This checks should be simon1win only, just to be on safe side.

svn-id: r11506
This commit is contained in:
Travis Howell 2003-12-06 04:18:48 +00:00
parent 0b0580e242
commit e600b3081f

View File

@ -1221,7 +1221,7 @@ void SimonEngine::vc_27_reset_simon1() {
vsp = _vga_sprites;
while (vsp->id) {
if (vsp->id == 128) {
if ((_game == GAME_SIMON1WIN) && (vsp->id == 0x80)) {
memcpy(&bak, vsp, sizeof(VgaSprite));
}
vsp->id = 0;
@ -1245,7 +1245,7 @@ void SimonEngine::vc_27_reset_simon1() {
memcpy(vte2, vte2 + 1, sizeof(VgaTimerEntry));
vte2++;
}
} else {
} else if (_game == GAME_SIMON1WIN) {
vte++;
}
}
@ -1730,7 +1730,7 @@ void SimonEngine::vc_62_palette_thing() {
vsp = _vga_sprites;
while (vsp->id != 0) {
if (vsp->id == 128) {
if (vsp->id == 0x80) {
byte *old_file_1 = _cur_vga_file_1;
byte *old_file_2 = _cur_vga_file_2;
uint palmode = _video_palette_mode;