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- Typo fixes
- Command line parameter updates (Thanks to salty-horse for the patch) svn-id: r40056
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README
13
README
@ -599,9 +599,9 @@ file, which can be found on the 'Downloads' page of the ScummVM website.
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3.15) Sierra AGI games Predictive Input Dialog notes:
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----- -----------------------------------------------
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The Predictive Input Dialog is a ScummVM aid for running AGI engines
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The Predictive Input Dialog is a ScummVM aid for running AGI engine
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games (which notoriously require command line input) on devices with
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limited keyboard support. In these situations since typing with emulated
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limited keyboard support. In these situations, since typing with emulated
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keyboards is quite tedious, commands can be entered quickly and easily
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via the Predictive Input Dialog.
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@ -669,7 +669,7 @@ is simpler and more straightforward than moving around using the menu.
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3.17) Winnie the Pooh notes:
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----- ----------------------
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It is possible to import saved games from the original interpreter of the
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game in ScummVM.
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game into ScummVM.
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There is extensive mouse support for the game under ScummVM, even though
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there wasn't any mouse support in the original game. Menu items can be
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@ -758,7 +758,7 @@ site, please see the section on reporting bugs.
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The Legend of Kyrandia:
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- Amiga versions aren't supported
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Waxworks
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Waxworks:
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- No music in the PC version
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Humongous Entertainment games:
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@ -850,6 +850,7 @@ arguments -- see the next section.
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-g, --gfx-mode=MODE Select graphics scaler (see also section 5.3)
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--gui-theme=THEME Select GUI theme (default, modern, classic)
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--themepath=PATH Path to where GUI themes are stored
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--list-themes Display list of all usable GUI themes
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-e, --music-driver=MODE Select music driver (see also section 7.0)
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-q, --language=LANG Select language (see also section 5.2)
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-m, --music-volume=NUM Set the music volume, 0-255 (default: 192)
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@ -860,13 +861,15 @@ arguments -- see the next section.
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-n, --subtitles Enable subtitles (use with games that have voice)
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-b, --boot-param=NUM Pass number to the boot script (boot param)
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-d, --debuglevel=NUM Set debug verbosity level
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--debugflags=FLAGS Enable engine specific debug flags
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(separated by commas)
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-u, --dump-scripts Enable script dumping if a directory called 'dumps'
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exists in the current directory
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--cdrom=NUM CD drive to play CD audio from (default: 0 = first
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drive)
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--joystick[=NUM] Enable joystick input (default: 0 = first joystick)
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--platform=WORD Specify version of game (allowed values: 2gs, 3do,
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--platform=WORD Specify platform of game (allowed values: 2gs, 3do,
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acorn, amiga, atari, c64, fmtowns, mac, nes, pc,
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pce, segacd, windows)
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--savepath=PATH Path to where savegames are stored
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@ -84,15 +84,14 @@ static const char HELP_STRING[] =
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" -n, --subtitles Enable subtitles (use with games that have voice)\n"
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" -b, --boot-param=NUM Pass number to the boot script (boot param)\n"
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" -d, --debuglevel=NUM Set debug verbosity level\n"
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" --debugflags=FLAGS Enables engine specific debug flags\n"
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" --debugflags=FLAGS Enable engine specific debug flags\n"
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" (separated by commas)\n"
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" -u, --dump-scripts Enable script dumping if a directory called 'dumps'\n"
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" exists in the current directory\n"
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"\n"
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" --cdrom=NUM CD drive to play CD audio from (default: 0 = first\n"
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" drive)\n"
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" --joystick[=NUM] Enable input with joystick (default: 0 = first\n"
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" joystick)\n"
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" --joystick[=NUM] Enable joystick input (default: 0 = first joystick)\n"
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" --platform=WORD Specify platform of game (allowed values: 2gs, 3do,\n"
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" acorn, amiga, atari, c64, fmtowns, nes, mac, pc, pc98,\n"
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" pce, segacd, wii, windows)\n"
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