||||
@ -2567,7 +2615,7 @@ esac
|
||||
# Enable 16bit support only for backends which support it
|
||||
#
|
||||
case $_backend in
|
||||
android | bada | dingux | dreamcast | gph | openpandora | psp | samsungtv | sdl | webos | wii)
|
||||
android | bada | dingux | dreamcast | gph | maemo | openpandora | psp | samsungtv | sdl | webos | wii)
|
||||
if test "$_16bit" = auto ; then
|
||||
_16bit=yes
|
||||
else
|
||||
@ -2579,6 +2627,26 @@ case $_backend in
|
||||
;;
|
||||
esac
|
||||
|
||||
#
|
||||
# Disable savegame timestamp support for backends which don't have a reliable real time clock
|
||||
#
|
||||
case $_backend in
|
||||
gph | n64)
|
||||
if test "$_savegame_timestamp" = auto ; then
|
||||
_savegame_timestamp=no
|
||||
else
|
||||
_savegame_timestamp=yes
|
||||
fi
|
||||
;;
|
||||
*)
|
||||
if test "$_savegame_timestamp" = auto ; then
|
||||
_savegame_timestamp=yes
|
||||
else
|
||||
_savegame_timestamp=no
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
#
|
||||
# Determine whether host is POSIX compliant, or at least POSIX
|
||||
@ -2593,7 +2661,7 @@ case $_host_os in
|
||||
amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | n64 | ps2 | ps3 | psp | wii | wince)
|
||||
_posix=no
|
||||
;;
|
||||
android | beos* | bsd* | darwin* | freebsd* | gph-linux | haiku* | hpux* | iphone | irix* | linux* | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos)
|
||||
android | beos* | bsd* | darwin* | freebsd* | gph-linux | haiku* | hpux* | iphone | irix* | linux* | maemo | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos)
|
||||
_posix=yes
|
||||
;;
|
||||
os2-emx*)
|
||||
@ -2713,6 +2781,19 @@ PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
|
||||
POST_OBJS_FLAGS := -Wl,-no-whole-archive
|
||||
'
|
||||
;;
|
||||
irix*)
|
||||
_plugin_prefix="lib"
|
||||
_plugin_suffix=".so"
|
||||
CXXFLAGS="$CXXFLAGS -fpic"
|
||||
LIBS="$LIBS -ldl"
|
||||
_mak_plugins='
|
||||
PLUGIN_EXTRA_DEPS =
|
||||
PLUGIN_LDFLAGS += -shared -static-libgcc
|
||||
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
|
||||
POST_OBJS_FLAGS := -Wl,-no-whole-archive
|
||||
'
|
||||
;;
|
||||
|
||||
linux*)
|
||||
_plugin_prefix="lib"
|
||||
_plugin_suffix=".so"
|
||||
@ -2821,6 +2902,11 @@ define_in_config_if_yes "$_mt32emu" 'USE_MT32EMU'
|
||||
#
|
||||
define_in_config_if_yes "$_16bit" 'USE_RGB_COLOR'
|
||||
|
||||
#
|
||||
# Check whether save games use the current time as default description
|
||||
#
|
||||
define_in_config_if_yes "$_savegame_timestamp" 'USE_SAVEGAME_TIMESTAMP'
|
||||
|
||||
#
|
||||
# Check whether to enable the (hq) scalers
|
||||
#
|
||||
@ -3449,8 +3535,8 @@ case $_backend in
|
||||
# Add ../plugins as a path so plugins can be found when running from a .PND.
|
||||
DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"../plugins\\\""
|
||||
;;
|
||||
webos)
|
||||
# The WebOS app wants the plugins in the "lib" directory
|
||||
maemo | webos)
|
||||
# The WebOS and Maemo apps want the plugins in the "lib" directory
|
||||
# without a scummvm sub directory.
|
||||
DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$libdir\\\""
|
||||
;;
|
||||
@ -3484,6 +3570,10 @@ if test "$_16bit" = yes ; then
|
||||
echo_n ", 16bit color"
|
||||
fi
|
||||
|
||||
if test "$_savegame_timestamp" = yes ; then
|
||||
echo_n ", savegame timestamp"
|
||||
fi
|
||||
|
||||
if test "$_build_scalers" = yes ; then
|
||||
if test "$_build_hq_scalers" = yes ; then
|
||||
echo_n ", HQ scalers"
|
||||
|
@ -1,4 +0,0 @@
|
||||
# $Id$
|
||||
|
||||
all:
|
||||
g++ -I../.. create_drascula.cpp -o create_drascula
|
@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual Studio 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_drascula", "create_drascula.vcproj", "{5F280130-349D-11DD-AE16-0800200C9A66}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,191 +0,0 @@
|
||||
<?xml version="1.0" encoding="windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8,00"
|
||||
Name="create_drascula"
|
||||
ProjectGUID="{5F280130-349D-11DD-AE16-0800200C9A66}"
|
||||
RootNamespace="create_drascula"
|
||||
Keyword="Win32Proj"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_drascula.exe"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)/create_drascula.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="3"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_drascula.exe"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="..\..\create_drascula.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\create_drascula.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticdata.h"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,32 +0,0 @@
|
||||
@echo off
|
||||
rem This batch file is used to convert MSVC8 (Visual Studio 2005) project files to MSVC9 (Visual Studio 2008) ones
|
||||
rem You need the Windows version of GNU rpl
|
||||
rem Get it here:
|
||||
rem http://gnuwin32.sourceforge.net/packages/rpl.htm
|
||||
rem Place rpl.exe from the bin folder inside the archive in the folder where
|
||||
rem this batch file resides
|
||||
|
||||
if not exist rpl.exe goto no_rpl
|
||||
|
||||
echo Creating MSVC9 project files from the MSVC8 ones
|
||||
copy /y msvc8\*.vcproj msvc9\
|
||||
copy /y msvc8\*.sln msvc9\
|
||||
rpl -e -q "Version=\"8.00\"" "Version=\"9.00\"" msvc9\*.vcproj
|
||||
rpl -e -q "Version=\"8,00\"" "Version=\"9,00\"" msvc9\*.vcproj
|
||||
rpl -e -q "Keyword=\"Win32Proj\"" "Keyword=\"Win32Proj\"\n\tTargetFrameworkVersion=\"131072\"" msvc9\*.vcproj
|
||||
rpl -e -q "EntryPointSymbol=\"WinMainCRTStartup\"" "EntryPointSymbol=\"WinMainCRTStartup\"\n\t\t\t\tRandomizedBaseAddress=\"1\"\n\t\t\t\tDataExecutionPrevention=\"0\"" msvc9\*.vcproj
|
||||
rpl -e -q "Format Version 9.00" "Format Version 10.00" msvc9\*.sln
|
||||
rpl -e -q "Format Version 9,00" "Format Version 10,00" msvc9\*.sln
|
||||
rpl -e -q "# Visual C++ Express 2005" "# Visual C++ Express 2008" msvc9\*.sln
|
||||
rpl -e -q "# Visual Studio 2005" "# Visual Studio 2008" msvc9\*.sln
|
||||
goto the_end
|
||||
|
||||
:no_rpl
|
||||
echo You need the Windows version of GNU rpl
|
||||
echo Get it here:
|
||||
echo http://gnuwin32.sourceforge.net/packages/rpl.htm
|
||||
echo Place rpl.exe from the bin folder inside the archive in the folder where
|
||||
echo this batch file resides
|
||||
|
||||
:the_end
|
||||
pause
|
@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_drascula", "create_drascula.vcproj", "{5F280130-349D-11DD-AE16-0800200C9A66}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,192 +0,0 @@
|
||||
<?xml version="1.0" encoding="windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Name="create_drascula"
|
||||
ProjectGUID="{5F280130-349D-11DD-AE16-0800200C9A66}"
|
||||
RootNamespace="create_drascula"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_drascula.exe"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)/create_drascula.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="3"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_drascula.exe"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="..\..\create_drascula.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\create_drascula.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticdata.h"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,33 +0,0 @@
|
||||
@echo off
|
||||
rem This batch file is used to convert MSVC9 (Visual Studio 2008) project files to MSVC8 (Visual Studio 2005) ones
|
||||
rem You need the Windows version of GNU rpl
|
||||
rem Get it here:
|
||||
rem http://gnuwin32.sourceforge.net/packages/rpl.htm
|
||||
rem Place rpl.exe from the bin folder inside the archive in the folder where
|
||||
rem this batch file resides
|
||||
|
||||
if not exist rpl.exe goto no_rpl
|
||||
|
||||
echo Creating MSVC8 project files from the MSVC9 ones
|
||||
copy /y msvc9\*.vcproj msvc8\
|
||||
copy /y msvc9\*.sln msvc8\
|
||||
rpl -e -q "Version=\"9.00\"" "Version=\"8.00\"" msvc8\*.vcproj
|
||||
rpl -e -q "Version=\"9,00\"" "Version=\"8,00\"" msvc8\*.vcproj
|
||||
rpl -e -q "\tTargetFrameworkVersion=\"131072\"\n" "" msvc8\*.vcproj
|
||||
rpl -e -q "\t\t\t\tRandomizedBaseAddress=\"1\"\n" "" msvc8\*.vcproj
|
||||
rpl -e -q "\t\t\t\tDataExecutionPrevention=\"0\"\n" "" msvc8\*.vcproj
|
||||
rpl -e -q "Format Version 10.00" "Format Version 9.00" msvc8\*.sln
|
||||
rpl -e -q "Format Version 10,00" "Format Version 9,00" msvc8\*.sln
|
||||
rpl -e -q "# Visual C++ Express 2008" "# Visual C++ Express 2005" msvc8\*.sln
|
||||
rpl -e -q "# Visual Studio 2008" "# Visual Studio 2005" msvc8\*.sln
|
||||
goto the_end
|
||||
|
||||
:no_rpl
|
||||
echo You need the Windows version of GNU rpl
|
||||
echo Get it here:
|
||||
echo http://gnuwin32.sourceforge.net/packages/rpl.htm
|
||||
echo Place rpl.exe from the bin folder inside the archive in the folder where
|
||||
echo this batch file resides
|
||||
|
||||
:the_end
|
||||
pause
|
@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_hugo", "create_hugo.vcxproj", "{5F280130-349D-11DD-AE16-0800200C9A66}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,113 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{5F280130-349D-11DD-AE16-0800200C9A66}</ProjectGuid>
|
||||
<RootNamespace>create_hugo</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/wd4996 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>$(OutDir)create_hugo.exe</OutputFile>
|
||||
<IgnoreSpecificDefaultLibraries>libc.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)create_hugo.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/wd4996 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Full</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>$(OutDir)create_hugo.exe</OutputFile>
|
||||
<IgnoreSpecificDefaultLibraries>libc.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\create_hugo.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\create_hugo.h" />
|
||||
<ClInclude Include="..\..\enums.h" />
|
||||
<ClInclude Include="..\..\staticdata.h" />
|
||||
<ClInclude Include="..\..\staticdisplay.h" />
|
||||
<ClInclude Include="..\..\staticengine.h" />
|
||||
<ClInclude Include="..\..\staticfont.h" />
|
||||
<ClInclude Include="..\..\staticintro.h" />
|
||||
<ClInclude Include="..\..\staticmouse.h" />
|
||||
<ClInclude Include="..\..\staticparser.h" />
|
||||
<ClInclude Include="..\..\staticutil.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_hugo", "create_hugo.vcproj", "{5F280130-349D-11DD-AE16-0800200C9A66}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,219 +0,0 @@
|
||||
<?xml version="1.0" encoding="windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="create_hugo"
|
||||
ProjectGUID="{5F280130-349D-11DD-AE16-0800200C9A66}"
|
||||
RootNamespace="create_hugo"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\.."
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_hugo.exe"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)/create_hugo.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="3"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_hugo.exe"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="..\..\create_hugo.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\create_hugo.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\enums.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticdata.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticdisplay.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticengine.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticfont.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticintro.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticmouse.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticparser.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticutil.h"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -277,7 +277,7 @@ enum kSpecial {
|
||||
kTalkieVersion,
|
||||
kDemoVersion,
|
||||
kTalkieDemoVersion,
|
||||
kOldFloppy,
|
||||
kOldFloppy
|
||||
};
|
||||
|
||||
enum kGame {
|
||||
|
@ -1,4 +0,0 @@
|
||||
# $Id$
|
||||
|
||||
all:
|
||||
g++ -I../.. create_lure_dat.cpp process_actions.cpp -o create_lure
|
@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual Studio 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_lure", "create_lure.vcproj", "{63E18A70-17D2-11DE-8C30-0800200C9A66}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{63E18A70-17D2-11DE-8C30-0800200C9A66}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{63E18A70-17D2-11DE-8C30-0800200C9A66}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{63E18A70-17D2-11DE-8C30-0800200C9A66}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{63E18A70-17D2-11DE-8C30-0800200C9A66}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,222 +0,0 @@
|
||||
<?xml version="1.0" encoding="windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8,00"
|
||||
Name="create_lure"
|
||||
ProjectGUID="{63E18A70-17D2-11DE-8C30-0800200C9A66}"
|
||||
RootNamespace="create_lure"
|
||||
Keyword="Win32Proj"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../../../../"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_lure.exe"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)/create_lure.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="3"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_lure.exe"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="common"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\hashmap.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\hashmap.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\memorypool.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\memorypool.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\scummsys.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\str.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\str.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\util.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="..\..\create_lure_dat.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\create_lure_dat.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\process_actions.cpp"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,32 +0,0 @@
|
||||
@echo off
|
||||
rem This batch file is used to convert MSVC8 (Visual Studio 2005) project files to MSVC9 (Visual Studio 2008) ones
|
||||
rem You need the Windows version of GNU rpl
|
||||
rem Get it here:
|
||||
rem http://gnuwin32.sourceforge.net/packages/rpl.htm
|
||||
rem Place rpl.exe from the bin folder inside the archive in the folder where
|
||||
rem this batch file resides
|
||||
|
||||
if not exist rpl.exe goto no_rpl
|
||||
|
||||
echo Creating MSVC9 project files from the MSVC8 ones
|
||||
copy /y msvc8\*.vcproj msvc9\
|
||||
copy /y msvc8\*.sln msvc9\
|
||||
rpl -e -q "Version=\"8.00\"" "Version=\"9.00\"" msvc9\*.vcproj
|
||||
rpl -e -q "Version=\"8,00\"" "Version=\"9,00\"" msvc9\*.vcproj
|
||||
rpl -e -q "Keyword=\"Win32Proj\"" "Keyword=\"Win32Proj\"\n\tTargetFrameworkVersion=\"131072\"" msvc9\*.vcproj
|
||||
rpl -e -q "EntryPointSymbol=\"WinMainCRTStartup\"" "EntryPointSymbol=\"WinMainCRTStartup\"\n\t\t\t\tRandomizedBaseAddress=\"1\"\n\t\t\t\tDataExecutionPrevention=\"0\"" msvc9\*.vcproj
|
||||
rpl -e -q "Format Version 9.00" "Format Version 10.00" msvc9\*.sln
|
||||
rpl -e -q "Format Version 9,00" "Format Version 10,00" msvc9\*.sln
|
||||
rpl -e -q "# Visual C++ Express 2005" "# Visual C++ Express 2008" msvc9\*.sln
|
||||
rpl -e -q "# Visual Studio 2005" "# Visual Studio 2008" msvc9\*.sln
|
||||
goto the_end
|
||||
|
||||
:no_rpl
|
||||
echo You need the Windows version of GNU rpl
|
||||
echo Get it here:
|
||||
echo http://gnuwin32.sourceforge.net/packages/rpl.htm
|
||||
echo Place rpl.exe from the bin folder inside the archive in the folder where
|
||||
echo this batch file resides
|
||||
|
||||
:the_end
|
||||
pause
|
@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_lure", "create_lure.vcproj", "{63E18A70-17D2-11DE-8C30-0800200C9A66}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{63E18A70-17D2-11DE-8C30-0800200C9A66}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{63E18A70-17D2-11DE-8C30-0800200C9A66}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{63E18A70-17D2-11DE-8C30-0800200C9A66}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{63E18A70-17D2-11DE-8C30-0800200C9A66}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,223 +0,0 @@
|
||||
<?xml version="1.0" encoding="windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Name="create_lure"
|
||||
ProjectGUID="{63E18A70-17D2-11DE-8C30-0800200C9A66}"
|
||||
RootNamespace="create_lure"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../../../../"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_lure.exe"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)/create_lure.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="3"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_lure.exe"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="common"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\hashmap.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\hashmap.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\memorypool.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\memorypool.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\scummsys.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\str.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\str.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\common\util.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="..\..\create_lure_dat.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\create_lure_dat.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\process_actions.cpp"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,33 +0,0 @@
|
||||
@echo off
|
||||
rem This batch file is used to convert MSVC9 (Visual Studio 2008) project files to MSVC8 (Visual Studio 2005) ones
|
||||
rem You need the Windows version of GNU rpl
|
||||
rem Get it here:
|
||||
rem http://gnuwin32.sourceforge.net/packages/rpl.htm
|
||||
rem Place rpl.exe from the bin folder inside the archive in the folder where
|
||||
rem this batch file resides
|
||||
|
||||
if not exist rpl.exe goto no_rpl
|
||||
|
||||
echo Creating MSVC8 project files from the MSVC9 ones
|
||||
copy /y msvc9\*.vcproj msvc8\
|
||||
copy /y msvc9\*.sln msvc8\
|
||||
rpl -e -q "Version=\"9.00\"" "Version=\"8.00\"" msvc8\*.vcproj
|
||||
rpl -e -q "Version=\"9,00\"" "Version=\"8,00\"" msvc8\*.vcproj
|
||||
rpl -e -q "\tTargetFrameworkVersion=\"131072\"\n" "" msvc8\*.vcproj
|
||||
rpl -e -q "\t\t\t\tRandomizedBaseAddress=\"1\"\n" "" msvc8\*.vcproj
|
||||
rpl -e -q "\t\t\t\tDataExecutionPrevention=\"0\"\n" "" msvc8\*.vcproj
|
||||
rpl -e -q "Format Version 10.00" "Format Version 9.00" msvc8\*.sln
|
||||
rpl -e -q "Format Version 10,00" "Format Version 9,00" msvc8\*.sln
|
||||
rpl -e -q "# Visual C++ Express 2008" "# Visual C++ Express 2005" msvc8\*.sln
|
||||
rpl -e -q "# Visual Studio 2008" "# Visual Studio 2005" msvc8\*.sln
|
||||
goto the_end
|
||||
|
||||
:no_rpl
|
||||
echo You need the Windows version of GNU rpl
|
||||
echo Get it here:
|
||||
echo http://gnuwin32.sourceforge.net/packages/rpl.htm
|
||||
echo Place rpl.exe from the bin folder inside the archive in the folder where
|
||||
echo this batch file resides
|
||||
|
||||
:the_end
|
||||
pause
|
@ -1,4 +0,0 @@
|
||||
# $Id$
|
||||
|
||||
all:
|
||||
g++ -I../.. main.cpp parser.cpp -o create_mads
|
@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual C++ Express 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_mads", "create_mads.vcproj", "{0332F6FD-D511-4AF6-ABCC-24A85F1489A4}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{0332F6FD-D511-4AF6-ABCC-24A85F1489A4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{0332F6FD-D511-4AF6-ABCC-24A85F1489A4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{0332F6FD-D511-4AF6-ABCC-24A85F1489A4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{0332F6FD-D511-4AF6-ABCC-24A85F1489A4}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,187 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="create_mads"
|
||||
ProjectGUID="{0332F6FD-D511-4AF6-ABCC-24A85F1489A4}"
|
||||
RootNamespace="create_mads"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../../../../"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_mads.exe"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)/create_mads.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="3"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_mads.exe"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="..\..\main.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\parser.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\parser.h"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -32,20 +32,20 @@ CodeBlocksProvider::CodeBlocksProvider(StringList &global_warnings, std::map<std
|
||||
}
|
||||
|
||||
void CodeBlocksProvider::createWorkspace(const BuildSetup &setup) {
|
||||
std::ofstream workspace((setup.outputDir + '/' + PROJECT_NAME + ".workspace").c_str());
|
||||
std::ofstream workspace((setup.outputDir + '/' + setup.projectName + ".workspace").c_str());
|
||||
if (!workspace)
|
||||
error("Could not open \"" + setup.outputDir + '/' + PROJECT_NAME + ".workspace\" for writing");
|
||||
error("Could not open \"" + setup.outputDir + '/' + setup.projectName + ".workspace\" for writing");
|
||||
|
||||
workspace << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\" ?>\n"
|
||||
"<CodeBlocks_workspace_file>\n";
|
||||
|
||||
workspace << "\t<Workspace title=\"" << PROJECT_DESCRIPTION << "\">\n";
|
||||
workspace << "\t<Workspace title=\"" << setup.projectDescription << "\">\n";
|
||||
|
||||
writeReferences(workspace);
|
||||
writeReferences(setup, workspace);
|
||||
|
||||
// Note we assume that the UUID map only includes UUIDs for enabled engines!
|
||||
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
||||
if (i->first == PROJECT_NAME)
|
||||
if (i->first == setup.projectName)
|
||||
continue;
|
||||
|
||||
workspace << "\t\t<Project filename=\"" << i->first << ".cbp\" />\n";
|
||||
@ -88,15 +88,15 @@ void CodeBlocksProvider::createProjectFile(const std::string &name, const std::s
|
||||
"\t\t<Option compiler=\"gcc\" />\n"
|
||||
"\t\t<Build>\n";
|
||||
|
||||
if (name == PROJECT_NAME) {
|
||||
if (name == setup.projectName) {
|
||||
std::string libraries;
|
||||
|
||||
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
|
||||
libraries += processLibraryName(*i) + ".a;";
|
||||
|
||||
project << "\t\t\t<Target title=\"default\">\n"
|
||||
"\t\t\t\t<Option output=\"" << PROJECT_NAME << "\\" << PROJECT_NAME << "\" prefix_auto=\"1\" extension_auto=\"1\" />\n"
|
||||
"\t\t\t\t<Option object_output=\"" << PROJECT_NAME << "\" />\n"
|
||||
"\t\t\t\t<Option output=\"" << setup.projectName << "\\" << setup.projectName << "\" prefix_auto=\"1\" extension_auto=\"1\" />\n"
|
||||
"\t\t\t\t<Option object_output=\"" << setup.projectName << "\" />\n"
|
||||
"\t\t\t\t<Option external_deps=\"" << libraries /* + list of engines engines\name\name.a */ << "\" />\n"
|
||||
"\t\t\t\t<Option type=\"1\" />\n"
|
||||
"\t\t\t\t<Option compiler=\"gcc\" />\n"
|
||||
@ -125,10 +125,10 @@ void CodeBlocksProvider::createProjectFile(const std::string &name, const std::s
|
||||
project << "\t\t\t\t\t<Add library=\"" << processLibraryName(*i) << "\" />\n";
|
||||
|
||||
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
||||
if (i->first == PROJECT_NAME)
|
||||
if (i->first == setup.projectName)
|
||||
continue;
|
||||
|
||||
project << "\t\t\t\t\t<Add library=\"" << PROJECT_NAME << "\\engines\\" << i->first << "\\lib" << i->first << ".a\" />\n";
|
||||
project << "\t\t\t\t\t<Add library=\"" << setup.projectName << "\\engines\\" << i->first << "\\lib" << i->first << ".a\" />\n";
|
||||
}
|
||||
|
||||
project << "\t\t\t\t\t<Add directory=\"$(" << LIBS_DEFINE << ")lib\\mingw\" />\n"
|
||||
@ -139,7 +139,7 @@ void CodeBlocksProvider::createProjectFile(const std::string &name, const std::s
|
||||
// Resource compiler
|
||||
project << "\t\t\t\t<ResourceCompiler>\n"
|
||||
"\t\t\t\t\t<Add directory=\"..\\..\\dists\" />\n"
|
||||
"\t\t\t\t\t<Add directory=\"..\\..\\..\\" << PROJECT_NAME << "\" />\n"
|
||||
"\t\t\t\t\t<Add directory=\"..\\..\\..\\" << setup.projectName << "\" />\n"
|
||||
"\t\t\t\t</ResourceCompiler>\n"
|
||||
"\t\t\t</Target>\n"
|
||||
"\t\t</Build>\n";
|
||||
@ -148,9 +148,9 @@ void CodeBlocksProvider::createProjectFile(const std::string &name, const std::s
|
||||
|
||||
} else {
|
||||
project << "\t\t\t<Target title=\"default\">\n"
|
||||
"\t\t\t\t<Option output=\"" << PROJECT_NAME << "\\engines\\" << name << "\\lib" << name << "\" prefix_auto=\"1\" extension_auto=\"1\" />\n"
|
||||
"\t\t\t\t<Option output=\"" << setup.projectName << "\\engines\\" << name << "\\lib" << name << "\" prefix_auto=\"1\" extension_auto=\"1\" />\n"
|
||||
"\t\t\t\t<Option working_dir=\"\" />\n"
|
||||
"\t\t\t\t<Option object_output=\"" << PROJECT_NAME << "\" />\n"
|
||||
"\t\t\t\t<Option object_output=\"" << setup.projectName << "\" />\n"
|
||||
"\t\t\t\t<Option type=\"2\" />\n"
|
||||
"\t\t\t\t<Option compiler=\"gcc\" />\n"
|
||||
"\t\t\t\t<Option createDefFile=\"1\" />\n"
|
||||
@ -161,7 +161,7 @@ void CodeBlocksProvider::createProjectFile(const std::string &name, const std::s
|
||||
|
||||
project << "\t\t\t\t\t<Add option=\"-g\" />\n"
|
||||
"\t\t\t\t\t<Add directory=\"..\\..\\engines\" />\n"
|
||||
"\t\t\t\t\t<Add directory=\"..\\..\\..\\" << PROJECT_NAME << "\" />\n";
|
||||
"\t\t\t\t\t<Add directory=\"..\\..\\..\\" << setup.projectName << "\" />\n";
|
||||
|
||||
// Sword2.5 engine needs theora and vorbis includes
|
||||
if (name == "sword25")
|
||||
@ -240,8 +240,8 @@ void CodeBlocksProvider::writeFileListToProject(const FileNode &dir, std::ofstre
|
||||
}
|
||||
}
|
||||
|
||||
void CodeBlocksProvider::writeReferences(std::ofstream &output) {
|
||||
output << "\t\t<Project filename=\"" << PROJECT_NAME << ".cbp\" active=\"1\">\n";
|
||||
void CodeBlocksProvider::writeReferences(const BuildSetup &setup, std::ofstream &output) {
|
||||
output << "\t\t<Project filename=\"" << setup.projectName << ".cbp\" active=\"1\">\n";
|
||||
|
||||
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
||||
if (i->first == " << PROJECT_NAME << ")
|
||||
|
@ -43,7 +43,7 @@ protected:
|
||||
void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
|
||||
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
|
||||
|
||||
void writeReferences(std::ofstream &output);
|
||||
void writeReferences(const BuildSetup &setup, std::ofstream &output);
|
||||
|
||||
const char *getProjectExtension();
|
||||
|
||||
|
@ -20,6 +20,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
//#define ENABLE_XCODE
|
||||
|
||||
// HACK to allow building with the SDL backend on MinGW
|
||||
// see bug #1800764 "TOOLS: MinGW tools building broken"
|
||||
#ifdef main
|
||||
@ -177,6 +179,7 @@ int main(int argc, char *argv[]) {
|
||||
|
||||
projectType = kProjectMSVC;
|
||||
|
||||
#ifdef ENABLE_XCODE
|
||||
} else if (!std::strcmp(argv[i], "--xcode")) {
|
||||
if (projectType != kProjectNone) {
|
||||
std::cerr << "ERROR: You cannot pass more than one project type!\n";
|
||||
@ -184,6 +187,7 @@ int main(int argc, char *argv[]) {
|
||||
}
|
||||
|
||||
projectType = kProjectXcode;
|
||||
#endif
|
||||
|
||||
} else if (!std::strcmp(argv[i], "--msvc-version")) {
|
||||
if (i + 1 >= argc) {
|
||||
@ -255,6 +259,8 @@ int main(int argc, char *argv[]) {
|
||||
} else if (!std::strcmp(argv[i], "--installer")) {
|
||||
setup.runBuildEvents = true;
|
||||
setup.createInstaller = true;
|
||||
} else if (!std::strcmp(argv[i], "--tools")) {
|
||||
setup.devTools = true;
|
||||
} else {
|
||||
std::cerr << "ERROR: Unknown parameter \"" << argv[i] << "\"\n";
|
||||
return -1;
|
||||
@ -323,6 +329,11 @@ int main(int argc, char *argv[]) {
|
||||
return -1;
|
||||
|
||||
case kProjectCodeBlocks:
|
||||
if (setup.devTools) {
|
||||
std::cerr << "ERROR: Building tools is not supported for the CodeBlocks project type!\n";
|
||||
return -1;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// Code::Blocks is using GCC behind the scenes, so we need to pass a list
|
||||
// of options to enable or disable warnings
|
||||
@ -480,6 +491,11 @@ int main(int argc, char *argv[]) {
|
||||
break;
|
||||
|
||||
case kProjectXcode:
|
||||
if (setup.devTools) {
|
||||
std::cerr << "ERROR: Building tools is not supported for the XCode project type!\n";
|
||||
return -1;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// Xcode is also using GCC behind the scenes. See Code::Blocks comment
|
||||
// for info on all warnings
|
||||
@ -506,6 +522,15 @@ int main(int argc, char *argv[]) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Setup project name and description
|
||||
setup.projectName = PROJECT_NAME;
|
||||
setup.projectDescription = PROJECT_DESCRIPTION;
|
||||
|
||||
if (setup.devTools) {
|
||||
setup.projectName += "-tools";
|
||||
setup.projectDescription += "Tools";
|
||||
}
|
||||
|
||||
provider->createProject(setup);
|
||||
|
||||
delete provider;
|
||||
@ -560,6 +585,9 @@ void displayHelp(const char *exe) {
|
||||
" (default: false)\n"
|
||||
" --installer Create NSIS installer after the build (implies --build-events)\n"
|
||||
" (default: false)\n"
|
||||
" --tools Create project files for the devtools\n"
|
||||
" (ignores --build-events and --installer, as well as engine settings)\n"
|
||||
" (default: false)\n"
|
||||
"\n"
|
||||
"Engines settings:\n"
|
||||
" --list-engines list all available engines and their default state\n"
|
||||
@ -786,6 +814,18 @@ const Feature s_features[] = {
|
||||
{ "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
|
||||
// is just no current way of properly detecting this...
|
||||
};
|
||||
|
||||
const Tool s_tools[] = {
|
||||
{ "create_drascula", true},
|
||||
{ "create_hugo", true},
|
||||
{ "create_kyradat", true},
|
||||
{ "create_lure", true},
|
||||
{ "create_mads", true},
|
||||
{ "create_teenagent", true},
|
||||
{ "create_toon", true},
|
||||
{ "create_translations", true},
|
||||
{ "qtable", true}
|
||||
};
|
||||
} // End of anonymous namespace
|
||||
|
||||
FeatureList getAllFeatures() {
|
||||
@ -832,6 +872,16 @@ bool setFeatureBuildState(const std::string &name, FeatureList &features, bool e
|
||||
}
|
||||
}
|
||||
|
||||
ToolList getAllTools() {
|
||||
const size_t toolCount = sizeof(s_tools) / sizeof(s_tools[0]);
|
||||
|
||||
ToolList tools;
|
||||
for (size_t i = 0; i < toolCount; ++i)
|
||||
tools.push_back(s_tools[i]);
|
||||
|
||||
return tools;
|
||||
}
|
||||
|
||||
namespace CreateProjectTool {
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -1057,63 +1107,90 @@ ProjectProvider::ProjectProvider(StringList &global_warnings, std::map<std::stri
|
||||
}
|
||||
|
||||
void ProjectProvider::createProject(const BuildSetup &setup) {
|
||||
_uuidMap = createUUIDMap(setup);
|
||||
if (setup.devTools) {
|
||||
_uuidMap = createToolsUUIDMap();
|
||||
|
||||
// We also need to add the UUID of the main project file.
|
||||
const std::string svmUUID = _uuidMap[PROJECT_NAME] = createUUID();
|
||||
// We also need to add the UUID of the main project file.
|
||||
const std::string svmUUID = _uuidMap[setup.projectName] = createUUID();
|
||||
|
||||
// Create Solution/Workspace file
|
||||
createWorkspace(setup);
|
||||
createWorkspace(setup);
|
||||
|
||||
StringList in, ex;
|
||||
StringList in, ex;
|
||||
|
||||
// Create engine project files
|
||||
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
||||
if (i->first == PROJECT_NAME)
|
||||
continue;
|
||||
// Create tools project files
|
||||
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
||||
if (i->first == setup.projectName)
|
||||
continue;
|
||||
|
||||
in.clear(); ex.clear();
|
||||
const std::string moduleDir = setup.srcDir + "/devtools/" + i->first;
|
||||
|
||||
createModuleList(moduleDir, setup.defines, in, ex);
|
||||
createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
|
||||
}
|
||||
|
||||
// Create other misc. build files
|
||||
createOtherBuildFiles(setup);
|
||||
|
||||
} else {
|
||||
_uuidMap = createUUIDMap(setup);
|
||||
|
||||
// We also need to add the UUID of the main project file.
|
||||
const std::string svmUUID = _uuidMap[setup.projectName] = createUUID();
|
||||
|
||||
// Create Solution/Workspace file
|
||||
createWorkspace(setup);
|
||||
|
||||
StringList in, ex;
|
||||
|
||||
// Create engine project files
|
||||
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
||||
if (i->first == setup.projectName)
|
||||
continue;
|
||||
|
||||
in.clear(); ex.clear();
|
||||
const std::string moduleDir = setup.srcDir + "/engines/" + i->first;
|
||||
|
||||
createModuleList(moduleDir, setup.defines, in, ex);
|
||||
createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
|
||||
}
|
||||
|
||||
// Last but not least create the main project file.
|
||||
in.clear(); ex.clear();
|
||||
const std::string moduleDir = setup.srcDir + "/engines/" + i->first;
|
||||
|
||||
createModuleList(moduleDir, setup.defines, in, ex);
|
||||
createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
|
||||
}
|
||||
|
||||
// Last but not least create the main project file.
|
||||
in.clear(); ex.clear();
|
||||
|
||||
// File list for the Project file
|
||||
createModuleList(setup.srcDir + "/backends", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/base", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/common", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/engines", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/graphics", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/gui", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/audio", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/audio/softsynth/mt32", setup.defines, in, ex);
|
||||
// File list for the Project file
|
||||
createModuleList(setup.srcDir + "/backends", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/base", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/common", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/engines", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/graphics", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/gui", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/audio", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/audio/softsynth/mt32", setup.defines, in, ex);
|
||||
#if HAS_VIDEO_FOLDER
|
||||
createModuleList(setup.srcDir + "/video", setup.defines, in, ex);
|
||||
createModuleList(setup.srcDir + "/video", setup.defines, in, ex);
|
||||
#endif
|
||||
|
||||
// Resource files
|
||||
in.push_back(setup.srcDir + "/icons/" + PROJECT_NAME + ".ico");
|
||||
in.push_back(setup.srcDir + "/dists/" + PROJECT_NAME + ".rc");
|
||||
// Resource files
|
||||
in.push_back(setup.srcDir + "/icons/" + setup.projectName + ".ico");
|
||||
in.push_back(setup.srcDir + "/dists/" + setup.projectName + ".rc");
|
||||
|
||||
// Various text files
|
||||
in.push_back(setup.srcDir + "/AUTHORS");
|
||||
in.push_back(setup.srcDir + "/COPYING");
|
||||
in.push_back(setup.srcDir + "/COPYING.LGPL");
|
||||
in.push_back(setup.srcDir + "/COPYRIGHT");
|
||||
in.push_back(setup.srcDir + "/NEWS");
|
||||
in.push_back(setup.srcDir + "/README");
|
||||
in.push_back(setup.srcDir + "/TODO");
|
||||
// Various text files
|
||||
in.push_back(setup.srcDir + "/AUTHORS");
|
||||
in.push_back(setup.srcDir + "/COPYING");
|
||||
in.push_back(setup.srcDir + "/COPYING.LGPL");
|
||||
in.push_back(setup.srcDir + "/COPYRIGHT");
|
||||
in.push_back(setup.srcDir + "/NEWS");
|
||||
in.push_back(setup.srcDir + "/README");
|
||||
in.push_back(setup.srcDir + "/TODO");
|
||||
|
||||
// Create the main project file.
|
||||
createProjectFile(PROJECT_NAME, svmUUID, setup, setup.srcDir, in, ex);
|
||||
// Create the main project file.
|
||||
createProjectFile(setup.projectName, svmUUID, setup, setup.srcDir, in, ex);
|
||||
|
||||
// Create other misc. build files
|
||||
createOtherBuildFiles(setup);
|
||||
// Create other misc. build files
|
||||
createOtherBuildFiles(setup);
|
||||
}
|
||||
}
|
||||
|
||||
ProjectProvider::UUIDMap ProjectProvider::createUUIDMap(const BuildSetup &setup) const {
|
||||
@ -1129,6 +1206,20 @@ ProjectProvider::UUIDMap ProjectProvider::createUUIDMap(const BuildSetup &setup)
|
||||
return result;
|
||||
}
|
||||
|
||||
ProjectProvider::UUIDMap ProjectProvider::createToolsUUIDMap() const {
|
||||
UUIDMap result;
|
||||
|
||||
ToolList tools = getAllTools();
|
||||
for (ToolList::const_iterator i = tools.begin(); i != tools.end(); ++i) {
|
||||
if (!i->enable)
|
||||
continue;
|
||||
|
||||
result[i->name] = createUUID();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string ProjectProvider::createUUID() const {
|
||||
#ifdef USE_WIN32_API
|
||||
UUID uuid;
|
||||
|
@ -137,6 +137,12 @@ struct Feature {
|
||||
};
|
||||
typedef std::list<Feature> FeatureList;
|
||||
|
||||
struct Tool {
|
||||
const char *name; ///< Name of the tools
|
||||
bool enable; ///< Whether the tools is enabled or not
|
||||
};
|
||||
typedef std::list<Tool> ToolList;
|
||||
|
||||
/**
|
||||
* Creates a list of all features available for MSVC.
|
||||
*
|
||||
@ -179,6 +185,9 @@ bool setFeatureBuildState(const std::string &name, FeatureList &features, bool e
|
||||
* It also contains the path to the project source root.
|
||||
*/
|
||||
struct BuildSetup {
|
||||
std::string projectName; ///< Project name
|
||||
std::string projectDescription; ///< Project description
|
||||
|
||||
std::string srcDir; ///< Path to the sources.
|
||||
std::string filePrefix; ///< Prefix for the relative path arguments in the project files.
|
||||
std::string outputDir; ///< Path where to put the MSVC project files.
|
||||
@ -189,10 +198,12 @@ struct BuildSetup {
|
||||
StringList defines; ///< List of all defines for the build.
|
||||
StringList libraries; ///< List of all external libraries required for the build.
|
||||
|
||||
bool devTools; ///< Generate project files for the tools
|
||||
bool runBuildEvents; ///< Run build events as part of the build (generate revision number and copy engine/theme data & needed files to the build folder
|
||||
bool createInstaller; ///< Create NSIS installer after the build
|
||||
|
||||
BuildSetup() {
|
||||
devTools = false;
|
||||
runBuildEvents = false;
|
||||
createInstaller = false;
|
||||
}
|
||||
@ -360,7 +371,7 @@ protected:
|
||||
*
|
||||
* @param output File stream to write to.
|
||||
*/
|
||||
virtual void writeReferences(std::ofstream &) {};
|
||||
virtual void writeReferences(const BuildSetup &, std::ofstream &) {};
|
||||
|
||||
/**
|
||||
* Get the file extension for project files
|
||||
@ -401,6 +412,14 @@ protected:
|
||||
*/
|
||||
UUIDMap createUUIDMap(const BuildSetup &setup) const;
|
||||
|
||||
/**
|
||||
* Creates an UUID for every enabled tool of the
|
||||
* passed build description.
|
||||
*
|
||||
* @return A map, which includes UUIDs for all enabled engines.
|
||||
*/
|
||||
UUIDMap createToolsUUIDMap() const;
|
||||
|
||||
/**
|
||||
* Creates an UUID and returns it in string representation.
|
||||
*
|
||||
|
@ -58,9 +58,9 @@ inline void outputConfiguration(std::ostream &project, const std::string &config
|
||||
"\t\t</ProjectConfiguration>\n";
|
||||
}
|
||||
|
||||
inline void outputConfigurationType(std::ostream &project, const std::string &name, const std::string &config) {
|
||||
inline void outputConfigurationType(const BuildSetup &setup, std::ostream &project, const std::string &name, const std::string &config) {
|
||||
project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n"
|
||||
"\t\t<ConfigurationType>" << (name == PROJECT_NAME ? "Application" : "StaticLibrary") << "</ConfigurationType>\n"
|
||||
"\t\t<ConfigurationType>" << ((name == setup.projectName || setup.devTools) ? "Application" : "StaticLibrary") << "</ConfigurationType>\n"
|
||||
"\t</PropertyGroup>\n";
|
||||
}
|
||||
|
||||
@ -103,23 +103,23 @@ void MSBuildProvider::createProjectFile(const std::string &name, const std::stri
|
||||
// Shared configuration
|
||||
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n";
|
||||
|
||||
outputConfigurationType(project, name, "Release|Win32");
|
||||
outputConfigurationType(project, name, "Analysis|Win32");
|
||||
outputConfigurationType(project, name, "Debug|Win32");
|
||||
outputConfigurationType(project, name, "Release|x64");
|
||||
outputConfigurationType(project, name, "Analysis|x64");
|
||||
outputConfigurationType(project, name, "Debug|x64");
|
||||
outputConfigurationType(setup, project, name, "Release|Win32");
|
||||
outputConfigurationType(setup, project, name, "Analysis|Win32");
|
||||
outputConfigurationType(setup, project, name, "Debug|Win32");
|
||||
outputConfigurationType(setup, project, name, "Release|x64");
|
||||
outputConfigurationType(setup, project, name, "Analysis|x64");
|
||||
outputConfigurationType(setup, project, name, "Debug|x64");
|
||||
|
||||
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n"
|
||||
"\t<ImportGroup Label=\"ExtensionSettings\">\n"
|
||||
"\t</ImportGroup>\n";
|
||||
|
||||
outputProperties(project, "Release|Win32", PROJECT_DESCRIPTION "_Release.props");
|
||||
outputProperties(project, "Analysis|Win32", PROJECT_DESCRIPTION "_Analysis.props");
|
||||
outputProperties(project, "Debug|Win32", PROJECT_DESCRIPTION "_Debug.props");
|
||||
outputProperties(project, "Release|x64", PROJECT_DESCRIPTION "_Release64.props");
|
||||
outputProperties(project, "Analysis|x64", PROJECT_DESCRIPTION "_Analysis64.props");
|
||||
outputProperties(project, "Debug|x64", PROJECT_DESCRIPTION "_Debug64.props");
|
||||
outputProperties(project, "Release|Win32", setup.projectDescription + "_Release.props");
|
||||
outputProperties(project, "Analysis|Win32", setup.projectDescription + "_Analysis.props");
|
||||
outputProperties(project, "Debug|Win32", setup.projectDescription + "_Debug.props");
|
||||
outputProperties(project, "Release|x64", setup.projectDescription + "_Release64.props");
|
||||
outputProperties(project, "Analysis|x64", setup.projectDescription + "_Analysis64.props");
|
||||
outputProperties(project, "Debug|x64", setup.projectDescription + "_Debug64.props");
|
||||
|
||||
project << "\t<PropertyGroup Label=\"UserMacros\" />\n";
|
||||
|
||||
@ -145,8 +145,8 @@ void MSBuildProvider::createProjectFile(const std::string &name, const std::stri
|
||||
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
|
||||
|
||||
// Output references for the main project
|
||||
if (name == PROJECT_NAME)
|
||||
writeReferences(project);
|
||||
if (name == setup.projectName)
|
||||
writeReferences(setup, project);
|
||||
|
||||
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
|
||||
"\t<ImportGroup Label=\"ExtensionTargets\">\n"
|
||||
@ -213,11 +213,11 @@ void MSBuildProvider::outputFilter(std::ostream &filters, const FileEntries &fil
|
||||
}
|
||||
}
|
||||
|
||||
void MSBuildProvider::writeReferences(std::ofstream &output) {
|
||||
void MSBuildProvider::writeReferences(const BuildSetup &setup, std::ofstream &output) {
|
||||
output << "\t<ItemGroup>\n";
|
||||
|
||||
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
||||
if (i->first == PROJECT_NAME)
|
||||
if (i->first == setup.projectName)
|
||||
continue;
|
||||
|
||||
output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n"
|
||||
@ -235,7 +235,7 @@ void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::s
|
||||
std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name);
|
||||
|
||||
// Nothing to add here, move along!
|
||||
if (name != PROJECT_NAME && name != "sword25" && name != "tinsel" && name != "grim" && warningsIterator == _projectWarnings.end())
|
||||
if (!setup.devTools && name != setup.projectName && name != "sword25" && name != "tinsel" && name != "grim" && warningsIterator == _projectWarnings.end())
|
||||
return;
|
||||
|
||||
std::string warnings = "";
|
||||
@ -247,7 +247,7 @@ void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::s
|
||||
"\t\t<ClCompile>\n";
|
||||
|
||||
// Compile configuration
|
||||
if (name == PROJECT_NAME || name == "sword25" || name == "grim") {
|
||||
if (setup.devTools || name == setup.projectName || name == "sword25" || name == "grim") {
|
||||
project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
|
||||
} else {
|
||||
if (name == "tinsel" && !isRelease)
|
||||
@ -260,18 +260,18 @@ void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::s
|
||||
project << "\t\t</ClCompile>\n";
|
||||
|
||||
// Link configuration for main project
|
||||
if (name == PROJECT_NAME) {
|
||||
if (name == setup.projectName || setup.devTools) {
|
||||
std::string libraries;
|
||||
|
||||
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
|
||||
libraries += *i + ".lib;";
|
||||
|
||||
project << "\t\t<Link>\n"
|
||||
"\t\t\t<OutputFile>$(OutDir)" << PROJECT_NAME << ".exe</OutputFile>\n"
|
||||
"\t\t\t<OutputFile>$(OutDir)" << (setup.devTools ? name : setup.projectName) << ".exe</OutputFile>\n"
|
||||
"\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
|
||||
"\t\t</Link>\n";
|
||||
|
||||
if (setup.runBuildEvents) {
|
||||
if (!setup.devTools && setup.runBuildEvents) {
|
||||
project << "\t\t<PreBuildEvent>\n"
|
||||
"\t\t\t<Message>Generate revision</Message>\n"
|
||||
"\t\t\t<Command>" << getPreBuildEvent() << "</Command>\n"
|
||||
@ -288,7 +288,7 @@ void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::s
|
||||
project << "\t</ItemDefinitionGroup>\n";
|
||||
}
|
||||
|
||||
void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents) {
|
||||
void MSBuildProvider::outputGlobalPropFile(const BuildSetup &setup, std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents) {
|
||||
|
||||
std::string warnings;
|
||||
for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
|
||||
@ -306,7 +306,7 @@ void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits,
|
||||
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
|
||||
"\t<PropertyGroup>\n"
|
||||
"\t\t<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>\n"
|
||||
"\t\t<_PropertySheetDisplayName>" << PROJECT_DESCRIPTION << "_Global</_PropertySheetDisplayName>\n"
|
||||
"\t\t<_PropertySheetDisplayName>" << setup.projectDescription << "_Global</_PropertySheetDisplayName>\n"
|
||||
"\t\t<ExecutablePath>$(" << LIBS_DEFINE << ")\\bin;$(ExecutablePath)</ExecutablePath>\n"
|
||||
"\t\t<LibraryPath>$(" << LIBS_DEFINE << ")\\lib\\" << (bits == 32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n"
|
||||
"\t\t<IncludePath>$(" << LIBS_DEFINE << ")\\include;$(IncludePath)</IncludePath>\n"
|
||||
@ -319,7 +319,7 @@ void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits,
|
||||
"\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"
|
||||
"\t\t\t<AdditionalIncludeDirectories>$(" << LIBS_DEFINE << ")\\include;" << prefix << ";" << prefix << "\\engines;$(TargetDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
|
||||
"\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
|
||||
"\t\t\t<ExceptionHandling></ExceptionHandling>\n";
|
||||
"\t\t\t<ExceptionHandling>" << (setup.devTools ? "Sync" : "") << "</ExceptionHandling>\n";
|
||||
|
||||
#if NEEDS_RTTI
|
||||
properties << "\t\t\t<RuntimeTypeInfo>true</RuntimeTypeInfo>\n";
|
||||
@ -333,9 +333,12 @@ void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits,
|
||||
"\t\t</ClCompile>\n"
|
||||
"\t\t<Link>\n"
|
||||
"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
|
||||
"\t\t\t<SubSystem>Console</SubSystem>\n"
|
||||
"\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n"
|
||||
"\t\t</Link>\n"
|
||||
"\t\t\t<SubSystem>Console</SubSystem>\n";
|
||||
|
||||
if (!setup.devTools)
|
||||
properties << "\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n";
|
||||
|
||||
properties << "\t\t</Link>\n"
|
||||
"\t\t<ResourceCompile>\n"
|
||||
"\t\t\t<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
|
||||
"\t\t</ResourceCompile>\n"
|
||||
@ -349,18 +352,18 @@ void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, b
|
||||
const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
|
||||
const std::string outputBitness = (isWin32 ? "32" : "64");
|
||||
|
||||
std::ofstream properties((setup.outputDir + '/' + PROJECT_DESCRIPTION "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
|
||||
std::ofstream properties((setup.outputDir + '/' + setup.projectDescription + "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
|
||||
if (!properties)
|
||||
error("Could not open \"" + setup.outputDir + '/' + PROJECT_DESCRIPTION "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
|
||||
error("Could not open \"" + setup.outputDir + '/' + setup.projectDescription + "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
|
||||
|
||||
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
|
||||
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
|
||||
"\t<ImportGroup Label=\"PropertySheets\">\n"
|
||||
"\t\t<Import Project=\"" << PROJECT_DESCRIPTION << "_Global" << (isWin32 ? "" : "64") << ".props\" />\n"
|
||||
"\t\t<Import Project=\"" << setup.projectDescription << "_Global" << (isWin32 ? "" : "64") << ".props\" />\n"
|
||||
"\t</ImportGroup>\n"
|
||||
"\t<PropertyGroup>\n"
|
||||
"\t\t<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>\n"
|
||||
"\t\t<_PropertySheetDisplayName>" << PROJECT_DESCRIPTION << "_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n"
|
||||
"\t\t<_PropertySheetDisplayName>" << setup.projectDescription << "_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n"
|
||||
"\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n"
|
||||
"\t</PropertyGroup>\n"
|
||||
"\t<ItemDefinitionGroup>\n"
|
||||
|
@ -40,9 +40,9 @@ protected:
|
||||
void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
|
||||
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
|
||||
|
||||
void writeReferences(std::ofstream &output);
|
||||
void writeReferences(const BuildSetup &setup, std::ofstream &output);
|
||||
|
||||
void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents);
|
||||
void outputGlobalPropFile(const BuildSetup &setup, std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents);
|
||||
|
||||
void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis);
|
||||
|
||||
|
@ -36,33 +36,36 @@ MSVCProvider::MSVCProvider(StringList &global_warnings, std::map<std::string, St
|
||||
}
|
||||
|
||||
void MSVCProvider::createWorkspace(const BuildSetup &setup) {
|
||||
UUIDMap::const_iterator svmUUID = _uuidMap.find(PROJECT_NAME);
|
||||
UUIDMap::const_iterator svmUUID = _uuidMap.find(setup.projectName);
|
||||
if (svmUUID == _uuidMap.end())
|
||||
error("No UUID for \"" PROJECT_NAME "\" project created");
|
||||
error("No UUID for \"" + setup.projectName + "\" project created");
|
||||
|
||||
const std::string svmProjectUUID = svmUUID->second;
|
||||
assert(!svmProjectUUID.empty());
|
||||
|
||||
std::string solutionUUID = createUUID();
|
||||
|
||||
std::ofstream solution((setup.outputDir + '/' + PROJECT_NAME ".sln").c_str());
|
||||
std::ofstream solution((setup.outputDir + '/' + setup.projectName + ".sln").c_str());
|
||||
if (!solution)
|
||||
error("Could not open \"" + setup.outputDir + '/' + PROJECT_NAME ".sln\" for writing");
|
||||
error("Could not open \"" + setup.outputDir + '/' + setup.projectName + ".sln\" for writing");
|
||||
|
||||
solution << "Microsoft Visual Studio Solution File, Format Version " << _version + 1 << ".00\n";
|
||||
solution << "# Visual Studio " << getVisualStudioVersion() << "\n";
|
||||
|
||||
solution << "Project(\"{" << solutionUUID << "}\") = \"" << PROJECT_NAME << "\", \"" << PROJECT_NAME << getProjectExtension() << "\", \"{" << svmProjectUUID << "}\"\n";
|
||||
// Write main project
|
||||
if (!setup.devTools) {
|
||||
solution << "Project(\"{" << solutionUUID << "}\") = \"" << setup.projectName << "\", \"" << setup.projectName << getProjectExtension() << "\", \"{" << svmProjectUUID << "}\"\n";
|
||||
|
||||
// Project dependencies are moved to vcxproj files in Visual Studio 2010
|
||||
if (_version < 10)
|
||||
writeReferences(solution);
|
||||
// Project dependencies are moved to vcxproj files in Visual Studio 2010
|
||||
if (_version < 10)
|
||||
writeReferences(setup, solution);
|
||||
|
||||
solution << "EndProject\n";
|
||||
solution << "EndProject\n";
|
||||
}
|
||||
|
||||
// Note we assume that the UUID map only includes UUIDs for enabled engines!
|
||||
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
||||
if (i->first == PROJECT_NAME)
|
||||
if (i->first == setup.projectName)
|
||||
continue;
|
||||
|
||||
solution << "Project(\"{" << solutionUUID << "}\") = \"" << i->first << "\", \"" << i->first << getProjectExtension() << "\", \"{" << i->second << "}\"\n"
|
||||
@ -117,16 +120,16 @@ void MSVCProvider::createOtherBuildFiles(const BuildSetup &setup) {
|
||||
}
|
||||
|
||||
void MSVCProvider::createGlobalProp(const BuildSetup &setup) {
|
||||
std::ofstream properties((setup.outputDir + '/' + PROJECT_DESCRIPTION "_Global" + getPropertiesExtension()).c_str());
|
||||
std::ofstream properties((setup.outputDir + '/' + setup.projectDescription + "_Global" + getPropertiesExtension()).c_str());
|
||||
if (!properties)
|
||||
error("Could not open \"" + setup.outputDir + '/' + PROJECT_DESCRIPTION "_Global" + getPropertiesExtension() + "\" for writing");
|
||||
error("Could not open \"" + setup.outputDir + '/' + setup.projectDescription + "_Global" + getPropertiesExtension() + "\" for writing");
|
||||
|
||||
outputGlobalPropFile(properties, 32, setup.defines, convertPathToWin(setup.filePrefix), setup.runBuildEvents);
|
||||
outputGlobalPropFile(setup, properties, 32, setup.defines, convertPathToWin(setup.filePrefix), setup.runBuildEvents);
|
||||
properties.close();
|
||||
|
||||
properties.open((setup.outputDir + '/' + PROJECT_DESCRIPTION "_Global64" + getPropertiesExtension()).c_str());
|
||||
properties.open((setup.outputDir + '/' + setup.projectDescription + "_Global64" + getPropertiesExtension()).c_str());
|
||||
if (!properties)
|
||||
error("Could not open \"" + setup.outputDir + '/' + PROJECT_DESCRIPTION "_Global64" + getPropertiesExtension() + "\" for writing");
|
||||
error("Could not open \"" + setup.outputDir + '/' + setup.projectDescription + "_Global64" + getPropertiesExtension() + "\" for writing");
|
||||
|
||||
// HACK: We must disable the "nasm" feature for x64. To achieve that we must duplicate the feature list and
|
||||
// recreate a define list.
|
||||
@ -140,7 +143,7 @@ void MSVCProvider::createGlobalProp(const BuildSetup &setup) {
|
||||
x64Defines.push_back("WIN32");
|
||||
x64Defines.push_back("SDL_BACKEND");
|
||||
|
||||
outputGlobalPropFile(properties, 64, x64Defines, convertPathToWin(setup.filePrefix), setup.runBuildEvents);
|
||||
outputGlobalPropFile(setup, properties, 64, x64Defines, convertPathToWin(setup.filePrefix), setup.runBuildEvents);
|
||||
}
|
||||
|
||||
std::string MSVCProvider::getPreBuildEvent() const {
|
||||
|
@ -58,7 +58,7 @@ protected:
|
||||
* @param prefix File prefix, used to add additional include paths.
|
||||
* @param runBuildEvents true if generating a revision number, false otherwise
|
||||
*/
|
||||
virtual void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents) = 0;
|
||||
virtual void outputGlobalPropFile(const BuildSetup &setup, std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents) = 0;
|
||||
|
||||
/**
|
||||
* Generates the project properties for debug and release settings.
|
||||
|
@ -83,7 +83,7 @@ void VisualStudioProvider::createProjectFile(const std::string &name, const std:
|
||||
// Check for project-specific warnings:
|
||||
std::map< std::string, std::list<std::string> >::iterator warningsIterator = _projectWarnings.find(name);
|
||||
|
||||
if (name == PROJECT_NAME) {
|
||||
if (setup.devTools || name == setup.projectName) {
|
||||
std::string libraries;
|
||||
|
||||
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
|
||||
@ -115,12 +115,12 @@ void VisualStudioProvider::createProjectFile(const std::string &name, const std:
|
||||
toolConfig += (name == "grim" ? "DisableLanguageExtensions=\"false\" " : "");
|
||||
|
||||
// Win32
|
||||
outputConfiguration(project, toolConfig, "Debug", "Win32", "");
|
||||
outputConfiguration(project, toolConfig, "Analysis", "Win32", "");
|
||||
outputConfiguration(project, toolConfig, "Release", "Win32", "");
|
||||
outputConfiguration(project, toolConfig, "Debug", "x64", "64");
|
||||
outputConfiguration(project, toolConfig, "Analysis", "x64", "64");
|
||||
outputConfiguration(project, toolConfig, "Release", "x64", "64");
|
||||
outputConfiguration(setup, project, toolConfig, "Debug", "Win32", "");
|
||||
outputConfiguration(setup, project, toolConfig, "Analysis", "Win32", "");
|
||||
outputConfiguration(setup, project, toolConfig, "Release", "Win32", "");
|
||||
outputConfiguration(setup, project, toolConfig, "Debug", "x64", "64");
|
||||
outputConfiguration(setup, project, toolConfig, "Analysis", "x64", "64");
|
||||
outputConfiguration(setup, project, toolConfig, "Release", "x64", "64");
|
||||
}
|
||||
|
||||
project << "\t</Configurations>\n"
|
||||
@ -143,23 +143,23 @@ void VisualStudioProvider::createProjectFile(const std::string &name, const std:
|
||||
}
|
||||
|
||||
void VisualStudioProvider::outputConfiguration(std::ostream &project, const BuildSetup &setup, const std::string &libraries, const std::string &config, const std::string &platform, const std::string &props, const bool isWin32) {
|
||||
project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\" << PROJECT_DESCRIPTION << "_" << config << props << ".vsprops\">\n"
|
||||
project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\" << setup.projectDescription << "_" << config << props << ".vsprops\">\n"
|
||||
"\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n"
|
||||
"\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/" << PROJECT_NAME << ".exe\"\n"
|
||||
"\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/" << setup.projectName << ".exe\"\n"
|
||||
"\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n"
|
||||
"\t\t\t/>\n";
|
||||
outputBuildEvents(project, setup, isWin32);
|
||||
project << "\t\t</Configuration>\n";
|
||||
}
|
||||
|
||||
void VisualStudioProvider::outputConfiguration(std::ostream &project, const std::string &toolConfig, const std::string &config, const std::string &platform, const std::string &props) {
|
||||
project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\" << PROJECT_DESCRIPTION << "_" << config << props << ".vsprops\">\n"
|
||||
void VisualStudioProvider::outputConfiguration(const BuildSetup &setup, std::ostream &project, const std::string &toolConfig, const std::string &config, const std::string &platform, const std::string &props) {
|
||||
project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\" << setup.projectDescription << "_" << config << props << ".vsprops\">\n"
|
||||
"\t\t\t<Tool Name=\"VCCLCompilerTool\" "<< toolConfig << "/>\n"
|
||||
"\t\t</Configuration>\n";
|
||||
}
|
||||
|
||||
void VisualStudioProvider::outputBuildEvents(std::ostream &project, const BuildSetup &setup, const bool isWin32) {
|
||||
if (setup.runBuildEvents) {
|
||||
if (!setup.devTools && setup.runBuildEvents) {
|
||||
project << "\t\t\t<Tool\tName=\"VCPreBuildEventTool\"\n"
|
||||
"\t\t\t\tCommandLine=\"" << getPreBuildEvent() << "\"\n"
|
||||
"\t\t\t/>\n"
|
||||
@ -169,11 +169,11 @@ void VisualStudioProvider::outputBuildEvents(std::ostream &project, const BuildS
|
||||
}
|
||||
}
|
||||
|
||||
void VisualStudioProvider::writeReferences(std::ofstream &output) {
|
||||
void VisualStudioProvider::writeReferences(const BuildSetup &setup, std::ofstream &output) {
|
||||
output << "\tProjectSection(ProjectDependencies) = postProject\n";
|
||||
|
||||
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
||||
if (i->first == PROJECT_NAME)
|
||||
if (i->first == setup.projectName)
|
||||
continue;
|
||||
|
||||
output << "\t\t{" << i->second << "} = {" << i->second << "}\n";
|
||||
@ -182,7 +182,7 @@ void VisualStudioProvider::writeReferences(std::ofstream &output) {
|
||||
output << "\tEndProjectSection\n";
|
||||
}
|
||||
|
||||
void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents) {
|
||||
void VisualStudioProvider::outputGlobalPropFile(const BuildSetup &setup, std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents) {
|
||||
std::string warnings;
|
||||
for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
|
||||
warnings += *i + ';';
|
||||
@ -202,17 +202,17 @@ void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int b
|
||||
"<VisualStudioPropertySheet\n"
|
||||
"\tProjectType=\"Visual C++\"\n"
|
||||
"\tVersion=\"8.00\"\n"
|
||||
"\tName=\"" << PROJECT_DESCRIPTION << "_Global\"\n"
|
||||
"\tName=\"" << setup.projectDescription << "_Global\"\n"
|
||||
"\tOutputDirectory=\"$(ConfigurationName)" << bits << "\"\n"
|
||||
"\tIntermediateDirectory=\"$(ConfigurationName)" << bits << "/$(ProjectName)\"\n"
|
||||
"\t>\n"
|
||||
"\t<Tool\n"
|
||||
"\t\tName=\"VCCLCompilerTool\"\n"
|
||||
"\t\tDisableLanguageExtensions=\"true\"\n"
|
||||
"\t\tDisableLanguageExtensions=\"" << (setup.devTools ? "false" : "true") << "\"\n"
|
||||
"\t\tDisableSpecificWarnings=\"" << warnings << "\"\n"
|
||||
"\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(" << LIBS_DEFINE << ")\\include;$(TargetDir)\"\n"
|
||||
"\t\tPreprocessorDefinitions=\"" << definesList << "\"\n"
|
||||
"\t\tExceptionHandling=\"0\"\n";
|
||||
"\t\tExceptionHandling=\"" << (setup.devTools ? "1" : "0") << "\"\n";
|
||||
|
||||
#if NEEDS_RTTI
|
||||
properties << "\t\tRuntimeTypeInfo=\"true\"\n";
|
||||
@ -231,9 +231,12 @@ void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int b
|
||||
"\t<Tool\n"
|
||||
"\t\tName=\"VCLinkerTool\"\n"
|
||||
"\t\tIgnoreDefaultLibraryNames=\"\"\n"
|
||||
"\t\tSubSystem=\"1\"\n"
|
||||
"\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n"
|
||||
"\t\tAdditionalLibraryDirectories=\"$(" << LIBS_DEFINE << ")\\lib\\" << ((bits == 32) ? "x86" : "x64") << "\"\n"
|
||||
"\t\tSubSystem=\"1\"\n";
|
||||
|
||||
if (!setup.devTools)
|
||||
properties << "\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n";
|
||||
|
||||
properties << "\t\tAdditionalLibraryDirectories=\"$(" << LIBS_DEFINE << ")\\lib\\" << ((bits == 32) ? "x86" : "x64") << "\"\n"
|
||||
"\t/>\n"
|
||||
"\t<Tool\n"
|
||||
"\t\tName=\"VCResourceCompilerTool\"\n"
|
||||
@ -248,16 +251,16 @@ void VisualStudioProvider::createBuildProp(const BuildSetup &setup, bool isRelea
|
||||
const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
|
||||
const std::string outputBitness = (isWin32 ? "32" : "64");
|
||||
|
||||
std::ofstream properties((setup.outputDir + '/' + PROJECT_DESCRIPTION "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
|
||||
std::ofstream properties((setup.outputDir + '/' + setup.projectDescription + "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
|
||||
if (!properties)
|
||||
error("Could not open \"" + setup.outputDir + '/' + PROJECT_DESCRIPTION "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
|
||||
error("Could not open \"" + setup.outputDir + '/' + setup.projectDescription + "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
|
||||
|
||||
properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
|
||||
"<VisualStudioPropertySheet\n"
|
||||
"\tProjectType=\"Visual C++\"\n"
|
||||
"\tVersion=\"8.00\"\n"
|
||||
"\tName=\"" << PROJECT_DESCRIPTION << "_" << outputType << outputBitness << "\"\n"
|
||||
"\tInheritedPropertySheets=\".\\" << PROJECT_DESCRIPTION << "_Global" << (isWin32 ? "" : "64") << ".vsprops\"\n"
|
||||
"\tName=\"" << setup.projectDescription << "_" << outputType << outputBitness << "\"\n"
|
||||
"\tInheritedPropertySheets=\".\\" << setup.projectDescription << "_Global" << (isWin32 ? "" : "64") << ".vsprops\"\n"
|
||||
"\t>\n"
|
||||
"\t<Tool\n"
|
||||
"\t\tName=\"VCCLCompilerTool\"\n";
|
||||
|
@ -38,9 +38,9 @@ protected:
|
||||
void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
|
||||
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
|
||||
|
||||
void writeReferences(std::ofstream &output);
|
||||
void writeReferences(const BuildSetup &setup, std::ofstream &output);
|
||||
|
||||
void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents);
|
||||
void outputGlobalPropFile(const BuildSetup &setup, std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents);
|
||||
|
||||
void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis);
|
||||
|
||||
@ -49,7 +49,7 @@ protected:
|
||||
int getVisualStudioVersion();
|
||||
|
||||
void outputConfiguration(std::ostream &project, const BuildSetup &setup, const std::string &libraries, const std::string &config, const std::string &platform, const std::string &props, const bool isWin32);
|
||||
void outputConfiguration(std::ostream &project, const std::string &toolConfig, const std::string &config, const std::string &platform, const std::string &props);
|
||||
void outputConfiguration(const BuildSetup &setup, std::ostream &project, const std::string &toolConfig, const std::string &config, const std::string &platform, const std::string &props);
|
||||
void outputBuildEvents(std::ostream &project, const BuildSetup &setup, const bool isWin32);
|
||||
};
|
||||
|
||||
|
@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_toon", "create_toon.vcproj", "{5F280130-349D-11DD-AE16-0800200C9A66}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{5F280130-349D-11DD-AE16-0800200C9A66}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,187 +0,0 @@
|
||||
<?xml version="1.0" encoding="windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="create_toon"
|
||||
ProjectGUID="{5F280130-349D-11DD-AE16-0800200C9A66}"
|
||||
RootNamespace="create_toon"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\.."
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_toon.exe"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)/create_toon.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/wd4996"
|
||||
Optimization="3"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/create_toon.exe"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="..\..\create_toon.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\create_toon.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\staticdata.h"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -515,6 +515,11 @@ begin_credits("Credits");
|
||||
add_person("Ludvig Strigeus", "ludde", "(retired)");
|
||||
end_section();
|
||||
|
||||
begin_section("CGE");
|
||||
add_person("Arnaud Boutonné", "Strangerke", "");
|
||||
add_person("Paul Gilbert", "dreammaster", "");
|
||||
end_section();
|
||||
|
||||
begin_section("Cine");
|
||||
add_person("Vincent Hamm", "yaz0r", "(retired)");
|
||||
add_person("Paweł Kołodziejski", "aquadran", "");
|
||||
@ -720,7 +725,8 @@ begin_credits("Credits");
|
||||
end_section();
|
||||
|
||||
begin_section("Maemo");
|
||||
add_person("Frantisek Dufka", "fanoush", "");
|
||||
add_person("Frantisek Dufka", "fanoush", "(retired)");
|
||||
add_person("Tarek Soliman", "tsoliman", "");
|
||||
end_section();
|
||||
|
||||
begin_section("Nintendo 64");
|
||||
|
@ -472,7 +472,6 @@ fbpack Fatty Bear's Fun Pack
|
||||
freddi Freddi Fish 1: The Case of the Missing Kelp Seeds
|
||||
d4cccb5af88f3e77f370896e9ba8c5f9 -1 All Windows HE 71 - - sev
|
||||
c0039ad982999c92d0de81910d640fa0 -1 nl Windows HE 71 - - adutchguy
|
||||
e63a0b9249b5ca4cc4d3ac34305ae360 -1 nb Windows HE 71 - - Karl Ove Hufthammer
|
||||
68530d2e15f339fbbf3150b78b4d2ffb -1 en Mac HE 73 - - satz
|
||||
6d1baa1065ac5f7b210be8ebe4235e49 -1 nl Mac HE 73 - - daniel9
|
||||
c782fbbe74a987c3df8ac73cd3e289ed -1 se Mac HE 73 - - Torbjörn Andersson
|
||||
@ -485,6 +484,7 @@ freddi Freddi Fish 1: The Case of the Missing Kelp Seeds
|
||||
746e88c172a5b7a1ae89ac0ee3ee681a -1 ru Windows HE 90 Updated - sev
|
||||
a197a87ae77f3b3333f09a7a2c448fe2 -1 en Windows HE 99 Updated - Jonathan
|
||||
af2bd1a43b50b55915d87994e093203d 34829 de Windows HE 99 Updated - Lightkey
|
||||
e63a0b9249b5ca4cc4d3ac34305ae360 -1 nb Windows HE 99 - - Karl Ove Hufthammer
|
||||
57a5cfec9ef231a007043cc1917e8988 -1 en Wii HE 100 - - sanguinehearts
|
||||
56b5922751be7ffd771b38dda56b028b 34837 nl Wii HE 100 - - George Kormendi
|
||||
3ae7f002d9256b8bdf76aaf8a3a069f8 34837 gb Wii HE 100 - - George Kormendi
|
||||
|
@ -1,21 +0,0 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AsciiCptCompile", "AsciiCptCompile.vcproj", "{BDAC73AF-42DE-45E7-95A8-C1D906AD19EF}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{BDAC73AF-42DE-45E7-95A8-C1D906AD19EF}.Debug.ActiveCfg = Debug|Win32
|
||||
{BDAC73AF-42DE-45E7-95A8-C1D906AD19EF}.Debug.Build.0 = Debug|Win32
|
||||
{BDAC73AF-42DE-45E7-95A8-C1D906AD19EF}.Release.ActiveCfg = Release|Win32
|
||||
{BDAC73AF-42DE-45E7-95A8-C1D906AD19EF}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,402 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="AsciiCptCompile"
|
||||
ProjectGUID="{BDAC73AF-42DE-45E7-95A8-C1D906AD19EF}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="5"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/AsciiCptCompile.exe"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/AsciiCptCompile.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="4"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/AsciiCptCompile.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Quelldateien"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath=".\AsciiCptCompile.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\cptcompiler.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\cpthelp.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\idFinder.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\KmpSearch.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\stdafx.cpp">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TextFile.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Headerdateien"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
<File
|
||||
RelativePath=".\cpthelp.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\KmpSearch.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\stdafx.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TextFile.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Ressourcendateien"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
|
||||
<File
|
||||
RelativePath=".\asmSrc\0compact.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\101comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\102comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\10comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\11comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\12comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\13comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\14comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\15comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\16comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\17comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\18comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\19comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\1compact.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\20comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\21comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\22comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\23comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\24comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\25comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\26comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\27comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\288diff.txt">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\28comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\29comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\2compact.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\30comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\31comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\32comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\33comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\34comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\36comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\37comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\38comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\39comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\3compact.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\40comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\41comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\42comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\44comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\45comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\46comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\47comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\48comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\4compact.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\5compact.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\65comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\66comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\67comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\68comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\69comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\70comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\71comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\72comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\73comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\74comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\75comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\76comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\77comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\78comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\79comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\80comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\81comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\82comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\85comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\90comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\91comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\92comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\93comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\94comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\95comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\96comp.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\asmSrc\9compact.inc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\COMPACT.TXT">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\savedata.txt">
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\ReadMe.txt">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -336,11 +336,16 @@ waitexam: ;call delpointer
|
||||
jz notuseinv
|
||||
mov bx,offset cs:withlist1
|
||||
notuseinv: call checkcoords
|
||||
|
||||
cmp quitrequested, 0
|
||||
jnz stopwaiting
|
||||
|
||||
cmp examagain,0
|
||||
jz norex
|
||||
jmp examineagain
|
||||
norex: cmp getback,0
|
||||
jz waitexam
|
||||
stopwaiting:
|
||||
|
||||
mov pickup,0
|
||||
cmp watchingtime,0
|
||||
|
@ -51,6 +51,7 @@ generator = cpp(context, "DreamGen", blacklist = [
|
||||
'printchar',
|
||||
'printdirect',
|
||||
'printslow',
|
||||
'printmessage',
|
||||
'usetimedtext',
|
||||
'dumptimedtext',
|
||||
'setuptimedtemp',
|
||||
@ -107,6 +108,7 @@ generator = cpp(context, "DreamGen", blacklist = [
|
||||
'doblocks',
|
||||
'checkifperson',
|
||||
'checkiffree',
|
||||
'checkifex',
|
||||
'getreelstart',
|
||||
'findobname',
|
||||
'copyname',
|
||||
@ -142,9 +144,11 @@ generator = cpp(context, "DreamGen", blacklist = [
|
||||
'placesetobject',
|
||||
'removesetobject',
|
||||
'showallfree',
|
||||
'showallex',
|
||||
'adjustlen',
|
||||
'finishedwalking',
|
||||
'checkone',
|
||||
'getblockofpixel',
|
||||
'getflagunderp',
|
||||
'walkandexamine',
|
||||
'obname',
|
||||
@ -162,6 +166,39 @@ generator = cpp(context, "DreamGen", blacklist = [
|
||||
'readmouse4',
|
||||
'waitframes',
|
||||
'drawflags',
|
||||
'addtopeoplelist',
|
||||
'getexpos',
|
||||
'paneltomap',
|
||||
'maptopanel',
|
||||
'dumpmap',
|
||||
'obpicture',
|
||||
'delthisone',
|
||||
'transferinv',
|
||||
'obicons',
|
||||
'compare',
|
||||
'pixelcheckset',
|
||||
'turnpathon',
|
||||
'turnpathoff',
|
||||
'turnanypathon',
|
||||
'turnanypathoff',
|
||||
'isitdescribed',
|
||||
'checkifset',
|
||||
'checkifpathison',
|
||||
'delsprite',
|
||||
'dumpeverything',
|
||||
'isitworn',
|
||||
'makeworn',
|
||||
'obtoinv',
|
||||
'showryanpage',
|
||||
'findallryan',
|
||||
'fillryan',
|
||||
'useroutine',
|
||||
'hangon',
|
||||
'hangonp',
|
||||
'findnextcolon',
|
||||
'usetext',
|
||||
'bresenhams',
|
||||
'examineobtext',
|
||||
], skip_output = [
|
||||
# These functions are processed but not output
|
||||
'dreamweb',
|
||||
|
@ -4,6 +4,25 @@
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleLocalizations</key>
|
||||
<array>
|
||||
<string>en</string>
|
||||
<string>ca</string>
|
||||
<string>cs</string>
|
||||
<string>da</string>
|
||||
<string>de</string>
|
||||
<string>es</string>
|
||||
<string>fr</string>
|
||||
<string>hu</string>
|
||||
<string>it</string>
|
||||
<string>nb</string>
|
||||
<string>nn</string>
|
||||
<string>pl</string>
|
||||
<string>pt</string>
|
||||
<string>ru</string>
|
||||
<string>se</string>
|
||||
<string>uk</string>
|
||||
</array>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>ScummVM</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
|
@ -4,6 +4,25 @@
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleLocalizations</key>
|
||||
<array>
|
||||
<string>en</string>
|
||||
<string>ca</string>
|
||||
<string>cs</string>
|
||||
<string>da</string>
|
||||
<string>de</string>
|
||||
<string>es</string>
|
||||
<string>fr</string>
|
||||
<string>hu</string>
|
||||
<string>it</string>
|
||||
<string>nb</string>
|
||||
<string>nn</string>
|
||||
<string>pl</string>
|
||||
<string>pt</string>
|
||||
<string>ru</string>
|
||||
<string>se</string>
|
||||
<string>uk</string>
|
||||
</array>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>ScummVM</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
|
@ -8,6 +8,8 @@ if "%~1"=="/stable" goto stable
|
||||
if "%~1"=="/STABLE" goto stable
|
||||
if "%~1"=="/all" goto all
|
||||
if "%~1"=="/ALL" goto all
|
||||
if "%~1"=="/tools" goto tools
|
||||
if "%~1"=="/TOOLS" goto tools
|
||||
if "%~1"=="/clean" goto clean_check
|
||||
if "%~1"=="/CLEAN" goto clean_check
|
||||
if "%~1"=="/help" goto command_help
|
||||
@ -23,6 +25,7 @@ echo.
|
||||
echo Valid command parameters are:
|
||||
echo stable Generated stable engines project files
|
||||
echo all Generate all engines project files
|
||||
echo tools Generate project files for the devtools
|
||||
echo clean Clean generated project files
|
||||
echo help Show help message
|
||||
goto done
|
||||
@ -60,6 +63,13 @@ echo.
|
||||
create_project ..\.. --msvc --msvc-version 10
|
||||
goto done
|
||||
|
||||
:tools
|
||||
echo.
|
||||
echo Creating tools project files
|
||||
echo.
|
||||
create_project ..\.. --tools --msvc --msvc-version 10
|
||||
goto done
|
||||
|
||||
:clean_check
|
||||
echo.
|
||||
set cleananswer=N
|
||||
@ -77,6 +87,7 @@ del /Q *.vcxproj* > NUL 2>&1
|
||||
del /Q *.props > NUL 2>&1
|
||||
del /Q *.sln* > NUL 2>&1
|
||||
del /Q scummvm* > NUL 2>&1
|
||||
del /Q devtools* > NUL 2>&1
|
||||
goto done
|
||||
|
||||
:done
|
||||
|
@ -8,6 +8,8 @@ if "%~1"=="/stable" goto stable
|
||||
if "%~1"=="/STABLE" goto stable
|
||||
if "%~1"=="/all" goto all
|
||||
if "%~1"=="/ALL" goto all
|
||||
if "%~1"=="/tools" goto tools
|
||||
if "%~1"=="/TOOLS" goto tools
|
||||
if "%~1"=="/clean" goto clean_check
|
||||
if "%~1"=="/CLEAN" goto clean_check
|
||||
if "%~1"=="/help" goto command_help
|
||||
@ -23,6 +25,7 @@ echo.
|
||||
echo Valid command parameters are:
|
||||
echo stable Generated stable engines project files
|
||||
echo all Generate all engines project files
|
||||
echo tools Generate project files for the devtools
|
||||
echo clean Clean generated project files
|
||||
echo help Show help message
|
||||
goto done
|
||||
@ -60,6 +63,13 @@ echo.
|
||||
create_project ..\.. --msvc --msvc-version 8
|
||||
goto done
|
||||
|
||||
:tools
|
||||
echo.
|
||||
echo Creating tools project files
|
||||
echo.
|
||||
create_project ..\.. --tools --msvc --msvc-version 8
|
||||
goto done
|
||||
|
||||
:clean_check
|
||||
echo.
|
||||
set cleananswer=N
|
||||
@ -77,6 +87,7 @@ del /Q *.vcproj* > NUL 2>&1
|
||||
del /Q *.vsprops > NUL 2>&1
|
||||
del /Q *.sln* > NUL 2>&1
|
||||
del /Q scummvm* > NUL 2>&1
|
||||
del /Q devtools* > NUL 2>&1
|
||||
goto done
|
||||
|
||||
:done
|
||||
|
@ -8,6 +8,8 @@ if "%~1"=="/stable" goto stable
|
||||
if "%~1"=="/STABLE" goto stable
|
||||
if "%~1"=="/all" goto all
|
||||
if "%~1"=="/ALL" goto all
|
||||
if "%~1"=="/tools" goto tools
|
||||
if "%~1"=="/TOOLS" goto tools
|
||||
if "%~1"=="/clean" goto clean_check
|
||||
if "%~1"=="/CLEAN" goto clean_check
|
||||
if "%~1"=="/help" goto command_help
|
||||
@ -23,6 +25,7 @@ echo.
|
||||
echo Valid command parameters are:
|
||||
echo stable Generated stable engines project files
|
||||
echo all Generate all engines project files
|
||||
echo tools Generate project files for the devtools
|
||||
echo clean Clean generated project files
|
||||
echo help Show help message
|
||||
goto done
|
||||
@ -60,6 +63,13 @@ echo.
|
||||
create_project ..\.. --msvc --msvc-version 9
|
||||
goto done
|
||||
|
||||
:tools
|
||||
echo.
|
||||
echo Creating tools project files
|
||||
echo.
|
||||
create_project ..\.. --tools --msvc --msvc-version 9
|
||||
goto done
|
||||
|
||||
:clean_check
|
||||
echo.
|
||||
set cleananswer=N
|
||||
@ -77,6 +87,7 @@ del /Q *.vcproj* > NUL 2>&1
|
||||
del /Q *.vsprops > NUL 2>&1
|
||||
del /Q *.sln* > NUL 2>&1
|
||||
del /Q scummvm* > NUL 2>&1
|
||||
del /Q devtools* > NUL 2>&1
|
||||
goto done
|
||||
|
||||
:done
|
||||
|
@ -46,12 +46,17 @@ Name: {group}\Authors; Filename: {app}\AUTHORS.txt; WorkingDir: {app}; Comment:
|
||||
Name: {group}\Copying; Filename: {app}\COPYING.txt; WorkingDir: {app}; Comment: COPYING; Flags: createonlyiffileexists
|
||||
Name: {group}\Copying.LGPL; Filename: {app}\COPYING.LGPL.txt; WorkingDir: {app}; Comment: COPYING.LGPL; Flags: createonlyiffileexists
|
||||
Name: {group}\Copyright; Filename: {app}\COPYRIGHT.txt; WorkingDir: {app}; Comment: COPYRIGHT; Flags: createonlyiffileexists
|
||||
Name: {group}\News; Filename: {app}\NEWS.txt; WorkingDir: {app}; Comment: NEWS; Flags: createonlyiffileexists
|
||||
Name: {group}\QuickStart; Filename: {app}\QUICKSTART.txt; WorkingDir: {app}; Comment: QUICKSTART; Flags: createonlyiffileexists; Languages: not (fr or de)
|
||||
Name: {group}\QuickStart_fr; Filename: {app}\QuickStart_fr.txt; WorkingDir: {app}; Comment: QuickStart_fr; Flags: createonlyiffileexists; Languages: fr
|
||||
;NEWS
|
||||
Name: {group}\News; Filename: {app}\NEWS.txt; WorkingDir: {app}; Comment: NEWS; Flags: createonlyiffileexists; Languages: not de
|
||||
Name: {group}\Neues; Filename: {app}\Neues.txt; WorkingDir: {app}; Comment: Neues; Flags: createonlyiffileexists; Languages: de
|
||||
;QUICKSTART
|
||||
Name: {group}\QuickStart; Filename: {app}\QUICKSTART.txt; WorkingDir: {app}; Comment: QUICKSTART; Flags: createonlyiffileexists; Languages: not (fr or de or nb)
|
||||
Name: {group}\DemarrageRapide; Filename: {app}\DemarrageRapide.txt; WorkingDir: {app}; Comment: DemarrageRapide; Flags: createonlyiffileexists; Languages: fr
|
||||
Name: {group}\Schnellstart; Filename: {app}\Schnellstart.txt; WorkingDir: {app}; Comment: Schnellstart; Flags: createonlyiffileexists; Languages: de
|
||||
Name: {group}\HurtigStart; Filename: {app}\HurtigStart.txt; WorkingDir: {app}; Comment: HurtigStart; Flags: createonlyiffileexists; Languages: nb
|
||||
;README
|
||||
Name: {group}\Readme; Filename: {app}\README.txt; WorkingDir: {app}; Comment: README; Flags: createonlyiffileexists; Languages: not de
|
||||
Name: {group}\Liesmich; Filename: {app}\Liesmich.txt; WorkingDir: {app}; Comment: Liesmich; Flags: createonlyiffileexists; Languages: de
|
||||
Name: {group}\Schnellstart; Filename: {app}\Schnellstart.txt; WorkingDir: {app}; Comment: Schnellstart; Flags: createonlyiffileexists; Languages: de
|
||||
|
||||
[Run]
|
||||
Filename: {app}\ScummVM.exe; Flags: nowait skipifdoesntexist postinstall skipifsilent
|
||||
@ -64,10 +69,12 @@ Source: AUTHORS.txt; DestDir: {app}; Flags: ignoreversion
|
||||
Source: COPYING.txt; DestDir: {app}; Flags: ignoreversion
|
||||
Source: COPYING.LGPL.txt; DestDir: {app}; Flags: ignoreversion
|
||||
Source: COPYRIGHT.txt; DestDir: {app}; Flags: ignoreversion
|
||||
Source: NEWS.txt; DestDir: {app}; Flags: ignoreversion
|
||||
Source: doc/QUICKSTART.txt; DestDir: {app}; Flags: ignoreversion isreadme; Languages: not (fr or de)
|
||||
Source: doc/fr/QuickStart_fr.txt; DestDir: {app}; Flags: ignoreversion isreadme; Languages: fr
|
||||
Source: NEWS.txt; DestDir: {app}; Flags: ignoreversion; Languages: not de
|
||||
Source: doc/de/Neues.txt; DestDir: {app}; Flags: ignoreversion; Languages: de
|
||||
Source: doc/QUICKSTART.txt; DestDir: {app}; Flags: ignoreversion isreadme; Languages: not (fr or de or nb)
|
||||
Source: doc/fr/DemarrageRapide.txt; DestDir: {app}; Flags: ignoreversion isreadme; Languages: fr
|
||||
Source: doc/de/Schnellstart.txt; DestDir: {app}; Flags: ignoreversion isreadme; Languages: de
|
||||
Source: doc/no-nb/HurtigStart.txt; DestDir: {app}; Flags: ignoreversion isreadme; Languages: nb
|
||||
Source: README.txt; DestDir: {app}; Flags: ignoreversion isreadme; Languages: not de
|
||||
Source: doc/de/Liesmich.txt; DestDir: {app}; Flags: ignoreversion isreadme; Languages: de
|
||||
Source: README-SDL.txt; DestDir: {app}; Flags: ignoreversion
|
||||
|
1599
doc/de/Neues
Normal file
1599
doc/de/Neues
Normal file
File diff suppressed because it is too large
Load Diff
156
doc/no-nb/HurtigStart
Normal file
156
doc/no-nb/HurtigStart
Normal file
@ -0,0 +1,156 @@
|
||||
Dette dokumentet er en delvis oversettelse av den engelske README-filen.
|
||||
Originaldokumentet har vesentlig mer informasjon, så dersom du ikke finner
|
||||
det du leter etter her, og forstår litt engelsk, kan du prøve å lete videre
|
||||
i den engelske README-filen.
|
||||
|
||||
For mer informasjon, kompatibilitetslister, donasjonsdetaljer, nyeste versjon
|
||||
av ScummVM, fremdriftsoversikt med mer, besøk ScummVMs hjemmeside på:
|
||||
http://www.scummvm.org/
|
||||
|
||||
Innholdsfortegnelse:
|
||||
-------------------
|
||||
1.0) Introduksjon
|
||||
* 1.1 Om ScummVM
|
||||
* 1.2 Hurtigstart
|
||||
2.0) Kontaktinfo
|
||||
* 2.1 Rapportering av Bugs
|
||||
|
||||
1.0) Introduksjon:
|
||||
---- -------------
|
||||
|
||||
1.1) Om ScummVM:
|
||||
---- --------------
|
||||
ScummVM er et program som lar deg kjøre visse klassiske grafiske
|
||||
pek-og-klikk eventyrspill hvis du har datafilene til disse fra før.
|
||||
Den interessante detaljen er at ScummVM bare erstatter programfilene
|
||||
som kom med spillet, slik at du kan spille spillene på systemer de
|
||||
aldri ble designet for i grunnlaget.
|
||||
|
||||
Opprinnelig var ScummVM bare designet for å kjøre LucasArts sine SCUMM-
|
||||
spill, slik som Maniac Mansion, Monkey Island, Day of The Tentacle eller
|
||||
Sam and Max. SCUMM står for «Script Creation Utility for Maniac Mansion»,
|
||||
(Skriptproduksjonsverktøy for Maniac Mansion), som var det første spillet
|
||||
LucasArts designet for dette systemet. I nyere tid har det da også døpt
|
||||
ScummVM (der 'VM' betyr Virtuell Maskin).
|
||||
|
||||
Over tid har det blitt lagt til støtte for flere ikke-SCUMM-spill, så
|
||||
ScummVM støtter nå også mange av Sierras AGI og SCI-spill (slik som
|
||||
King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 og 2, Simon the
|
||||
Sorcerer 1 og 2, Beneath A Steel Sky, Lure of the Temptress, Broken
|
||||
Sword I og II, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of
|
||||
Kyrandia-serien, mange av Humongous Entertainment sine SCUMM-spill for
|
||||
barn (inkludert Freddi Fish-, og Putt Putt-spillene) mfl. Du finner
|
||||
en utfyllende liste med detaljer rundt hvilke eventyrspill som støttes,
|
||||
og hvor godt de støttes på kompatibilitets-siden. ScummVM forbedres
|
||||
stadig, så det kan lønne seg å kikke innom med jevne mellomrom.
|
||||
|
||||
Blant systemene som spillene nå kan spilles på, finner vi vanlige
|
||||
stasjonære datamaskiner (med Windows, Linux, Mac OS X, etc), spillkonsoller
|
||||
(Dreamcast, Nintendo DS & Wii, PS2, PSP, ...), smarttelefoner (Android,
|
||||
iPhone, PocketPC, Symbian ...) mfl.
|
||||
|
||||
På nåværende tidspunkt er ScummVM fortsatt under kraftig utvikling. Så
|
||||
være obs på at selv om vi forsøker å sikre oss at de fleste spillene kan
|
||||
fullføres uten større feil og mangler, kan det forekomme at spill krasjer,
|
||||
og vi gir ingen garanti for at ting fungerer. Når det er sagt, så har
|
||||
enkelte av spillene vært støttet i lang tid, og bør fungere finfint med
|
||||
enhver ny «stable»-versjon av ScummVM. Du kan finne en pekepinn på hvor
|
||||
godt hvert enkelt spill fungerer ved å se på kompatibilitetssiden vår.
|
||||
Faktisk, hvis man ser litt rundtom på nettet, vil man oppdage at ScummVM
|
||||
brukes kommersielt for å relansere noen av de støttede spillene på moderne
|
||||
platformer. Dette viser at flere firma er fornøyd med kvaliteten på
|
||||
programmet, og hvor godt det kjører enkelte av spillene.
|
||||
|
||||
Hvis du liker ScummVM, doner gjerne ved å bruke PayPal-knappen på hjemme-
|
||||
siden vår. Dette hjelper oss til å kunne kjøpe verktøyene vi trenger for
|
||||
å utvikle ScummVM enklere og mer effektivt. Hvis du ikke kan donere, hjelp
|
||||
gjerne ved å sende inn en patch.
|
||||
|
||||
1.2) Hurtigstart:
|
||||
---- ------------
|
||||
VIKTIG: Denne korte gaiden antar at du bruker ScumMVM på bokmål. Som standard
|
||||
bruker ScummVM samme språk som operativsystemet ditt. Hvis du foretrekker å
|
||||
bruker ScummVM på engelsk, vil du muligens også foretrekke å følge gaiden
|
||||
i den engelske README-filen.
|
||||
|
||||
For de rastløse; en enkel femstegs-gaid til å få ScummVM opp og kjøre:
|
||||
|
||||
1. Last ned ScummVM fra <http://www.scummvm.org/downloads.php> og installer.
|
||||
|
||||
2. Lag en mappe på harddisken din, og kopier spill-datafilene fra original-
|
||||
mediene til denne mappen. Gjenta dette for alle spillene du ønsker å spille.
|
||||
(Det er en fordel om du bruker en adskilt mappe for hvert spill)
|
||||
|
||||
3. Start ScummVM.
|
||||
|
||||
Dersom ScummVM starter på engelsk istedenfor på bokmål, gjør følgende
|
||||
for å endre språk:
|
||||
- Klikk på «Options».
|
||||
- Klikk på den høyre pilen i fanelinjen og velg fanen «Misc».
|
||||
- Velg «Norsk (bokmål)» i «GUI Language» boksen, og klikk OK.
|
||||
- Godkjenn meldingen som dukker opp, og klikk på «Quit» for å avslutte
|
||||
ScummVM, start så programmet på nytt.
|
||||
|
||||
Velg «Legg til spill», velg mappen som inneholder spillfilene (ikke
|
||||
prøv å velge datafilene direkte!) og klikk «Velg».
|
||||
|
||||
4. Det skal nå dukke opp en dialog som lar deg konfigurere forskjellige
|
||||
instillinger om det er ønskelig (det fungerer som oftest helt fint å
|
||||
la standardinstillingene være). Godkjenn denne dialogen.
|
||||
|
||||
5. Velg spillet du vil spille i lista, og klikk 'Start'.
|
||||
|
||||
ScummVM husker spillene du har lagt til. Så om du lukker ScummVM, vil
|
||||
listen over spill du har lagt til tidligere fortsatt være der. Derfor
|
||||
kan du ved senere anledninger gå direkte til steg 5, med mindre du vil
|
||||
legge til flere spill.
|
||||
|
||||
Tips: Om du vil legge til flere spill samtidig, prøv å holde shift-
|
||||
tasten nede mens du klikker på «Legg til spill» da vil teksten der
|
||||
forandre seg til «Legg til flere» og om du klikker på den, får du også
|
||||
samme spørsmål om å velge en mappe, men nå vil ScummVM lete gjennom
|
||||
alle undermapper etter støttede spill.
|
||||
|
||||
2.0) Kontaktinfo:
|
||||
---- ------------
|
||||
Den enkleste måten å komme i kontakt med ScummVM-teamet på er ved å
|
||||
sende inn en bug-rapport, eller ved å bruke forumet du finner på
|
||||
http://forums.scummvm.org . Du kan også bli med og delta på epost-
|
||||
listen scummvm-devel , eller chatte med oss på IRC (#scummvm på
|
||||
irc.freenode.net) Vær så snill å ikke spør oss om å legge til støtte
|
||||
for et ustøttet spill -- les FAQen på hjemmesiden vår først. Legg merke
|
||||
til at det offisielle språket på forum, epostliste og chat er engelsk,
|
||||
så andre språk bør unngås.
|
||||
|
||||
2.1) Rapportering av Bugs:
|
||||
---- ---------------------
|
||||
For å rapportere en bug, må du lage deg en SourceForge-konto, og følge
|
||||
«Bug Tracker»-lenken på hjemmesiden vår. Vennligst forsikre deg om at
|
||||
buggen du skal rapportere kan reproduseres, og at den fortsatt opptrer
|
||||
i den ferskeste SVN/Daily-versjonen. Sjekk også listen over kjente feil
|
||||
lenger ned i dette dokumentet, og kompatibilitetslisten på hjemmesiden
|
||||
vår angående spillet det gjelder, for å forsikre deg om at problemet ikke
|
||||
allerede har blitt rapportert:
|
||||
|
||||
http://www.scummvm.org/compatibility_stable.php
|
||||
|
||||
Vennligst ikke rapporter bugs om spill som ikke står listet som
|
||||
«completable» i «Supported Games»-seksjonen, eller på kompatibilitetslisten.
|
||||
Vi VET at de spillene har bugs.
|
||||
|
||||
Vennligst inkluder følgende informasjon:
|
||||
- ScummVM-versjon (VÆR SÅ SNILL; test den ferskeste SVN/Daily-builden)
|
||||
- Bug-detaljer, inkludert instruksjoner om hvordan man reproduserer buggen.
|
||||
- Spillets språk (Engelsk, Tysk, ...)
|
||||
- Spillversjon (med tale, diskettversjon, ...)
|
||||
- Platform og kompilator ( Win32, Linux, FreeBSD, ...)
|
||||
- Legg ved et lagret spill om mulig
|
||||
- Dersom denne buggen kun oppsto nylig, vennligst nevn hvilken
|
||||
versjon som var den siste som ikke hadde problemet. På den måten
|
||||
kan vi løse problemet raskere ved å kikke på hvilke endringer som
|
||||
har skjedd.
|
||||
|
||||
Til slutt: Vennligst rapporter hvert problem for seg, ikke inkluder
|
||||
flere problemer i samme rapport. (Ellers blir det problematisk å
|
||||
holde orden på statusen til hver enkelt bug). Husk også at ALLE
|
||||
bug-rapporter MÅ skrives på engelsk.
|
@ -362,9 +362,15 @@ int AgiEngine::agiInit() {
|
||||
|
||||
initPriTable();
|
||||
|
||||
// clear string buffer
|
||||
for (i = 0; i < MAX_STRINGS; i++)
|
||||
_game.strings[i][0] = 0;
|
||||
// Clear the string buffer on startup, but not when the game restarts, as
|
||||
// some scripts expect that the game strings remain unaffected after a
|
||||
// restart. An example is script 98 in SQ2, which is not invoked on restart
|
||||
// to ask Ego's name again. The name is supposed to be maintained in string 1.
|
||||
// Fixes bug #3292784.
|
||||
if (!_restartGame) {
|
||||
for (i = 0; i < MAX_STRINGS; i++)
|
||||
_game.strings[i][0] = 0;
|
||||
}
|
||||
|
||||
// setup emulation
|
||||
|
||||
@ -519,6 +525,21 @@ AgiBase::~AgiBase() {
|
||||
}
|
||||
}
|
||||
|
||||
void AgiBase::initRenderMode() {
|
||||
_renderMode = Common::kRenderEGA;
|
||||
|
||||
if (ConfMan.hasKey("platform")) {
|
||||
Common::Platform platform = Common::parsePlatform(ConfMan.get("platform"));
|
||||
_renderMode = (platform == Common::kPlatformAmiga) ? Common::kRenderAmiga : Common::kRenderEGA;
|
||||
}
|
||||
|
||||
if (ConfMan.hasKey("render_mode")) {
|
||||
Common::RenderMode tmpMode = Common::parseRenderMode(ConfMan.get("render_mode").c_str());
|
||||
if (tmpMode != Common::kRenderDefault)
|
||||
_renderMode = tmpMode;
|
||||
}
|
||||
}
|
||||
|
||||
AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBase(syst, gameDesc) {
|
||||
|
||||
// Setup mixer
|
||||
@ -572,11 +593,7 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas
|
||||
_predictiveDictLineCount = 0;
|
||||
_firstSlot = 0;
|
||||
|
||||
// NOTE: On game reload the keys do not get set again,
|
||||
// thus it is incorrect to reset it in agiInit(). Fixes bug #2823762
|
||||
_game.lastController = 0;
|
||||
for (int i = 0; i < MAX_DIRS; i++)
|
||||
_game.controllerOccured[i] = false;
|
||||
resetControllers();
|
||||
|
||||
setupOpcodes();
|
||||
_game._curLogic = NULL;
|
||||
@ -618,23 +635,7 @@ void AgiEngine::initialize() {
|
||||
}
|
||||
}
|
||||
|
||||
if (ConfMan.hasKey("render_mode")) {
|
||||
_renderMode = Common::parseRenderMode(ConfMan.get("render_mode").c_str());
|
||||
} else if (ConfMan.hasKey("platform")) {
|
||||
switch (Common::parsePlatform(ConfMan.get("platform"))) {
|
||||
case Common::kPlatformAmiga:
|
||||
_renderMode = Common::kRenderAmiga;
|
||||
break;
|
||||
case Common::kPlatformPC:
|
||||
_renderMode = Common::kRenderEGA;
|
||||
break;
|
||||
default:
|
||||
_renderMode = Common::kRenderEGA;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
_renderMode = Common::kRenderDefault;
|
||||
}
|
||||
initRenderMode();
|
||||
|
||||
_buttonStyle = AgiButtonStyle(_renderMode);
|
||||
_defaultButtonStyle = AgiButtonStyle();
|
||||
|
@ -124,7 +124,6 @@ enum AgiGameID {
|
||||
GID_XMASCARD,
|
||||
GID_FANMADE,
|
||||
GID_GETOUTTASQ, // Fanmade
|
||||
GID_SQ0, // Fanmade
|
||||
GID_MICKEY, // PreAGI
|
||||
GID_WINNIE, // PreAGI
|
||||
GID_TROLL // PreAGI
|
||||
@ -614,7 +613,6 @@ struct AgiGame {
|
||||
|
||||
bool controllerOccured[MAX_DIRS]; /**< keyboard keypress events */
|
||||
AgiController controllers[MAX_CONTROLLERS];
|
||||
int lastController;
|
||||
|
||||
char strings[MAX_STRINGS + 1][MAX_STRINGLEN]; /**< strings */
|
||||
|
||||
@ -778,6 +776,8 @@ protected:
|
||||
|
||||
virtual void initialize() = 0;
|
||||
|
||||
void initRenderMode();
|
||||
|
||||
public:
|
||||
GfxMgr *_gfx;
|
||||
|
||||
@ -809,8 +809,8 @@ public:
|
||||
virtual void replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3,
|
||||
int16 p4, int16 p5, int16 p6, int16 p7) = 0;
|
||||
virtual void releaseImageStack() = 0;
|
||||
virtual int saveGame(const char *fileName, const char *saveName) = 0;
|
||||
virtual int loadGame(const char *fileName, bool checkId = true) = 0;
|
||||
virtual int saveGame(const Common::String &fileName, const Common::String &saveName) = 0;
|
||||
virtual int loadGame(const Common::String &fileName, bool checkId = true) = 0;
|
||||
|
||||
int _soundemu;
|
||||
|
||||
@ -881,13 +881,13 @@ public:
|
||||
|
||||
StringData _stringdata;
|
||||
|
||||
const char *getSavegameFilename(int num);
|
||||
Common::String getSavegameFilename(int num) const;
|
||||
void getSavegameDescription(int num, char *buf, bool showEmpty = true);
|
||||
int selectSlot();
|
||||
int saveGame(const char *fileName, const char *saveName);
|
||||
int saveGame(const Common::String &fileName, const Common::String &saveName);
|
||||
int loadGame(const Common::String &fileName, bool checkId = true);
|
||||
int saveGameDialog();
|
||||
int saveGameSimple();
|
||||
int loadGame(const char *fileName, bool checkId = true);
|
||||
int loadGameDialog();
|
||||
int loadGameSimple();
|
||||
|
||||
@ -1076,7 +1076,7 @@ public:
|
||||
char *agiSprintf(const char *);
|
||||
void writeStatus();
|
||||
void writePrompt();
|
||||
void clearPrompt();
|
||||
void clearPrompt(bool useBlackBg = false);
|
||||
void clearLines(int, int, int);
|
||||
void flushLines(int, int);
|
||||
bool predictiveDialog();
|
||||
|
@ -384,7 +384,6 @@ int AgiEngine::runGame() {
|
||||
|
||||
if (_restartGame) {
|
||||
setflag(fRestartGame, true);
|
||||
_game.lastController = 0;
|
||||
setvar(vTimeDelay, 2); // "normal" speed
|
||||
_restartGame = false;
|
||||
}
|
||||
|
@ -276,6 +276,8 @@ SaveStateDescriptor AgiMetaEngine::querySaveMetaInfos(const char *target, int sl
|
||||
|
||||
SaveStateDescriptor desc(slot, name);
|
||||
|
||||
// Do not allow save slot 0 (used for auto-saving) to be deleted or
|
||||
// overwritten.
|
||||
desc.setDeletableFlag(slot != 0);
|
||||
desc.setWriteProtectedFlag(slot == 0);
|
||||
|
||||
@ -306,9 +308,12 @@ SaveStateDescriptor AgiMetaEngine::querySaveMetaInfos(const char *target, int sl
|
||||
delete in;
|
||||
|
||||
return desc;
|
||||
} else {
|
||||
SaveStateDescriptor emptySave;
|
||||
// Do not allow save slot 0 (used for auto-saving) to be overwritten.
|
||||
emptySave.setWriteProtectedFlag(slot == 0);
|
||||
return emptySave;
|
||||
}
|
||||
|
||||
return SaveStateDescriptor();
|
||||
}
|
||||
|
||||
const ADGameDescription *AgiMetaEngine::fallbackDetect(const FileMap &allFilesXXX, const Common::FSList &fslist) const {
|
||||
|
@ -299,8 +299,8 @@ static const AGIGameDescription gameDescriptions[] = {
|
||||
// King's Quest 2 (IIgs) 2.0A 6/16/88 (CE)
|
||||
GAME_P("kq2", "2.0A 1988-06-16 (CE)", "5203c8b95250a2ecfee93ddb99414753", 0x2917, GID_KQ2, Common::kPlatformApple2GS),
|
||||
|
||||
// King's Quest 2 (Amiga) 2.0J (Broken)
|
||||
GAME_P("kq2", "2.0J 1987-01-29 [OBJECT decrypted]", "b866f0fab2fad91433a637a828cfa410", 0x2440, GID_KQ2, Common::kPlatformAmiga),
|
||||
// King's Quest 2 (Amiga) 2.0J
|
||||
GAME_P("kq2", "2.0J 1987-01-29", "b866f0fab2fad91433a637a828cfa410", 0x2440, GID_KQ2, Common::kPlatformAmiga),
|
||||
|
||||
// King's Quest 2 (Mac) 2.0R
|
||||
GAME_P("kq2", "2.0R 1988-03-23", "cbdb0083317c8e7cfb7ac35da4bc7fdc", 0x2440, GID_KQ2, Common::kPlatformMacintosh),
|
||||
@ -708,39 +708,11 @@ static const AGIGameDescription gameDescriptions[] = {
|
||||
FANMADE("Go West, Young Hippie", "ff31484ea465441cb5f3a0f8e956b716"),
|
||||
FANMADE("Good Man (demo v3.41)", "3facd8a8f856b7b6e0f6c3200274d88c"),
|
||||
|
||||
{
|
||||
// Groza
|
||||
{
|
||||
"agi-fanmade",
|
||||
"Groza (russian) [AGDS sample]",
|
||||
AD_ENTRY1("logdir", "421da3a18004122a966d64ab6bd86d2e"),
|
||||
Common::RU_RUS,
|
||||
Common::kPlatformPC,
|
||||
ADGF_USEEXTRAASTITLE,
|
||||
GUIO_NONE
|
||||
},
|
||||
GID_FANMADE,
|
||||
GType_V2,
|
||||
GF_AGDS,
|
||||
0x2440
|
||||
},
|
||||
GAME_LVFPNF("agi-fanmade", "Groza (russian) [AGDS sample]", "logdir", "421da3a18004122a966d64ab6bd86d2e", -1,
|
||||
Common::RU_RUS, 0x2440, GF_AGDS, GID_FANMADE, Common::kPlatformPC,GType_V2),
|
||||
|
||||
{
|
||||
// Get Outta SQ
|
||||
{
|
||||
"agi-fanmade",
|
||||
"Get Outta Space Quest",
|
||||
AD_ENTRY1("logdir", "aaea5b4a348acb669d13b0e6f22d4dc9"),
|
||||
Common::EN_ANY,
|
||||
Common::kPlatformPC,
|
||||
ADGF_USEEXTRAASTITLE,
|
||||
GUIO_NONE
|
||||
},
|
||||
GID_GETOUTTASQ,
|
||||
GType_V2,
|
||||
0,
|
||||
0x2440
|
||||
},
|
||||
GAME_LVFPNF("agi-fanmade", "Get Outta Space Quest", "logdir", "aaea5b4a348acb669d13b0e6f22d4dc9", -1,
|
||||
Common::EN_ANY, 0x2440, GF_FANMADE, GID_GETOUTTASQ, Common::kPlatformPC,GType_V2),
|
||||
|
||||
FANMADE_F("Half-Death - Terror At White-Mesa", "b62c05d0ace878261392073f57ae788c", GF_AGIMOUSE),
|
||||
FANMADE("Hank's Quest (v1.0 English) - Victim of Society", "64c15b3d0483d17888129100dc5af213"),
|
||||
|
@ -1192,7 +1192,6 @@ void GfxMgr::flushScreen() {
|
||||
flushBlock(0, 0, GFX_WIDTH - 1, GFX_HEIGHT - 1);
|
||||
|
||||
doUpdate();
|
||||
g_system->updateScreen();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -114,7 +114,7 @@ int AgiEngine::handleController(int key) {
|
||||
|
||||
debugC(3, kDebugLevelInput, "key = %04x", key);
|
||||
|
||||
for (i = 0; i < _game.lastController; i++) {
|
||||
for (i = 0; i < MAX_CONTROLLERS; i++) {
|
||||
if (_game.controllers[i].keycode == key) {
|
||||
debugC(3, kDebugLevelInput, "event %d: key press", _game.controllers[i].controller);
|
||||
_game.controllerOccured[_game.controllers[i].controller] = true;
|
||||
@ -180,10 +180,17 @@ int AgiEngine::handleController(int key) {
|
||||
if (!(getFeatures() & GF_AGIMOUSE)) {
|
||||
// Handle mouse button events
|
||||
if (key == BUTTON_LEFT) {
|
||||
v->flags |= fAdjEgoXY;
|
||||
v->parm1 = WIN_TO_PIC_X(_mouse.x);
|
||||
v->parm2 = WIN_TO_PIC_Y(_mouse.y);
|
||||
return true;
|
||||
if (getGameID() == GID_PQ1 && _game.vars[vCurRoom] == 116) {
|
||||
// WORKAROUND: Special handling for mouse clicks in the newspaper
|
||||
// screen of PQ1. Fixes bug #3018770.
|
||||
d = 3; // fake a right arrow key (next page)
|
||||
} else {
|
||||
// Click-to-walk mouse interface
|
||||
v->flags |= fAdjEgoXY;
|
||||
v->parm1 = WIN_TO_PIC_X(_mouse.x);
|
||||
v->parm2 = WIN_TO_PIC_Y(_mouse.y);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -68,15 +68,20 @@ int AgiEngine::decodeObjects(uint8 *mem, uint32 flen) {
|
||||
for (i = 0, so = spos; i < _game.numObjects; i++, so += padsize) {
|
||||
int offset;
|
||||
|
||||
(_objects + i)->location = *(mem + so + 2);
|
||||
_objects[i].location = *(mem + so + 2);
|
||||
offset = READ_LE_UINT16(mem + so) + spos;
|
||||
|
||||
if ((uint) offset < flen) {
|
||||
(_objects + i)->name = (char *)strdup((const char *)mem + offset);
|
||||
_objects[i].name = (char *)strdup((const char *)mem + offset);
|
||||
} else {
|
||||
warning("object %i name beyond object filesize (%04x > %04x)", i, offset, flen);
|
||||
(_objects + i)->name = strdup("");
|
||||
_objects[i].name = strdup("");
|
||||
}
|
||||
|
||||
// Don't show the invalid "?" object in ego's inventory in the fanmade
|
||||
// game Beyond the Titanic 2 (bug #3116541).
|
||||
if (!strcmp(_objects[i].name, "?") && _objects[i].location == EGO_OWNED)
|
||||
_objects[i].location = 0;
|
||||
}
|
||||
debug(0, "Reading objects: %d objects read.", _game.numObjects);
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user