fix start clipping issue

svn-id: r18300
This commit is contained in:
Andrew Kurushin 2005-05-30 16:40:50 +00:00
parent 4821b9908f
commit e5ab68c0db

View File

@ -862,8 +862,9 @@ void Scene::draw() {
_vm->_isoMap->adjustScroll(false);
_vm->_isoMap->draw(backBuffer);
} else {
bufToSurface(backBuffer, buf_info.bg_buf, _vm->getDisplayWidth(),
MAX(_vm->getSceneHeight(), _bg.h), NULL, &bgPoint);
_inGame ? _vm->getClippedSceneHeight() : buf_info.bg_buf_h, NULL, &bgPoint);
}
}