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Fix graphical glitches in the Amiga version of BRA, the height seems to be off by one.
svn-id: r39471
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parent
6df028151e
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e47c9189d4
@ -437,6 +437,7 @@ void AmigaDisk_br::init() {
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const Common::String subDirNames[3] = { "fonts", "backs", "common" };
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const Common::String subDirPrefixes[3] = { "fonts", "backs", Common::String::emptyString };
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// The common sub directory, doesn't exist in the Amiga demo
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uint numDir = (_vm->getFeatures() & GF_DEMO) ? 2 : 3;
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for (uint i = 0; i < numDir; i++)
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_sset.add(subDirNames[i], _baseDir->getSubDirectory(subDirPrefixes[i], subDirNames[i], 2), 6);
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@ -588,9 +589,8 @@ Sprites* AmigaDisk_br::createSprites(Common::ReadStream &stream) {
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spr->x = stream.readUint16BE();
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spr->y = stream.readUint16BE();
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spr->w = stream.readUint16BE();
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spr->h = stream.readUint16BE();
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spr->h = stream.readUint16BE() - 1;
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// TODO: Convert image format
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spr->packedData = (byte*)malloc(spr->size);
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stream.read(spr->packedData, spr->size);
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}
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