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SCUMM: fix formatting
(apparently broken by some auto-formatting)
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@ -2525,8 +2525,7 @@ void ScummEngine::scummLoop_handleSaveLoad() {
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if (!_saveTemporaryState)
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_lastSaveTime = _system->getMillis();
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}
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else {
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} else {
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success = loadState(_saveLoadSlot, _saveTemporaryState, filename);
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if (!success)
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errMsg = _("Failed to load saved game from file:\n\n%s");
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@ -2540,9 +2539,8 @@ void ScummEngine::scummLoop_handleSaveLoad() {
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GUI::MessageDialog dialog(buf);
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runDialog(dialog);
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}
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else if (_saveLoadFlag == 1 && _saveLoadSlot != 0 && !_saveTemporaryState) {
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// Display "Save successful" message, except for auto saves
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} else if (_saveLoadFlag == 1 && _saveLoadSlot != 0 && !_saveTemporaryState) {
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// Display "Save successful" message, except for auto saves
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Common::U32String buf = Common::U32String::format(_("Successfully saved game in file:\n\n%s"), filename.c_str());
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GUI::TimedMessageDialog dialog(buf, 1500);
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