LAB: Remove incorrect mouse cursor hiding at the start of every anim

This resulted in having the mouse cursor flash in scenes with animation
(e.g. the Surreal Maze)
This commit is contained in:
Filippos Karapetis 2015-12-27 14:14:51 +02:00
parent bce260bb5f
commit e4745a0b20

View File

@ -99,8 +99,6 @@ void Anim::diffNextFrame(bool onlyDiffData) {
}
byte *endOfBuf = startOfBuf + (int)_diffWidth * _diffHeight;
_vm->_event->mouseHide();
int curBit = 0;
while (1) {