TSAGE: Fix a couple of problems in Scene 2320, still broken

This commit is contained in:
strangerke 2011-04-18 09:16:15 +02:00
parent da0ade2bed
commit e34739aaef

View File

@ -5798,7 +5798,7 @@ void Scene2320::postInit(SceneObjectList *OwnerList) {
_globals->_sceneItems.push_back(&_hotspot8);
}
_area1.setup(2100, 2, 1, 2150);
_area1.setup(2100, 2, 1, 2100);
_area1._pt = Common::Point(200, 31);
_area2.setup(2153, 3, 1, 2150);
_area2._pt = Common::Point(200, 50);
@ -5812,13 +5812,16 @@ void Scene2320::postInit(SceneObjectList *OwnerList) {
_hotspot11.setVisage(2705);
_hotspot11._strip = 3;
_hotspot11.setPosition(Common::Point(510, 156));
_globals->_sceneItems.push_back(&_hotspot11);
_hotspot11._state = 0;
_hotspot11.setAction(&_action1);
_globals->_sceneItems.push_back(&_hotspot11);
}
_globals->_player.postInit();
if (_globals->getFlag(13))
_globals->_player.setVisage(2170);
else
_globals->_player.setVisage(0);
_globals->_player.animate(ANIM_MODE_1, NULL);
_globals->_player.setObjectWrapper(new SceneObjectWrapper());
_globals->_player.setPosition(Common::Point(320, 79));