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ACCESS: Fix resetting cursor after conversations
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parent
958dd0b77b
commit
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@ -51,7 +51,6 @@ AccessEngine::AccessEngine(OSystem *syst, const AccessGameDescription *gameDesc)
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_destIn = nullptr;
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_current = nullptr;
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_pCount = 0;
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_normalMouse = true;
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_mouseMode = 0;
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_currentMan = 0;
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_currentManOld = -1;
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@ -172,7 +172,6 @@ public:
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Common::Array<ExtraCell> _extraCells;
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ImageEntryList _images;
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int _pCount;
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bool _normalMouse;
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int _mouseMode;
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int _currentManOld;
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@ -84,7 +84,7 @@ void AmazonRoom::reloadRoom1() {
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}
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_selectCommand = -1;
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_vm->_normalMouse = 1;
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_vm->_events->_normalMouse = CURSOR_CROSSHAIRS;
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_vm->_mouseMode = 0;
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_vm->_boxSelect = true;
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_vm->_player->_playerOff = false;
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@ -82,7 +82,7 @@ void MartianRoom::reloadRoom1() {
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}
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_selectCommand = -1;
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_vm->_normalMouse = 1;
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_vm->_events->_normalMouse = CURSOR_CROSSHAIRS;
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_vm->_mouseMode = 0;
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_vm->_boxSelect = true;
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_vm->_player->_playerOff = false;
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