Update HE issues

svn-id: r17429
This commit is contained in:
Travis Howell 2005-04-07 08:54:16 +00:00
parent d5b2582aa5
commit e6395f1eef

3
TODO
View File

@ -258,17 +258,16 @@ SCUMM
- Add support for masking in akos codec32, the charset shouldn't be drawn under moving actors
- Add support for song sync. in HE80+ games. (Used in ff2-demo/freddi2/pajama)
- Add support for SBNG sound resources for songs (Used in ff2-demo/freddi2/pajama)
- Add support for displayWizComplexImage 0x200 flag (Used in bb2demo/footdemo)
- Add support for displayWizComplexImage 0x80000 flag (Used in ff5demo/freddicove)
- Add support for drawWizComplexPolygon (For Ski Ride & Credits of pajama3)
- Add support for processWizImage mode 7 (For soccer2004)
- Add support for processWizImage mode 10 (For footdemo)
- Add support for RMAP/XMAP resources in drawWizImage (Used by akos codec 32 too)
- Add support for o90_getPolygonOverlap case10 (Used in Caramel Pit of pajama3)
- Add support for floodState (For puzzle in pajama2)
- Add support for o80_unknownE0 type1 (For binoculars in pajama2)
- Add support for o80_unknownE0 type2 (For black board in freddi2 and paper in spyfox)
- Add support for o80_readConfigFile (For loading map.ini details in mustard)
- Add support for IMA ADPCM compression for speech files (For soccer2004)
- Add support for U32 code, triggered by case 2001 of kernelGet/Set (For footdemo/soccer2004)
The U32 code seems to control the players movements on field.
- Fix actor parts disappearing in pajama2/racedemo (Related to XMAP support?)