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Apply patch 642171. Fixes some Loom and FOA bugs. Regression testing doesn't reveil any hangs
introduced, but watch out for minor actor movement regressions. svn-id: r5689
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@ -724,12 +724,8 @@ void Actor::turnToDirection(int newdir)
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moving &= ~MF_TURN;
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if (newdir != facing) {
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moving = MF_TURN;
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moving |= MF_TURN;
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newDirection = newdir;
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// FIXME - workaround for bug #558236
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if (_vm->_gameId == GID_INDY4 && room == 39 && x == 617 && y == 125 && newdir == 180)
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startAnimActor(standFrame);
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}
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}
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