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TINSEL: Remove dead code
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63ae50e790
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@ -37,14 +37,12 @@ struct INT_CONTEXT;
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//----------------- FUNCTION PROTOTYPES --------------------
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void SceneProcesses(uint32 numProcess, SCNHANDLE hProcess);
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void CallSceneProcess(uint32 procID);
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void KillSceneProcess(uint32 procID);
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void SceneProcessEvent(CORO_PARAM, uint32 procID, TINSEL_EVENT event, bool bWait,
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int myEscape, bool *result = NULL);
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void RestoreSceneProcess(INT_CONTEXT *pic);
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void GlobalProcesses(uint32 numProcess, byte *pProcess);
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void xCallGlobalProcess(uint32 procID);
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void xKillGlobalProcess(uint32 procID);
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bool GlobalProcessEvent(CORO_PARAM, uint32 procID, TINSEL_EVENT event, bool bWait, int myEscape);
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void RestoreGlobalProcess(INT_CONTEXT *pic);
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@ -392,40 +392,6 @@ int NumberOfLanguages() {
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return count;
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}
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LANGUAGE NextLanguage(LANGUAGE thisOne) {
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int i;
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for (i = thisOne+1; i < NUM_LANGUAGES; i++) {
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if (g_languages[i].bPresent)
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return (LANGUAGE)i;
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}
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for (i = 0; i < thisOne; i++) {
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if (g_languages[i].bPresent)
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return (LANGUAGE)i;
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}
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// No others!
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return thisOne;
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}
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LANGUAGE PrevLanguage(LANGUAGE thisOne) {
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int i;
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for (i = thisOne-1; i >= 0; i--) {
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if (g_languages[i].bPresent)
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return (LANGUAGE)i;
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}
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for (i = NUM_LANGUAGES-1; i > thisOne; i--) {
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if (g_languages[i].bPresent)
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return (LANGUAGE)i;
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}
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// No others!
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return thisOne;
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}
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SCNHANDLE LanguageDesc(LANGUAGE thisOne) {
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return g_languages[thisOne].hDescription;
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}
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@ -88,8 +88,6 @@ LANGUAGE TextLanguage();
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LANGUAGE SampleLanguage();
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int NumberOfLanguages();
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LANGUAGE NextLanguage(LANGUAGE thisOne);
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LANGUAGE PrevLanguage(LANGUAGE thisOne);
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SCNHANDLE LanguageDesc(LANGUAGE thisOne);
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SCNHANDLE LanguageFlag(LANGUAGE thisOne);
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