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TSAGE: Fix a couple of problems in Scene 2320, still broken
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parent
da0ade2bed
commit
e34739aaef
@ -5798,7 +5798,7 @@ void Scene2320::postInit(SceneObjectList *OwnerList) {
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_globals->_sceneItems.push_back(&_hotspot8);
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}
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_area1.setup(2100, 2, 1, 2150);
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_area1.setup(2100, 2, 1, 2100);
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_area1._pt = Common::Point(200, 31);
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_area2.setup(2153, 3, 1, 2150);
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_area2._pt = Common::Point(200, 50);
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@ -5812,13 +5812,16 @@ void Scene2320::postInit(SceneObjectList *OwnerList) {
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_hotspot11.setVisage(2705);
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_hotspot11._strip = 3;
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_hotspot11.setPosition(Common::Point(510, 156));
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_globals->_sceneItems.push_back(&_hotspot11);
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_hotspot11._state = 0;
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_hotspot11.setAction(&_action1);
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_globals->_sceneItems.push_back(&_hotspot11);
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}
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_globals->_player.postInit();
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if (_globals->getFlag(13))
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_globals->_player.setVisage(2170);
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else
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_globals->_player.setVisage(0);
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_globals->_player.animate(ANIM_MODE_1, NULL);
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_globals->_player.setObjectWrapper(new SceneObjectWrapper());
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_globals->_player.setPosition(Common::Point(320, 79));
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