From e71598a36a27b10a0aebb8c71a4d343c5e2c096a Mon Sep 17 00:00:00 2001
From: Giulio Camuffo <giuliocamuffo@gmail.com>
Date: Sun, 2 Oct 2011 19:07:16 +0200
Subject: [PATCH] GRIM: Save GfxBase::_renderBitmaps and _renderZBitmaps.

---
 engines/grim/gfx_base.cpp | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/engines/grim/gfx_base.cpp b/engines/grim/gfx_base.cpp
index 401716139cb..c7f3920e1b0 100644
--- a/engines/grim/gfx_base.cpp
+++ b/engines/grim/gfx_base.cpp
@@ -40,8 +40,8 @@ void GfxBase::saveState(SaveGame *state) {
 	state->writeByte(r),
 	state->writeByte(g),
 	state->writeByte(b),
-// 	state->writeLEBool(_renderBitmaps);
-// 	state->writeLEBool(_renderZBitmaps);
+	state->writeLEBool(_renderBitmaps);
+	state->writeLEBool(_renderZBitmaps);
 
 	state->endSection();
 }
@@ -54,8 +54,8 @@ void GfxBase::restoreState(SaveGame *state) {
 	g = state->readByte();
 	b = state->readByte();
 	setShadowColor(r, g ,b);
-// 	_renderBitmaps = state->readLEBool();
-// 	_renderZBitmaps = state->readLEBool();
+	_renderBitmaps = state->readLEBool();
+	_renderZBitmaps = state->readLEBool();
 
 	state->endSection();
 }