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LAB: Remove some superfluous initialization code
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@ -119,12 +119,8 @@ LabEngine::LabEngine(OSystem *syst, const ADGameDescription *gameDesc)
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_nextFileName = nullptr;
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_newFileName = nullptr;
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_moveGadgetList = 0;
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_invGadgetList = 0;
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_curFileName = " ";
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_msgFont = 0;
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_inventory = 0;
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for (int i = 0; i < 16; i++)
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