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make some stuff private
svn-id: r8161
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parent
41ca372ef3
commit
e2ffbc1f8f
@ -144,7 +144,7 @@ void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *
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byte tmp = *line_buffer++;
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if (tmp != transparency) {
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if (tmp == 13) {
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tmp = shadowPalette[*(dst)];
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tmp = shadowPalette[*dst];
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}
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*dst = tmp;
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}
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@ -54,23 +54,27 @@ private:
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File _voiceFile;
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File _musicFile;
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void initializeImcTables();
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int32 compDecode(byte *src, byte *dst);
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int32 decompressCodec(int32 codec, byte *comp_input, byte *comp_output, int32 size);
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int32 decompressVoiceSampleByIndex(int32 index, byte **comp_final);
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int32 decompressMusicSampleByIndex(int32 index, int32 number, byte *comp_final);
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int32 getNumberOfMusicSamplesByIndex(int32 index);
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public:
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Bundle();
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~Bundle();
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void initializeImcTables();
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bool openVoiceFile(const char *filename, const char *directory);
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bool openMusicFile(const char *filename, const char *directory);
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void closeVoiceFile();
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void closeMusicFile();
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int32 decompressVoiceSampleByName(const char *name, byte **comp_final);
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int32 decompressVoiceSampleByIndex(int32 index, byte **comp_final);
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int32 decompressMusicSampleByName(const char *name, int32 number, byte *comp_final);
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int32 decompressMusicSampleByIndex(int32 index, int32 number, byte *comp_final);
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int32 getNumberOfMusicSamplesByIndex(int32 index);
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int32 getNumberOfMusicSamplesByName(const char *name);
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};
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