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ACCESS: Fix loading of inventory screen background
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parent
6774dd4246
commit
e53417f91a
@ -111,7 +111,19 @@ void FileManager::loadScreen(Graphics::Surface *dest, int fileNum, int subfile)
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// Get the data for the screen, and copy it over
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byte *pSrc = handleFile();
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if (dest != _vm->_screen)
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dest->w = _vm->_screen->w;
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if (dest->w == dest->pitch) {
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Common::copy(pSrc, pSrc + _filesize, (byte *)dest->getPixels());
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} else {
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byte *pCurr = pSrc;
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for (int y = 0; y < dest->h; ++y, pCurr += dest->w) {
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byte *pDest = (byte *)dest->getBasePtr(0, y);
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Common::copy(pCurr, pCurr + dest->w, pDest);
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}
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}
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delete[] pSrc;
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}
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@ -90,8 +90,7 @@ int InventoryManager::newDisplayInv() {
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_vm->_timers.saveTimers();
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if (room._tile && !_invRefreshFlag) {
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_vm->_buffer1.copyTo(&_savedBuffer1);
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screen.copyTo(&_savedScreen);
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saveScreens();
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}
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savedFields();
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@ -144,8 +143,7 @@ int InventoryManager::newDisplayInv() {
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}
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if (!room._tile && !_invRefreshFlag) {
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_savedBuffer1.copyTo(&_vm->_buffer1);
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_savedScreen.copyTo(_vm->_screen);
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restoreScreens();
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} else {
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screen.setBufferScan();
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room.buildScreen();
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@ -310,5 +308,15 @@ int InventoryManager::coordIndexOf() {
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return -1;
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}
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void InventoryManager::saveScreens() {
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_vm->_buffer1.copyTo(&_savedBuffer1);
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_vm->_screen->copyTo(&_savedScreen);
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}
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void InventoryManager::restoreScreens() {
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_vm->_buffer1.w = _vm->_buffer1.pitch;
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_savedBuffer1.copyTo(&_vm->_buffer1);
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_savedScreen.copyTo(_vm->_screen);
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}
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} // End of namespace Access
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@ -76,6 +76,10 @@ private:
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void freeInvCells();
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int coordIndexOf();
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void saveScreens();
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void restoreScreens();
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public:
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Common::Array<int> _inv;
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Common::StringArray _names;
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