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TWINE: removing scaling code - use scummvm scaling
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78ff2078ab
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@ -137,7 +137,7 @@ void FlaMovies::scaleFla2x() {
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uint8 *dest = (uint8 *)_engine->workVideoBuffer.getPixels();
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if (_engine->cfgfile.Movie == CONF_MOVIE_FLAWIDE) {
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for (i = 0; i < SCREEN_WIDTH / SCALE * 40; i++) {
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for (i = 0; i < SCREEN_WIDTH * 40; i++) {
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*(dest++) = 0x00;
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}
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}
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@ -148,22 +148,22 @@ void FlaMovies::scaleFla2x() {
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*(dest++) = *(source++);
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}
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if (_engine->cfgfile.Movie == CONF_MOVIE_FLAWIDE) { // include wide bars
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memcpy(dest, dest - SCREEN_WIDTH / SCALE, FLASCREEN_WIDTH * 2);
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memcpy(dest, dest - SCREEN_WIDTH, FLASCREEN_WIDTH * 2);
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dest += FLASCREEN_WIDTH * 2;
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} else { // stretch the movie like original game.
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if (i % (2)) {
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memcpy(dest, dest - SCREEN_WIDTH / SCALE, FLASCREEN_WIDTH * 2);
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memcpy(dest, dest - SCREEN_WIDTH, FLASCREEN_WIDTH * 2);
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dest += FLASCREEN_WIDTH * 2;
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}
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if (i % 10) {
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memcpy(dest, dest - SCREEN_WIDTH / SCALE, FLASCREEN_WIDTH * 2);
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memcpy(dest, dest - SCREEN_WIDTH, FLASCREEN_WIDTH * 2);
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dest += FLASCREEN_WIDTH * 2;
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}
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}
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}
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if (_engine->cfgfile.Movie == CONF_MOVIE_FLAWIDE) {
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for (i = 0; i < SCREEN_WIDTH / SCALE * 40; i++) {
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for (i = 0; i < SCREEN_WIDTH * 40; i++) {
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*(dest++) = 0x00;
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}
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}
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@ -104,7 +104,7 @@ void Interface::drawLine(int32 startWidth, int32 startHeight, int32 endWidth, in
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}
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}
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int32 flag2 = DEFAULT_SCREEN_WIDTH;
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int32 flag2 = SCREEN_WIDTH;
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endWidth -= startWidth;
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endHeight -= startHeight;
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if (endHeight < 0) {
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@ -206,7 +206,7 @@ void Interface::drawTransparentBox(int32 left, int32 top, int32 right, int32 bot
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const int32 height = bottom - top;
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int32 height2 = height + 1;
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const int32 width = right - left + 1;
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const int32 pitch = DEFAULT_SCREEN_WIDTH - width;
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const int32 pitch = SCREEN_WIDTH - width;
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const int32 localMode = colorAdj;
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do {
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@ -227,11 +227,11 @@ void Menu::processPlasmaEffect(int32 left, int32 top, int32 color) {
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for (int32 x = 0; x < PLASMA_WIDTH; x++) {
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const uint8 c = MIN(in[y * PLASMA_WIDTH + x] / 2 + color, max_value);
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/* 2x2 squares sharing the same pixel color: */
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const int32 target = 2 * (y * DEFAULT_SCREEN_WIDTH + x);
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const int32 target = 2 * (y * SCREEN_WIDTH + x);
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out[target + 0] = c;
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out[target + 1] = c;
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out[target + DEFAULT_SCREEN_WIDTH + 0] = c;
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out[target + DEFAULT_SCREEN_WIDTH + 1] = c;
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out[target + SCREEN_WIDTH + 0] = c;
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out[target + SCREEN_WIDTH + 1] = c;
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}
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}
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}
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@ -252,23 +252,8 @@ void Screens::fadeRedPal(const uint32 *pal) {
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}
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}
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void Screens::copyScreen(const uint8 *source, uint8 *destination) {
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if (SCALE == 1) {
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memcpy(destination, source, SCREEN_WIDTH * SCREEN_HEIGHT);
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} else if (SCALE == 2) {
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for (int32 h = 0; h < SCREEN_HEIGHT / SCALE; h++) {
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for (int32 w = 0; w < SCREEN_WIDTH / SCALE; w++) {
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*destination++ = *source;
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*destination++ = *source++;
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}
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memcpy(destination, destination - SCREEN_WIDTH, SCREEN_WIDTH);
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destination += SCREEN_WIDTH;
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}
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}
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}
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void Screens::copyScreen(const Graphics::ManagedSurface& source, Graphics::ManagedSurface &destination) {
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copyScreen((const uint8 *)source.getPixels(), (uint8 *)destination.getPixels());
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destination.blitFrom(source);
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}
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void Screens::clearScreen() {
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@ -167,7 +167,6 @@ public:
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* @param source screen buffer
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* @param destination screen buffer
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*/
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void copyScreen(const uint8 *source, uint8 *destination);
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void copyScreen(const Graphics::ManagedSurface &source, Graphics::ManagedSurface &destination);
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/** Clear front buffer screen */
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@ -1460,8 +1460,8 @@ static int32 lTEXT(TwinEEngine *engine, LifeScriptContext &ctx) {
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int32 textBoxRight = textSize;
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engine->_text->setFontColor(15);
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engine->_text->drawText(0, drawVar1, textStr);
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if (textSize > DEFAULT_SCREEN_WIDTH - 1) {
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textBoxRight = DEFAULT_SCREEN_WIDTH - 1;
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if (textSize > SCREEN_WIDTH - 1) {
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textBoxRight = SCREEN_WIDTH - 1;
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}
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drawVar1 += 40;
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@ -45,15 +45,9 @@ namespace TwinE {
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#define MODIFICATION_VERSION 2
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/** Original screen width */
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#define DEFAULT_SCREEN_WIDTH 640
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#define SCREEN_WIDTH 640
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/** Original screen height */
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#define DEFAULT_SCREEN_HEIGHT 480
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/** Scale screen to double size */
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#define SCALE 1 // TODO: remove me or support me
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/** Original screen width */
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#define SCREEN_WIDTH DEFAULT_SCREEN_WIDTH *SCALE
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/** Original screen height */
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#define SCREEN_HEIGHT DEFAULT_SCREEN_HEIGHT *SCALE
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#define SCREEN_HEIGHT 480
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/** Default frames per second */
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#define DEFAULT_FRAMES_PER_SECOND 19
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