quick fix for Endy's code - should be redone properly later

svn-id: r6186
This commit is contained in:
Max Horn 2002-12-27 00:38:32 +00:00
parent 1dab4170a9
commit e744697dbd

View File

@ -280,10 +280,10 @@ public:
int scummLoop(int delta);
void initScummVars();
const char *getResDataPath() const {return _gameDataPath;}
const char *getResDataPath() const { return _gameDataPath; }
const char *getGameDataPath() const {
if (_features & GF_AFTER_V8) {
char resourcePath[255];
static char resourcePath[256];
sprintf(resourcePath, "%s/resource", _gameDataPath);
return resourcePath;
}
@ -294,13 +294,13 @@ public:
void shutDown(int i);
void setOptions(void);
// GUI
NewGui *_newgui;
Dialog *_pauseDialog;
Dialog *_optionsDialog;
Dialog *_saveLoadDialog;
// Debugger access this one, too...
ConsoleDialog *_debuggerDialog;
int runDialog(Dialog *dialog);
@ -322,6 +322,7 @@ public:
/* Random number generation */
RandomSource _rnd;
/* Core variable definitions */
byte _gameId;