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MORTEVIELLE: Correct synchronisation of savegame data
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@ -79,8 +79,8 @@ static void sync_save(Common::Serializer &sz) {
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sz.syncAsSint16LE(s1.derobj);
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sz.syncAsSint16LE(s1.iloic);
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sz.syncAsSint16LE(s1.icryp);
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sz.syncAsSint16LE(s1.ipre);
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sz.syncAsSint16LE(s1.heure);
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sz.syncAsByte(s1.ipre);
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sz.syncAsByte(s1.heure);
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sz.syncBytes(bufcha, 390);
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}
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