From e71598a36a27b10a0aebb8c71a4d343c5e2c096a Mon Sep 17 00:00:00 2001 From: Giulio Camuffo <giuliocamuffo@gmail.com> Date: Sun, 2 Oct 2011 19:07:16 +0200 Subject: [PATCH] GRIM: Save GfxBase::_renderBitmaps and _renderZBitmaps. --- engines/grim/gfx_base.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/engines/grim/gfx_base.cpp b/engines/grim/gfx_base.cpp index 401716139cb..c7f3920e1b0 100644 --- a/engines/grim/gfx_base.cpp +++ b/engines/grim/gfx_base.cpp @@ -40,8 +40,8 @@ void GfxBase::saveState(SaveGame *state) { state->writeByte(r), state->writeByte(g), state->writeByte(b), -// state->writeLEBool(_renderBitmaps); -// state->writeLEBool(_renderZBitmaps); + state->writeLEBool(_renderBitmaps); + state->writeLEBool(_renderZBitmaps); state->endSection(); } @@ -54,8 +54,8 @@ void GfxBase::restoreState(SaveGame *state) { g = state->readByte(); b = state->readByte(); setShadowColor(r, g ,b); -// _renderBitmaps = state->readLEBool(); -// _renderZBitmaps = state->readLEBool(); + _renderBitmaps = state->readLEBool(); + _renderZBitmaps = state->readLEBool(); state->endSection(); }