TINSEL: Add detection for the Discworld Noir Demo

This commit is contained in:
Einar Johan Trøan Sømåen 2020-10-30 23:54:33 +01:00
parent 49a36e6828
commit e692edeea5

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@ -829,6 +829,25 @@ static const TinselGameDescription gameDescriptions[] = {
TINSEL_V3,
},
{ // Discworld Noir, Interactive Windows Demo
{
"noir",
"Demo",
{
{"english.smp", 0, "ecca3ec84ad6460bf289e6171ac32048", 73494004},
{"dw3.scn", 0, "f8e50c19b44a2c6eaee5f78654647878", 803781},
{NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_UNSTABLE | ADGF_DEMO
},
GID_NOIR,
0,
GF_SCNFILES,
TINSEL_V3,
},
{ AD_TABLE_END_MARKER, 0, 0, 0, 0 }
};