Add cyx's patch for cleanup for planar conversion code, and support for 32 color planar graphics of Amiga ECS version of Simon the Sorcerer 1.

svn-id: r25436
This commit is contained in:
Travis Howell 2007-02-09 00:35:57 +00:00
parent dda1431e7c
commit eaeada78ac
4 changed files with 204 additions and 224 deletions

View File

@ -1278,6 +1278,7 @@ protected:
bool drawImages_clip(VC10_state *state);
void drawImages(VC10_state *state);
void drawImages_Amiga(VC10_state *state);
void drawImages_Simon(VC10_state *state);
void drawImages_Feeble(VC10_state *state);
@ -1336,7 +1337,7 @@ protected:
byte *getBackGround();
byte *getScaleBuf();
byte *convertclip(const byte *src, uint height, uint width, byte flags);
byte *convertclip(const byte *src, bool is32Colors, uint height, uint width, byte flags);
bool decrunchFile(byte *src, byte *dst, uint32 size);
void loadVGABeardFile(uint id);

View File

@ -425,36 +425,30 @@ void AGOSEngine::drawImages_Simon(VC10_state *state) {
dst = state->surf_addr + w * 2; /* edi */
h = state->draw_height;
if ((getGameType() == GType_SIMON1) && getBitFlag(88)) {
/* transparency */
do {
if (mask[0] & 0xF0) {
if ((dst[0] & 0x0F0) == 0x20)
do {
if ((getGameType() == GType_SIMON1) && getBitFlag(88)) {
/* transparency */
if (mask[0] & 0xF0) {
if ((dst[0] & 0x0F0) == 0x20)
dst[0] = src[0];
}
if (mask[0] & 0x0F) {
if ((dst[1] & 0x0F0) == 0x20)
dst[1] = src[1];
}
} else {
/* no transparency */
if (mask[0] & 0xF0)
dst[0] = src[0];
}
if (mask[0] & 0x0F) {
if ((dst[1] & 0x0F0) == 0x20)
if (mask[0] & 0x0F)
dst[1] = src[1];
}
mask++;
dst += state->surf_pitch;
src += state->surf2_pitch;
} while (--h);
} else {
/* no transparency */
do {
if (mask[0] & 0xF0)
dst[0] = src[0];
if (mask[0] & 0x0F)
dst[1] = src[1];
mask++;
dst += state->surf_pitch;
src += state->surf2_pitch;
} while (--h);
}
}
mask++;
dst += state->surf_pitch;
src += state->surf2_pitch;
} while (--h);
} while (++w != state->draw_width);
} else if ((((_lockWord & 0x20) && state->palette == 0) || state->palette == 0xC0) &&
getPlatform() != Common::kPlatformAmiga) {
} else if ((((_lockWord & 0x20) && state->palette == 0) || state->palette == 0xC0)) {
const byte *src;
byte *dst;
uint h, i;
@ -589,6 +583,61 @@ void AGOSEngine::drawImages_Simon(VC10_state *state) {
}
}
void AGOSEngine::drawImages_Amiga(VC10_state *state) {
uint8 *dst;
const byte *src;
const uint16 *vlut = &_videoWindows[_windowNum * 4];
if (drawImages_clip(state) == 0)
return;
uint xoffs = ((vlut[0] - _videoWindows[16]) * 2 + state->x) * 8;
uint yoffs = (vlut[1] - _videoWindows[17] + state->y);
state->surf2_addr += xoffs + yoffs * state->surf_pitch;
state->surf_addr += xoffs + yoffs * state->surf2_pitch;
if (state->flags & kDFMasked) {
const byte *mask = state->depack_src + (state->width * state->y_skip * 16) + (state->x_skip * 8);
src = state->surf2_addr;
dst = state->surf_addr;
state->draw_width *= 2;
uint h = state->draw_height;
do {
for (uint i = 0; i != state->draw_width; i++) {
if ((getGameType() == GType_SIMON1) && getBitFlag(88)) {
/* transparency */
if (mask[i] & 1 && (dst[i] & 1) == 0x20)
dst[i] = src[i];
} else {
/* no transparency */
if (mask[i] & 1)
dst[i] = src[i];
}
}
dst += state->surf_pitch;
src += state->surf2_pitch;
mask += state->width * 16;
} while (--h);
} else {
src = state->depack_src + (state->width * state->y_skip * 16) + (state->x_skip * 8);
dst = state->surf_addr;
state->draw_width *= 2;
uint h = state->draw_height;
do {
for (uint i = 0; i != state->draw_width; i++)
if ((state->flags & kDFNonTrans) || src[i])
dst[i] = src[i];
dst += _screenWidth;
src += state->width * 16;
} while (--h);
}
}
void AGOSEngine::drawImages(VC10_state *state) {
const uint16 *vlut = &_videoWindows[_windowNum * 4];

View File

@ -29,29 +29,29 @@
namespace AGOS {
enum {
kMaxColorDepth = 5
};
static void uncompressplane(const byte *plane, byte *outptr, uint16 length) {
char x;
byte y, z;
while (length) {
x = *plane++;
while (length != 0) {
char x = *plane++;
if (x >= 0) {
x += 1;
y = *plane++;
z = *plane++;
while (x) {
x++;
byte y = *plane++;
byte z = *plane++;
while (x != 0) {
*outptr++ = y;
*outptr++ = z;
length--;
if (length == 0)
if (--length == 0)
break;
x--;
}
} else {
while (x) {
while (x != 0) {
*outptr++ = *plane++;
*outptr++ = *plane++;
length--;
if (length == 0)
if (--length == 0)
break;
x++;
}
@ -59,183 +59,87 @@ static void uncompressplane(const byte *plane, byte *outptr, uint16 length) {
}
}
static void convertcompressedclip(const byte *src, byte *dst, uint16 height, uint16 width) {
const byte *plane0, *plane1, *plane2, *plane3;
byte *uncbuffer;
byte *uncptr0, *uncptr1, *uncptr2, *uncptr3;
byte *uncbfrout;
byte *uncbfroutptr;
uint16 length, i, j, k, word1, word2, word3, word4, cliplength;
byte outbyte, outbyte1, x, y;
char n;
uncbuffer = (byte *)malloc(height * width * 4);
uncbfrout = (byte *)malloc(height * width * 4);
byte *free_uncbuffer = uncbuffer;
byte *free_uncbfrout = uncbfrout;
length = width / 16;
length *= height;
plane0 = READ_BE_UINT16(src) + READ_BE_UINT16(src + 2) + src; src += 4; plane0 += 4;
plane1 = READ_BE_UINT16(src) + READ_BE_UINT16(src + 2) + src; src += 4; plane1 += 4;
plane2 = READ_BE_UINT16(src) + READ_BE_UINT16(src + 2) + src; src += 4; plane2 += 4;
plane3 = READ_BE_UINT16(src) + READ_BE_UINT16(src + 2) + src; src += 4; plane3 += 4;
plane0 -= 4;
plane1 -= 8;
plane2 -= 12;
plane3 -= 16;
uncptr0 = uncbuffer;
uncptr1 = uncptr0+(length * 2);
uncptr2 = uncptr1+(length * 2);
uncptr3 = uncptr2+(length * 2);
uncompressplane(plane0, uncptr0, length);
uncompressplane(plane1, uncptr1, length);
uncompressplane(plane2, uncptr2, length);
uncompressplane(plane3, uncptr3, length);
uncbfroutptr = uncbfrout;
for (i = 0; i < length; i++) {
word1=READ_BE_UINT16(uncptr0); uncptr0 += 2;
word2=READ_BE_UINT16(uncptr1); uncptr1 += 2;
word3=READ_BE_UINT16(uncptr2); uncptr2 += 2;
word4=READ_BE_UINT16(uncptr3); uncptr3 += 2;
for (j = 0; j < 8; j++) {
outbyte = ((word1 / 32768) + ((word2 / 32768) * 2) + ((word3 / 32768) * 4) + ((word4 / 32768) * 8));
word1 <<= 1;
word2 <<= 1;
word3 <<= 1;
word4 <<= 1;
outbyte1 = ((word1 / 32768) + ((word2 / 32768) * 2) + ((word3 / 32768) * 4) + ((word4 / 32768) * 8));
word1 <<= 1;
word2 <<= 1;
word3 <<= 1;
word4 <<= 1;
*uncbfroutptr++ = (outbyte * 16 + outbyte1);
}
}
uncptr0 = uncbuffer;
uncptr1 = uncbfrout;
uncptr2 = uncbfrout;
uncptr3 = uncbfrout;
for (i = 0; i < (width / 16); i++) {
for (k = 0; k < 8; k++) {
for (j = 0; j < height; j++) {
*uncptr0++ = *uncptr1;
uncptr1 += 8;
static void bitplanetochunky(uint16 *w, uint8 colorDepth, uint8 *&dst) {
for (int j = 0; j < 8; j++) {
byte color1 = 0;
byte color2 = 0;
for (int p = 0; p < 5; ++p) {
if (w[p] & 0x8000) {
color1 |= 1 << p;
}
uncptr2++;
uncptr1 = uncptr2;
}
uncptr3 += (height * 8);
uncptr2 = uncptr3;
uncptr1 = uncptr2;
}
length *= 8;
cliplength = 0;
while(1) {
if (length == 1) {
*dst++ = 0xFF;
*dst++ = *uncbuffer;
cliplength += 2;
break;
}
x = *uncbuffer++;
y = *uncbuffer++;
length -= 2;
if (x == y) {
n = 1;
y = *uncbuffer++;
if (length == 0) {
*dst++ = n;
*dst++ = x;
cliplength += 2;
break;
if (w[p] & 0x4000) {
color2 |= 1 << p;
}
length--;
while (x == y) {
n++;
y = *uncbuffer++;
if (length == 0)
break;
length--;
if(n == 127)
break;
}
*dst++ = n;
*dst++ = x;
cliplength += 2;
uncbuffer--;
if (length == 0)
break;
length++;
w[p] <<= 2;
}
if (colorDepth > 4) {
*dst++ = color1;
*dst++ = color2;
} else {
n =- 1;
uncptr0 = dst;
dst++;
*dst++ = x;
cliplength += 2;
x = y;
y = *uncbuffer++;
if (length == 0) {
*uncptr0 = n;
break;
}
length--;
while (x != y) {
if (n == -127)
break;
n--;
*dst++ = x;
cliplength++;
x = y;
y = *uncbuffer++;
if (length == 0)
break;
length--;
}
*uncptr0 = n;
if (length == 0)
break;
uncbuffer -= 2;
length += 2;
*dst++ = (color1 << 4) | color2;
}
}
free(free_uncbuffer);
free(free_uncbfrout);
}
byte *AGOSEngine::convertclip(const byte *src, uint height, uint width, byte flags) {
static void convertcompressedclip(const byte *src, byte *dst, uint8 colorDepth, uint16 height, uint16 width) {
const byte *plane[kMaxColorDepth];
byte *uncptr[kMaxColorDepth];
uint32 length, i, j;
uint16 w[kMaxColorDepth];
byte *uncbfrout = (byte *)malloc(width * height);
length = (width + 15) / 16 * height;
for (i = 0; i < colorDepth; ++i) {
plane[i] = src + READ_BE_UINT16(src + i * 4) + READ_BE_UINT16(src + i * 4 + 2);
uncptr[i] = (uint8 *)malloc(length * 2);
uncompressplane(plane[i], uncptr[i], length);
plane[i] = uncptr[i];
}
byte *uncbfroutptr = uncbfrout;
for (i = 0; i < length; ++i) {
for (j = 0; j < colorDepth; ++j) {
w[j] = READ_BE_UINT16(plane[j]); plane[j] += 2;
}
bitplanetochunky(w, colorDepth, uncbfroutptr);
}
uncbfroutptr = uncbfrout;
const int chunkSize = colorDepth > 4 ? 16 : 8;
for (i = 0; i < width / 16; ++i) {
for (j = 0; j < height; ++j) {
memcpy(dst + width * chunkSize / 16 * j + chunkSize * i, uncbfroutptr, chunkSize);
uncbfroutptr += chunkSize;
}
}
free(uncbfrout);
for (i = 0; i < colorDepth; ++i) {
free(uncptr[i]);
}
}
byte *AGOSEngine::convertclip(const byte *src, bool is32Colors, uint height, uint width, byte flags) {
uint8 colorDepth = is32Colors ? 5 : 4;
uint32 length, i, j;
uint16 word1, word2, word3, word4;
byte outbyte, outbyte1;
free(_planarBuf);
_planarBuf = (byte *)malloc(width * height);
byte *dst = _planarBuf;
if (flags & 0x80) {
convertcompressedclip(src, dst, height, width);
convertcompressedclip(src, dst, colorDepth, height, width);
} else {
width /= 16;
length = height * width;
length = (width + 15) / 16 * height;
for (i = 0; i < length; i++) {
word1 = READ_BE_UINT16(src); src += 2;
word2 = READ_BE_UINT16(src); src += 2;
word3 = READ_BE_UINT16(src); src += 2;
word4 = READ_BE_UINT16(src); src += 2;
for (j = 0; j < 8; j++) {
outbyte = ((word1 / 32768) + ((word2 / 32768) * 2) + ((word3 / 32768) * 4) + ((word4 / 32768) * 8));
word1 <<= 1;
word2 <<= 1;
word3 <<= 1;
word4 <<= 1;
outbyte1 = ((word1 / 32768) + ((word2 / 32768) * 2) + ((word3 / 32768) * 4) + ((word4 / 32768) * 8));
word1 <<= 1;
word2 <<= 1;
word3 <<= 1;
word4 <<= 1;
*dst++ = (outbyte * 16 + outbyte1);
uint16 w[kMaxColorDepth];
for (j = 0; j < colorDepth; ++j) {
w[j] = READ_BE_UINT16(src); src += 2;
}
bitplanetochunky(w, colorDepth, dst);
}
}

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@ -541,24 +541,38 @@ byte *AGOSEngine::vc10_uncompressFlip(const byte *src, uint w, uint h) {
}
byte *AGOSEngine::vc10_flip(const byte *src, uint w, uint h) {
w *= 8;
byte *dstPtr;
uint i;
dstPtr = _videoBuf1 + w;
if (getFeatures() & GF_32COLOR) {
w *= 16;
dstPtr = _videoBuf1 + w;
do {
byte *dst = dstPtr;
for (i = 0; i != w; ++i) {
byte b = src[i];
b = (b >> 4) | (b << 4);
*--dst = b;
}
do {
byte *dst = dstPtr;
for (i = 0; i != w; ++i) {
*--dst = src[i];
}
src += w;
dstPtr += w;
} while (--h);
src += w;
dstPtr += w;
} while (--h);
} else {
w *= 8;
dstPtr = _videoBuf1 + w;
do {
byte *dst = dstPtr;
for (i = 0; i != w; ++i) {
byte b = src[i];
b = (b >> 4) | (b << 4);
*--dst = b;
}
src += w;
dstPtr += w;
} while (--h);
}
return _videoBuf1;
}
@ -583,10 +597,6 @@ void AGOSEngine::vc10_draw() {
state.palette = 0;
}
if (getFeatures() & GF_32COLOR) {
state.palette = 0;
}
state.x = (int16)vcReadNextWord();
state.x -= _scrollX;
@ -617,15 +627,29 @@ void AGOSEngine::vc10_draw() {
if (height == 0 || width == 0)
return;
if (getFeatures() & GF_PLANAR) {
state.depack_src = convertclip(state.depack_src, height, width * 16, flags);
}
if (_dumpImages)
dumpSingleBitmap(_vgaCurZoneNum, state.image, state.depack_src, width, height,
state.palette);
// Check if image is compressed
if (getGameType() == GType_FF || getGameType() == GType_PP) {
if (getFeatures() & GF_PLANAR) {
bool is32Colors = false;
if (getGameType() == GType_SIMON1) {
if (((_lockWord & 0x20) && !state.palette) || state.palette == 0xC0 ||
(getFeatures() & GF_32COLOR)) {
is32Colors = true;
}
}
state.depack_src = convertclip(state.depack_src, is32Colors, height, width * 16, flags);
// converted planar clip is already uncompressed
if (state.flags & kDFCompressedFlip) {
state.flags &= ~kDFCompressedFlip;
state.flags |= kDFFlip;
}
if (state.flags & kDFCompressed) {
state.flags &= ~kDFCompressed;
}
} else if (getGameType() == GType_FF || getGameType() == GType_PP) {
if (flags & 0x80) {
state.flags |= kDFCompressed;
}
@ -674,6 +698,8 @@ void AGOSEngine::vc10_draw() {
if (getGameType() == GType_FF || getGameType() == GType_PP) {
drawImages_Feeble(&state);
} else if (getFeatures() & GF_32COLOR) {
drawImages_Amiga(&state);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
drawImages_Simon(&state);
} else {