mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-23 19:16:21 +00:00
ZVISION: Update includes to use the new file structure
This commit is contained in:
parent
5842c5098f
commit
e50797d6b1
@ -22,7 +22,7 @@
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#include "common/scummsys.h"
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#include "zvision/rlf_animation.h"
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#include "zvision/animation/rlf_animation.h"
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#include "common/str.h"
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#include "common/file.h"
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@ -22,7 +22,7 @@
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#include "common/scummsys.h"
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#include "zvision/zfs_archive.h"
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#include "zvision/archives/zfs_archive.h"
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#include "common/memstream.h"
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#include "common/debug.h"
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@ -22,16 +22,16 @@
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#include "common/scummsys.h"
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#include "zvision/console.h"
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#include "zvision/core/console.h"
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#include "zvision/zvision.h"
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#include "zvision/script_manager.h"
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#include "zvision/render_manager.h"
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#include "zvision/string_manager.h"
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#include "zvision/zork_avi_decoder.h"
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#include "zvision/zork_raw.h"
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#include "zvision/utility.h"
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#include "zvision/cursor.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/strings/string_manager.h"
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#include "zvision/video/zork_avi_decoder.h"
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#include "zvision/sound/zork_raw.h"
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#include "zvision/utility/utility.h"
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#include "zvision/cursors/cursor.h"
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#include "common/system.h"
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#include "common/file.h"
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@ -24,11 +24,11 @@
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#include "zvision/zvision.h"
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#include "zvision/console.h"
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#include "zvision/cursor_manager.h"
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#include "zvision/render_manager.h"
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#include "zvision/script_manager.h"
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#include "zvision/rlf_animation.h"
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#include "zvision/core/console.h"
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#include "zvision/cursors/cursor_manager.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/animation/rlf_animation.h"
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#include "common/events.h"
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#include "common/system.h"
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@ -22,11 +22,11 @@
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#include "common/scummsys.h"
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#include "zvision/save_manager.h"
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#include "zvision/core/save_manager.h"
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#include "zvision/zvision.h"
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#include "zvision/script_manager.h"
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#include "zvision/render_manager.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/graphics/render_manager.h"
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#include "common/system.h"
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@ -22,7 +22,7 @@
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#include "common/scummsys.h"
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#include "zvision/cursor.h"
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#include "zvision/cursors/cursor.h"
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#include "common/str.h"
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#include "common/file.h"
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@ -22,7 +22,7 @@
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#include "common/scummsys.h"
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#include "zvision/cursor_manager.h"
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#include "zvision/cursors/cursor_manager.h"
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#include "zvision/zvision.h"
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@ -23,7 +23,7 @@
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#ifndef ZVISION_CURSOR_MANAGER_H
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#define ZVISION_CURSOR_MANAGER_H
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#include "zvision/cursor.h"
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#include "zvision/cursors/cursor.h"
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#include "common/str.h"
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@ -22,10 +22,10 @@
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#include "common/scummsys.h"
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#include "zvision/truetype_font.h"
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#include "zvision/fonts/truetype_font.h"
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#include "zvision/zvision.h"
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#include "zvision/render_manager.h"
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#include "zvision/graphics/render_manager.h"
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#include "common/debug.h"
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#include "common/file.h"
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@ -22,9 +22,9 @@
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#include "common/scummsys.h"
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#include "zvision/render_manager.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/lzss_read_stream.h"
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#include "zvision/utility/lzss_read_stream.h"
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#include "common/file.h"
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#include "common/system.h"
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@ -23,8 +23,8 @@
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#ifndef ZVISION_RENDER_MANAGER_H
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#define ZVISION_RENDER_MANAGER_H
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#include "zvision/render_table.h"
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#include "zvision/truetype_font.h"
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#include "zvision/graphics/render_table.h"
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#include "zvision/fonts/truetype_font.h"
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#include "common/rect.h"
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#include "common/hashmap.h"
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@ -22,7 +22,7 @@
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#include "common/scummsys.h"
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#include "zvision/render_table.h"
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#include "zvision/graphics/render_table.h"
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#include "common/rect.h"
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@ -1,36 +1,36 @@
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MODULE := engines/zvision
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MODULE_OBJS := \
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actions.o \
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animation_control.o \
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clock.o \
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console.o \
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control.o \
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cursor.o \
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cursor_manager.o \
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animation/rlf_animation.o \
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archives/zfs_archive.o \
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core/console.o \
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core/events.o \
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core/save_manager.o \
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cursors/cursor.o \
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cursors/cursor_manager.o \
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detection.o \
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events.o \
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input_control.o \
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lever_control.o \
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lzss_read_stream.o \
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push_toggle_control.o \
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render_manager.o \
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render_table.o \
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rlf_animation.o \
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save_manager.o \
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scr_file_handling.o \
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script_manager.o \
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single_value_container.o \
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string_manager.o \
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timer_node.o \
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truetype_font.o \
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utility.o \
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video.o \
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zvision.o \
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zfs_archive.o \
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zork_avi_decoder.o \
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zork_raw.o
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fonts/truetype_font.o \
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graphics/render_manager.o \
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graphics/render_table.o \
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scripting/actions.o \
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scripting/control.o \
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scripting/controls/animation_control.o \
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scripting/controls/input_control.o \
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scripting/controls/lever_control.o \
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scripting/controls/push_toggle_control.o \
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scripting/controls/timer_node.o \
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scripting/scr_file_handling.o \
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scripting/script_manager.o \
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sound/zork_raw.o \
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strings/string_manager.o \
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utility/clock.o \
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utility/lzss_read_stream.o \
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utility/single_value_container.o \
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utility/utility.o \
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video/video.o \
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video/zork_avi_decoder.o \
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zvision.o
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MODULE_DIRS += \
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engines/zvision
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@ -22,15 +22,15 @@
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#include "common/scummsys.h"
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#include "zvision/actions.h"
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#include "zvision/scripting/actions.h"
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#include "zvision/zvision.h"
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#include "zvision/script_manager.h"
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#include "zvision/render_manager.h"
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#include "zvision/zork_raw.h"
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#include "zvision/zork_avi_decoder.h"
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#include "zvision/timer_node.h"
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#include "zvision/animation_control.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/sound/zork_raw.h"
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#include "zvision/video/zork_avi_decoder.h"
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#include "zvision/scripting/controls/timer_node.h"
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#include "zvision/scripting/controls/animation_control.h"
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#include "common/file.h"
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#include "common/scummsys.h"
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#include "zvision/control.h"
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#include "zvision/scripting/control.h"
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#include "zvision/zvision.h"
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#include "zvision/render_manager.h"
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#include "zvision/utility.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/utility/utility.h"
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#include "common/stream.h"
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#include "common/scummsys.h"
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#include "zvision/animation_control.h"
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#include "zvision/scripting/controls/animation_control.h"
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#include "zvision/zvision.h"
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#include "zvision/render_manager.h"
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#include "zvision/script_manager.h"
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#include "zvision/rlf_animation.h"
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#include "zvision/zork_avi_decoder.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/animation/rlf_animation.h"
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#include "zvision/video/zork_avi_decoder.h"
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#include "video/video_decoder.h"
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#ifndef ZVISION_ANIMATION_CONTROL_H
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#define ZVISION_ANIMATION_CONTROL_H
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#include "zvision/control.h"
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#include "zvision/scripting/control.h"
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namespace Common {
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#include "common/scummsys.h"
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#include "zvision/input_control.h"
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#include "zvision/scripting/controls/input_control.h"
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#include "zvision/zvision.h"
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#include "zvision/script_manager.h"
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#include "zvision/string_manager.h"
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#include "zvision/render_manager.h"
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#include "zvision/utility.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/strings/string_manager.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/utility/utility.h"
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#include "common/str.h"
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#include "common/stream.h"
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#ifndef ZVISION_INPUT_CONTROL_H
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#define ZVISION_INPUT_CONTROL_H
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#include "zvision/control.h"
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#include "zvision/string_manager.h"
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#include "zvision/scripting/control.h"
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#include "zvision/strings/string_manager.h"
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#include "common/rect.h"
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#include "common/scummsys.h"
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#include "zvision/lever_control.h"
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#include "zvision/scripting/controls/lever_control.h"
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#include "zvision/zvision.h"
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#include "zvision/script_manager.h"
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#include "zvision/render_manager.h"
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#include "zvision/cursor_manager.h"
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#include "zvision/rlf_animation.h"
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#include "zvision/zork_avi_decoder.h"
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#include "zvision/utility.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/cursors/cursor_manager.h"
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#include "zvision/animation/rlf_animation.h"
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#include "zvision/video/zork_avi_decoder.h"
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#include "zvision/utility/utility.h"
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#include "common/stream.h"
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#include "common/file.h"
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#ifndef ZVISION_LEVER_CONTROL_H
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#define ZVISION_LEVER_CONTROL_H
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#include "zvision/control.h"
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#include "zvision/scripting/control.h"
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#include "common/list.h"
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#include "common/rect.h"
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#include "common/scummsys.h"
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#include "zvision/push_toggle_control.h"
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#include "zvision/scripting/controls/push_toggle_control.h"
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#include "zvision/zvision.h"
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#include "zvision/script_manager.h"
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#include "zvision/cursor_manager.h"
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#include "zvision/utility.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/cursors/cursor_manager.h"
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#include "zvision/utility/utility.h"
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#include "common/stream.h"
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#ifndef ZVISION_PUSH_TOGGLE_CONTROL_H
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#define ZVISION_PUSH_TOGGLE_CONTROL_H
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#include "zvision/control.h"
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#include "zvision/scripting/control.h"
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#include "common/rect.h"
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#include "common/scummsys.h"
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#include "zvision/timer_node.h"
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#include "zvision/scripting/controls/timer_node.h"
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#include "zvision/zvision.h"
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#include "zvision/script_manager.h"
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#include "zvision/scripting/script_manager.h"
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#include "common/stream.h"
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#ifndef ZVISION_TIMER_NODE_H
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#define ZVISION_TIMER_NODE_H
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#include "zvision/control.h"
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#include "zvision/scripting/control.h"
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namespace ZVision {
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#ifndef ZVISION_PUZZLE_H
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#define ZVISION_PUZZLE_H
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#include "zvision/actions.h"
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#include "zvision/scripting/actions.h"
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#include "common/list.h"
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#include "common/ptr.h"
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#include "common/scummsys.h"
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#include "zvision/script_manager.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/utility.h"
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#include "zvision/puzzle.h"
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#include "zvision/actions.h"
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#include "zvision/push_toggle_control.h"
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#include "zvision/lever_control.h"
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#include "zvision/utility/utility.h"
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#include "zvision/scripting/puzzle.h"
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#include "zvision/scripting/actions.h"
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#include "zvision/scripting/controls/push_toggle_control.h"
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#include "zvision/scripting/controls/lever_control.h"
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#include "common/textconsole.h"
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#include "common/file.h"
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#include "common/scummsys.h"
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#include "zvision/script_manager.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/zvision.h"
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#include "zvision/render_manager.h"
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#include "zvision/cursor_manager.h"
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#include "zvision/save_manager.h"
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#include "zvision/actions.h"
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#include "zvision/utility.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/cursors/cursor_manager.h"
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#include "zvision/core/save_manager.h"
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#include "zvision/scripting/actions.h"
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#include "zvision./utility/utility.h"
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#include "common/algorithm.h"
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#include "common/hashmap.h"
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#ifndef ZVISION_SCRIPT_MANAGER_H
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#define ZVISION_SCRIPT_MANAGER_H
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#include "zvision/puzzle.h"
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#include "zvision/control.h"
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#include "zvision/scripting/puzzle.h"
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#include "zvision/scripting/control.h"
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#include "common/hashmap.h"
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#include "common/queue.h"
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#include "common/scummsys.h"
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#include "zvision/zork_raw.h"
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#include "zvision/sound/zork_raw.h"
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#include "zvision/zvision.h"
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#include "zvision/detection.h"
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#include "zvision/utility.h"
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#include "zvision/utility/utility.h"
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#include "common/file.h"
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#include "common/str.h"
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#include "common/scummsys.h"
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#include "zvision/string_manager.h"
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#include "zvision/strings/string_manager.h"
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#include "zvision/truetype_font.h"
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#include "zvision/fonts/truetype_font.h"
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#include "common/file.h"
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#include "common/tokenizer.h"
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|
@ -25,7 +25,7 @@
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#define ZVISION_STRING_MANAGER_H
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#include "zvision/detection.h"
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#include "zvision/truetype_font.h"
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#include "zvision/fonts/truetype_font.h"
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namespace Graphics {
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|
@ -23,7 +23,7 @@
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#include "common/scummsys.h"
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#include "zvision/clock.h"
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#include "zvision/utility/clock.h"
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#include "common/system.h"
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|
@ -22,7 +22,7 @@
|
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|
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#include "common/scummsys.h"
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|
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#include "zvision/lzss_read_stream.h"
|
||||
#include "zvision/utility/lzss_read_stream.h"
|
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|
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|
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namespace ZVision {
|
||||
|
@ -22,7 +22,7 @@
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
||||
#include "zvision/single_value_container.h"
|
||||
#include "zvision/utility/single_value_container.h"
|
||||
|
||||
#include "common/textconsole.h"
|
||||
#include "common/str.h"
|
||||
|
@ -22,10 +22,10 @@
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
||||
#include "zvision/utility.h"
|
||||
#include "zvision/utility/utility.h"
|
||||
|
||||
#include "zvision/zvision.h"
|
||||
#include "zvision/zork_raw.h"
|
||||
#include "zvision/sound/zork_raw.h"
|
||||
|
||||
#include "common/tokenizer.h"
|
||||
#include "common/file.h"
|
||||
|
@ -24,8 +24,8 @@
|
||||
|
||||
#include "zvision/zvision.h"
|
||||
|
||||
#include "zvision/clock.h"
|
||||
#include "zvision/render_manager.h"
|
||||
#include "zvision/utility/clock.h"
|
||||
#include "zvision/graphics/render_manager.h"
|
||||
|
||||
#include "common/system.h"
|
||||
|
||||
|
@ -23,9 +23,9 @@
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
||||
#include "zvision/zork_avi_decoder.h"
|
||||
#include "zvision/video/zork_avi_decoder.h"
|
||||
|
||||
#include "zvision/zork_raw.h"
|
||||
#include "zvision/sound/zork_raw.h"
|
||||
|
||||
#include "common/stream.h"
|
||||
|
||||
|
@ -24,13 +24,13 @@
|
||||
|
||||
#include "zvision/zvision.h"
|
||||
|
||||
#include "zvision/console.h"
|
||||
#include "zvision/script_manager.h"
|
||||
#include "zvision/render_manager.h"
|
||||
#include "zvision/cursor_manager.h"
|
||||
#include "zvision/save_manager.h"
|
||||
#include "zvision/string_manager.h"
|
||||
#include "zvision/zfs_archive.h"
|
||||
#include "zvision/core/console.h"
|
||||
#include "zvision/scripting/script_manager.h"
|
||||
#include "zvision/graphics/render_manager.h"
|
||||
#include "zvision/cursors/cursor_manager.h"
|
||||
#include "zvision/core/save_manager.h"
|
||||
#include "zvision/strings/string_manager.h"
|
||||
#include "zvision/archives/zfs_archive.h"
|
||||
#include "zvision/detection.h"
|
||||
|
||||
#include "common/config-manager.h"
|
||||
|
@ -25,7 +25,7 @@
|
||||
#define ZVISION_ZVISION_H
|
||||
|
||||
#include "zvision/detection.h"
|
||||
#include "zvision/clock.h"
|
||||
#include "zvision/utility/clock.h"
|
||||
|
||||
#include "common/random.h"
|
||||
#include "common/events.h"
|
||||
|
Loading…
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Reference in New Issue
Block a user