FULLPIPE: Renames in scene09

This commit is contained in:
Eugene Sandulenko 2014-02-25 00:09:12 +02:00
parent 68eb280116
commit e5a9d644ea
3 changed files with 14 additions and 14 deletions

View File

@ -171,15 +171,15 @@ Vars::Vars() {
scene09_var13 = 0;
scene09_var15 = 0;
scene09_var17 = 0;
scene09_var19 = 0;
scene09_var18[0].x = 0;
scene09_var18[0].y = -15;
scene09_var18[1].x = 15;
scene09_var18[1].y = 0;
scene09_var18[2].x = 0;
scene09_var18[2].y = 0;
scene09_var18[3].x = 0;
scene09_var18[3].y = 0;
scene09_clickY = 0;
scene09_hangerOffsets[0].x = 0;
scene09_hangerOffsets[0].y = -15;
scene09_hangerOffsets[1].x = 15;
scene09_hangerOffsets[1].y = 0;
scene09_hangerOffsets[2].x = 0;
scene09_hangerOffsets[2].y = 0;
scene09_hangerOffsets[3].x = 0;
scene09_hangerOffsets[3].y = 0;
scene10_gum = 0;
scene10_packet = 0;

View File

@ -366,8 +366,8 @@ public:
int scene09_var13;
int scene09_var15;
int scene09_var17;
int scene09_var19;
Common::Point scene09_var18[4];
int scene09_clickY;
Common::Point scene09_hangerOffsets[4];
StaticANIObject *scene10_gum;
StaticANIObject *scene10_packet;

View File

@ -558,7 +558,7 @@ void sceneHandler09_checkHangerCollide() {
for (int i = 0; i < g_vars->scene09_numMovingHangers; i++) {
for (int j = 0; j < 4; j++) {
g_vars->scene09_hangers[i]->ani->getPixelAtPos(newx + g_vars->scene09_var18[j].x, ball->ani->_oy + g_vars->scene09_var18[j].y, &pixel);
g_vars->scene09_hangers[i]->ani->getPixelAtPos(newx + g_vars->scene09_hangerOffsets[j].x, ball->ani->_oy + g_vars->scene09_hangerOffsets[j].y, &pixel);
if (pixel) {
sceneHandler09_ballExplode(ball);
@ -575,7 +575,7 @@ void sceneHandler09_hangerStartCycle() {
if (ani->_movement) {
ani->startAnim(MV_VSN_CYCLE2, 0, -1);
g_vars->scene09_hangers[g_vars->scene09_interactingHanger]->field_8 = 0;
g_vars->scene09_hangers[g_vars->scene09_interactingHanger]->phase = g_vars->scene09_var11 + (g_fp->_mouseScreenPos.y - g_vars->scene09_var19) / 2;
g_vars->scene09_hangers[g_vars->scene09_interactingHanger]->phase = g_vars->scene09_var11 + (g_fp->_mouseScreenPos.y - g_vars->scene09_clickY) / 2;
if (g_vars->scene09_var12 != -1000 && g_vars->scene09_hangers[g_vars->scene09_interactingHanger]->phase != g_vars->scene09_var12) {
ExCommand *ex = new ExCommand(0, 35, SND_9_019, 0, 0, 0, 1, 0, 0, 0);
@ -707,7 +707,7 @@ int sceneHandler09(ExCommand *cmd) {
g_vars->scene09_var11 = g_vars->scene09_hangers[hng]->phase;
g_vars->scene09_var12 = g_vars->scene09_hangers[hng]->phase;
g_vars->scene09_var19 = cmd->_y;
g_vars->scene09_clickY = cmd->_y;
if (!g_vars->scene09_hangers[hng]->ani->_movement || g_vars->scene09_hangers[hng]->ani->_movement->_id != MV_VSN_CYCLE2) {
g_vars->scene09_hangers[hng]->ani->changeStatics2(ST_VSN_NORMAL);