Added notes about mine and Lavosspawn's changes to BS2, and my changes to

the MPEG player.

I'm not as sure what has changed in BS1, so I didn't write anything about
that.

svn-id: r17008
This commit is contained in:
Torbjörn Andersson 2005-03-06 14:26:17 +00:00
parent e3105f926b
commit e55d31ba39

9
NEWS
View File

@ -9,12 +9,19 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
General:
- Reworked cursor handling in SDL backend. Now cursors can have their own
palette and scaling. This is used by Humongous Entertainment games now.
- Less memory-hungry MPEG movie playback for the Broken Sword games.
SCUMM
SCUMM:
- Added support for Mac Humongous Entertainment titles
- Added support for multiple filenames/versions using a single target
- Implemented CGA and Hercules render modes in early LEC titles
Sword2:
- Made the resource manager expire resources more intelligently.
- Improved performance when playing the game from CD instead of hard disk.
- Simplified sound effects handling. Again.
- Code cleanups and restructuring.
<PORT #1 NEWS>
- ...