mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-17 23:44:22 +00:00
updated
svn-id: r11047
This commit is contained in:
parent
9588a6fd31
commit
e99983e127
@ -95,6 +95,12 @@
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</Configuration>
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</Configurations>
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<Files>
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<File
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RelativePath="..\..\queen\command.cpp">
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</File>
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<File
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RelativePath="..\..\queen\command.h">
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</File>
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<File
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RelativePath="..\..\queen\cutaway.cpp">
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</File>
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@ -158,6 +164,9 @@
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<File
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RelativePath="..\..\queen\talk.h">
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</File>
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<File
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RelativePath="..\..\queen\verb.h">
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</File>
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<File
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RelativePath="..\..\queen\walk.cpp">
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</File>
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@ -1,7 +1,7 @@
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Microsoft Visual Studio Solution File, Format Version 7.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "scummvm", "scummvm.vcproj", "{8434CB15-D08F-427D-9E6D-581AE5B28440}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bs2", "bs2.vcproj", "{6CC3E421-779D-4E80-8100-520886A0F9FF}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sword2", "sword2.vcproj", "{6CC3E421-779D-4E80-8100-520886A0F9FF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "queen", "queen.vcproj", "{6A55AF61-7CA1-49E0-9385-59C1FE9D4DB7}"
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EndProject
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@ -38,7 +38,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib sdl.lib bs2_debug/bs2.lib queen_debug/queen.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib"
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AdditionalDependencies="winmm.lib sdl.lib sword2_debug/sword2.lib queen_debug/queen.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib"
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OutputFile="$(OutDir)/scummvm.exe"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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@ -90,7 +90,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib sdl.lib bs2_release/bs2.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib"
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AdditionalDependencies="winmm.lib sdl.lib sword2_release/sword2.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib"
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OutputFile="$(OutDir)/scummvm.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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@ -150,6 +150,12 @@
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<File
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RelativePath="..\..\common\config-manager.h">
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</File>
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<File
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RelativePath="..\..\common\debugger.cpp">
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</File>
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<File
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RelativePath="..\..\common\debugger.h">
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</File>
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<File
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RelativePath="..\..\common\file.cpp">
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</File>
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@ -2,7 +2,7 @@
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="bs2"
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Name="sword2"
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ProjectGUID="{6CC3E421-779D-4E80-8100-520886A0F9FF}"
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Keyword="Win32Proj">
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<Platforms>
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@ -12,8 +12,8 @@
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="bs2_Debug"
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IntermediateDirectory="bs2_Debug"
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OutputDirectory="sword2_Debug"
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IntermediateDirectory="sword2_Debug"
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ConfigurationType="4"
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CharacterSet="2">
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<Tool
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@ -37,7 +37,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/bs2.lib"/>
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OutputFile="$(OutDir)/sword2.lib"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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@ -53,8 +53,8 @@
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="bs2_Release"
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IntermediateDirectory="bs2_Release"
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OutputDirectory="sword2_Release"
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IntermediateDirectory="sword2_Release"
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ConfigurationType="4"
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CharacterSet="2"
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WholeProgramOptimization="FALSE">
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@ -79,7 +79,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/bs2.lib"/>
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OutputFile="$(OutDir)/sword2.lib"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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@ -99,236 +99,236 @@
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Name="driver"
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Filter="">
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<File
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RelativePath="..\..\bs2\driver\_mouse.cpp">
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RelativePath="..\..\sword2\driver\_mouse.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\_mouse.h">
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RelativePath="..\..\sword2\driver\_mouse.h">
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</File>
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<File
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RelativePath="..\..\bs2\driver\d_draw.cpp">
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RelativePath="..\..\sword2\driver\d_draw.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\d_draw.h">
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RelativePath="..\..\sword2\driver\d_draw.h">
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</File>
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<File
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RelativePath="..\..\bs2\driver\d_sound.cpp">
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RelativePath="..\..\sword2\driver\d_sound.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\d_sound.h">
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RelativePath="..\..\sword2\driver\d_sound.h">
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</File>
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<File
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RelativePath="..\..\bs2\driver\driver96.h">
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RelativePath="..\..\sword2\driver\driver96.h">
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</File>
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<File
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RelativePath="..\..\bs2\driver\keyboard.cpp">
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RelativePath="..\..\sword2\driver\keyboard.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\keyboard.h">
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RelativePath="..\..\sword2\driver\keyboard.h">
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</File>
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<File
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RelativePath="..\..\bs2\driver\language.cpp">
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RelativePath="..\..\sword2\driver\language.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\menu.cpp">
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RelativePath="..\..\sword2\driver\menu.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\menu.h">
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RelativePath="..\..\sword2\driver\menu.h">
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</File>
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<File
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RelativePath="..\..\bs2\driver\misc.cpp">
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RelativePath="..\..\sword2\driver\misc.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\palette.cpp">
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RelativePath="..\..\sword2\driver\palette.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\palette.h">
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RelativePath="..\..\sword2\driver\palette.h">
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</File>
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<File
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RelativePath="..\..\bs2\driver\rdwin.cpp">
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RelativePath="..\..\sword2\driver\rdwin.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\rdwin.h">
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RelativePath="..\..\sword2\driver\rdwin.h">
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</File>
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<File
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RelativePath="..\..\bs2\driver\render.cpp">
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RelativePath="..\..\sword2\driver\render.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\driver\render.h">
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RelativePath="..\..\sword2\driver\render.h">
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</File>
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<File
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RelativePath="..\..\bs2\driver\sprite.cpp">
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RelativePath="..\..\sword2\driver\sprite.cpp">
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</File>
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</Filter>
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<File
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RelativePath="..\..\bs2\anims.cpp">
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RelativePath="..\..\sword2\anims.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\anims.h">
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RelativePath="..\..\sword2\anims.h">
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</File>
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<File
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RelativePath="..\..\bs2\build_display.cpp">
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RelativePath="..\..\sword2\build_display.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\build_display.h">
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RelativePath="..\..\sword2\build_display.h">
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</File>
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<File
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RelativePath="..\..\bs2\console.cpp">
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RelativePath="..\..\sword2\console.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\console.h">
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RelativePath="..\..\sword2\console.h">
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</File>
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<File
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RelativePath="..\..\bs2\controls.cpp">
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RelativePath="..\..\sword2\controls.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\controls.h">
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RelativePath="..\..\sword2\controls.h">
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</File>
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<File
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RelativePath="..\..\bs2\credits.h">
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RelativePath="..\..\sword2\credits.h">
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</File>
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<File
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RelativePath="..\..\bs2\debug.cpp">
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RelativePath="..\..\sword2\debug.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\debug.h">
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RelativePath="..\..\sword2\debug.h">
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</File>
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<File
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RelativePath="..\..\bs2\defs.h">
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RelativePath="..\..\sword2\defs.h">
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</File>
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<File
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RelativePath="..\..\bs2\events.cpp">
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RelativePath="..\..\sword2\events.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\events.h">
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RelativePath="..\..\sword2\events.h">
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</File>
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<File
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RelativePath="..\..\bs2\function.cpp">
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RelativePath="..\..\sword2\function.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\function.h">
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RelativePath="..\..\sword2\function.h">
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</File>
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<File
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RelativePath="..\..\bs2\header.h">
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RelativePath="..\..\sword2\header.h">
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</File>
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<File
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RelativePath="..\..\bs2\icons.cpp">
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RelativePath="..\..\sword2\icons.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\icons.h">
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RelativePath="..\..\sword2\icons.h">
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</File>
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<File
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RelativePath="..\..\bs2\interpreter.cpp">
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RelativePath="..\..\sword2\interpreter.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\interpreter.h">
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RelativePath="..\..\sword2\interpreter.h">
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</File>
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<File
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RelativePath="..\..\bs2\layers.cpp">
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RelativePath="..\..\sword2\layers.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\layers.h">
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RelativePath="..\..\sword2\layers.h">
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</File>
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<File
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RelativePath="..\..\bs2\logic.cpp">
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RelativePath="..\..\sword2\logic.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\logic.h">
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RelativePath="..\..\sword2\logic.h">
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</File>
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<File
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RelativePath="..\..\bs2\maketext.cpp">
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RelativePath="..\..\sword2\maketext.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\maketext.h">
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RelativePath="..\..\sword2\maketext.h">
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</File>
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<File
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RelativePath="..\..\bs2\mem_view.cpp">
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RelativePath="..\..\sword2\mem_view.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\memory.cpp">
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RelativePath="..\..\sword2\memory.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\memory.h">
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RelativePath="..\..\sword2\memory.h">
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</File>
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<File
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RelativePath="..\..\bs2\mouse.cpp">
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RelativePath="..\..\sword2\mouse.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\mouse.h">
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RelativePath="..\..\sword2\mouse.h">
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</File>
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<File
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RelativePath="..\..\bs2\object.h">
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RelativePath="..\..\sword2\object.h">
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</File>
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<File
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RelativePath="..\..\bs2\protocol.cpp">
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RelativePath="..\..\sword2\protocol.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\protocol.h">
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RelativePath="..\..\sword2\protocol.h">
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</File>
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<File
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RelativePath="..\..\bs2\resman.cpp">
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RelativePath="..\..\sword2\resman.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\resman.h">
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RelativePath="..\..\sword2\resman.h">
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</File>
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<File
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RelativePath="..\..\bs2\router.cpp">
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RelativePath="..\..\sword2\router.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\router.h">
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RelativePath="..\..\sword2\router.h">
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</File>
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<File
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RelativePath="..\..\bs2\save_rest.cpp">
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RelativePath="..\..\sword2\save_rest.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\save_rest.h">
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RelativePath="..\..\sword2\save_rest.h">
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</File>
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<File
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RelativePath="..\..\bs2\scroll.cpp">
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RelativePath="..\..\sword2\scroll.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\scroll.h">
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RelativePath="..\..\sword2\scroll.h">
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</File>
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<File
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RelativePath="..\..\bs2\sound.cpp">
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RelativePath="..\..\sword2\sound.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\sound.h">
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RelativePath="..\..\sword2\sound.h">
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</File>
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<File
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RelativePath="..\..\bs2\speech.cpp">
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RelativePath="..\..\sword2\speech.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\speech.h">
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RelativePath="..\..\sword2\speech.h">
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</File>
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<File
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RelativePath="..\..\bs2\startup.cpp">
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RelativePath="..\..\sword2\startup.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\startup.h">
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RelativePath="..\..\sword2\startup.h">
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</File>
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<File
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RelativePath="..\..\bs2\sword2.cpp">
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RelativePath="..\..\sword2\sword2.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\sword2.h">
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RelativePath="..\..\sword2\sword2.h">
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</File>
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<File
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RelativePath="..\..\bs2\sync.cpp">
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RelativePath="..\..\sword2\sync.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\sync.h">
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RelativePath="..\..\sword2\sync.h">
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</File>
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<File
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RelativePath="..\..\bs2\tony_gsdk.cpp">
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RelativePath="..\..\sword2\tony_gsdk.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\tony_gsdk.h">
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RelativePath="..\..\sword2\tony_gsdk.h">
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</File>
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<File
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RelativePath="..\..\bs2\walker.cpp">
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RelativePath="..\..\sword2\walker.cpp">
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</File>
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<File
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RelativePath="..\..\bs2\walker.h">
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RelativePath="..\..\sword2\walker.h">
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</File>
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</Files>
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<Globals>
|
Loading…
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