- Typo fixes

- Command line parameter updates
(Thanks to salty-horse for the patch)

svn-id: r40056
This commit is contained in:
Johannes Schickel 2009-04-21 19:49:47 +00:00
parent c48159aa63
commit e93de28aa4
2 changed files with 10 additions and 8 deletions

13
README
View File

@ -599,9 +599,9 @@ file, which can be found on the 'Downloads' page of the ScummVM website.
3.15) Sierra AGI games Predictive Input Dialog notes:
----- -----------------------------------------------
The Predictive Input Dialog is a ScummVM aid for running AGI engines
The Predictive Input Dialog is a ScummVM aid for running AGI engine
games (which notoriously require command line input) on devices with
limited keyboard support. In these situations since typing with emulated
limited keyboard support. In these situations, since typing with emulated
keyboards is quite tedious, commands can be entered quickly and easily
via the Predictive Input Dialog.
@ -669,7 +669,7 @@ is simpler and more straightforward than moving around using the menu.
3.17) Winnie the Pooh notes:
----- ----------------------
It is possible to import saved games from the original interpreter of the
game in ScummVM.
game into ScummVM.
There is extensive mouse support for the game under ScummVM, even though
there wasn't any mouse support in the original game. Menu items can be
@ -758,7 +758,7 @@ site, please see the section on reporting bugs.
The Legend of Kyrandia:
- Amiga versions aren't supported
Waxworks
Waxworks:
- No music in the PC version
Humongous Entertainment games:
@ -850,6 +850,7 @@ arguments -- see the next section.
-g, --gfx-mode=MODE Select graphics scaler (see also section 5.3)
--gui-theme=THEME Select GUI theme (default, modern, classic)
--themepath=PATH Path to where GUI themes are stored
--list-themes Display list of all usable GUI themes
-e, --music-driver=MODE Select music driver (see also section 7.0)
-q, --language=LANG Select language (see also section 5.2)
-m, --music-volume=NUM Set the music volume, 0-255 (default: 192)
@ -860,13 +861,15 @@ arguments -- see the next section.
-n, --subtitles Enable subtitles (use with games that have voice)
-b, --boot-param=NUM Pass number to the boot script (boot param)
-d, --debuglevel=NUM Set debug verbosity level
--debugflags=FLAGS Enable engine specific debug flags
(separated by commas)
-u, --dump-scripts Enable script dumping if a directory called 'dumps'
exists in the current directory
--cdrom=NUM CD drive to play CD audio from (default: 0 = first
drive)
--joystick[=NUM] Enable joystick input (default: 0 = first joystick)
--platform=WORD Specify version of game (allowed values: 2gs, 3do,
--platform=WORD Specify platform of game (allowed values: 2gs, 3do,
acorn, amiga, atari, c64, fmtowns, mac, nes, pc,
pce, segacd, windows)
--savepath=PATH Path to where savegames are stored

View File

@ -84,15 +84,14 @@ static const char HELP_STRING[] =
" -n, --subtitles Enable subtitles (use with games that have voice)\n"
" -b, --boot-param=NUM Pass number to the boot script (boot param)\n"
" -d, --debuglevel=NUM Set debug verbosity level\n"
" --debugflags=FLAGS Enables engine specific debug flags\n"
" --debugflags=FLAGS Enable engine specific debug flags\n"
" (separated by commas)\n"
" -u, --dump-scripts Enable script dumping if a directory called 'dumps'\n"
" exists in the current directory\n"
"\n"
" --cdrom=NUM CD drive to play CD audio from (default: 0 = first\n"
" drive)\n"
" --joystick[=NUM] Enable input with joystick (default: 0 = first\n"
" joystick)\n"
" --joystick[=NUM] Enable joystick input (default: 0 = first joystick)\n"
" --platform=WORD Specify platform of game (allowed values: 2gs, 3do,\n"
" acorn, amiga, atari, c64, fmtowns, nes, mac, pc, pc98,\n"
" pce, segacd, wii, windows)\n"