Use IS_ALIGNED

svn-id: r39545
This commit is contained in:
Max Horn 2009-03-19 22:49:26 +00:00
parent a45ed16fc4
commit e82464a528

View File

@ -603,7 +603,7 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i
// The values x, width, etc. are all multiples of 8 at this point,
// so loop unrolloing might be a good idea...
assert(0 == ((long)text & 3));
assert(IS_ALIGNED(text, 4));
assert(0 == (width & 3));
// Compose the text over the game graphics