mirror of
https://github.com/libretro/scummvm.git
synced 2025-04-03 15:21:40 +00:00
Update HR issues
svn-id: r15154
This commit is contained in:
parent
cda52bf2be
commit
e6044abd27
7
TODO
7
TODO
@ -241,13 +241,14 @@ SCUMM
|
||||
- Fix o6_setboxset, only used when leaving basement in fbear
|
||||
- Fix nukeArrays, it is nuking wrong arrays in fbear
|
||||
* Humongous entertainment >= v7 titles:
|
||||
- Add support for local script offsets used in HE98+ games
|
||||
- Add support for sprites (Used by HE90+ games)
|
||||
- Add support for additional drawWizImage flags
|
||||
- Add support for WizPolygon rendering (cyx)
|
||||
- Add support for new akos animation code used by cut scenes (cyx)
|
||||
- Complete support for akos codec 32
|
||||
- Add support for aux animation code used by cut scenes (cyx)
|
||||
- Add support for akos codec 32 shadows
|
||||
- Fix debug strings (Reports incorrect values) (Kirben)
|
||||
- Fix array issues in Buzzy games (Kirben)
|
||||
- Fix inventory disappearing in puttzoo/zoodemo/timedemo
|
||||
- Add support for various new opcodes
|
||||
|
||||
Broken Sword 2
|
||||
|
Loading…
x
Reference in New Issue
Block a user