Remove box==0 mask forcing. Yaz - this isn't right.. it breaks all the other games, and I don't think something like this would be a game specific hack.

svn-id: r3985
This commit is contained in:
James Brown 2002-04-18 00:56:30 +00:00
parent 1a8c30e225
commit e9c726f583

View File

@ -252,10 +252,8 @@ int Scumm::updateActorDirection(Actor * a)
void Scumm::setActorBox(Actor * a, int box)
{
a->walkbox = box;
if(box == 0)
a->mask = 1;
else
a->mask = getMaskFromBox(box);
a->mask = getMaskFromBox(box);
setupActorScale(a);
}