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clarify comment
svn-id: r30283
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@ -293,8 +293,8 @@ int IMuseDigital::getSoundStatus(int soundId) const {
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debug(5, "IMuseDigital::getSoundStatus(%d)", soundId);
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for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
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Track *track = _track[l];
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// Note: We do not check track->toBeRemoved here on purpose.
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// Tracks which are about to stop are still running.
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// Note: We do not check track->toBeRemoved here on purpose (I *think*, at least).
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// After all, tracks which are about to stop still are running (if only for a brief time).
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if ((track->soundId == soundId) && track->used) {
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if (_mixer->isSoundHandleActive(track->mixChanHandle)) {
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return 1;
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