BINK: Actually care about the x and y arguments in play.

This commit is contained in:
Einar Johan T. Sømåen 2011-07-29 04:32:17 +02:00
parent 49302c6ab5
commit e979ea304f

View File

@ -148,6 +148,8 @@ void BinkPlayer::stop() {
bool BinkPlayer::play(const char *filename, bool looping, int x, int y) {
deinit();
_x = x;
_y = y;
_fname = filename;
_fname += ".bik";
_f.open(_fname);