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MACVENTURE: Change comment
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@ -786,7 +786,7 @@ void MacVentureEngine::openObject(ObjID objID) {
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Common::Point p(_world->getObjAttr(objID, kAttrPosX), _world->getObjAttr(objID, kAttrPosY));
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WindowReference invID = _gui->createInventoryWindow(objID);
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Common::String title = _world->getText(objID, objID, objID);
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// HACK, trim titletext because windows can't be resized
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// HACK, trim titletext to fit initial inventory size
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while (title.size() > 6) {
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title.deleteLastChar();
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}
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