SAGA: Take advantage of Sufrace::getPixels.

This commit is contained in:
Johannes Schickel 2013-08-03 02:41:27 +02:00
parent aca802bd70
commit e30cb84210
5 changed files with 10 additions and 10 deletions

View File

@ -501,7 +501,7 @@ void Anim::play(uint16 animId, int vectorTime, bool playing) {
}
anim = getAnimation(animId);
displayBuffer = (byte *)_vm->_render->getBackGroundSurface()->getBasePtr(0, 0);
displayBuffer = (byte *)_vm->_render->getBackGroundSurface()->getPixels();
if (playing) {
anim->state = ANIM_PLAYING;

View File

@ -201,7 +201,7 @@ public:
// Whenever it gets called, the corresponding caller must take care
// to add the corresponding dirty rectangle itself
byte *getBackBufferPixels() {
return (byte *)_backBuffer.getBasePtr(0, 0);
return (byte *)_backBuffer.getPixels();
}
uint16 getBackBufferWidth() {

View File

@ -212,7 +212,7 @@ bool Scene::playTitle(int title, int time, int mode) {
break;
case 2: // display background
_vm->_system->copyRectToScreen(backBufferSurface->getBasePtr(0, 0), backBufferSurface->w, 0, 0,
_vm->_system->copyRectToScreen(backBufferSurface->getPixels(), backBufferSurface->w, 0, 0,
backBufferSurface->w, backBufferSurface->h);
phase++;
startTime = curTime;
@ -247,7 +247,7 @@ bool Scene::playTitle(int title, int time, int mode) {
frameTime = curTime;
_vm->_system->copyRectToScreen(backBufferSurface->getBasePtr(0, 0), backBufferSurface->w, 0, 0,
_vm->_system->copyRectToScreen(backBufferSurface->getPixels(), backBufferSurface->w, 0, 0,
backBufferSurface->w, backBufferSurface->h);
}
@ -273,8 +273,8 @@ bool Scene::playTitle(int title, int time, int mode) {
_vm->_anim->endVideo();
memset((byte *)backBufferSurface->getBasePtr(0, 0), 0, backBufferSurface->w * backBufferSurface->h);
_vm->_system->copyRectToScreen(backBufferSurface->getBasePtr(0, 0), backBufferSurface->w, 0, 0,
memset((byte *)backBufferSurface->getPixels(), 0, backBufferSurface->w * backBufferSurface->h);
_vm->_system->copyRectToScreen(backBufferSurface->getPixels(), backBufferSurface->w, 0, 0,
backBufferSurface->w, backBufferSurface->h);
return interrupted;

View File

@ -108,7 +108,7 @@ void Scene::playMovie(const char *filename) {
if (smkDecoder->needsUpdate()) {
const Graphics::Surface *frame = smkDecoder->decodeNextFrame();
if (frame) {
_vm->_system->copyRectToScreen(frame->getBasePtr(0, 0), frame->pitch, x, y, frame->w, frame->h);
_vm->_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h);
if (smkDecoder->hasDirtyPalette())
_vm->_system->getPaletteManager()->setPalette(smkDecoder->getPalette(), 0, 256);

View File

@ -468,7 +468,7 @@ void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionTy
pal = decoder.getPalette();
rect.setWidth(decoder.getSurface()->w);
rect.setHeight(decoder.getSurface()->h);
_vm->_gfx->drawRegion(rect, (const byte *)decoder.getSurface()->getBasePtr(0, 0));
_vm->_gfx->drawRegion(rect, (const byte *)decoder.getSurface()->getPixels());
for (int j = 0; j < PAL_ENTRIES; j++) {
cPal[j].red = *pal++;
cPal[j].green = *pal++;
@ -1120,9 +1120,9 @@ void Scene::draw() {
_vm->_render->getBackGroundSurface()->getRect(rect);
rect.bottom = (_sceneClip.bottom < rect.bottom) ? getHeight() : rect.bottom;
if (_vm->_render->isFullRefresh())
_vm->_gfx->drawRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->getBasePtr(0, 0));
_vm->_gfx->drawRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->getPixels());
else
_vm->_gfx->drawBgRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->getBasePtr(0, 0));
_vm->_gfx->drawBgRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->getPixels());
}
}