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AVALANCHE: Fix a couple of missing initializations in the ghost room
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@ -31,17 +31,27 @@
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namespace Avalanche {
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const int8 GhostRoom::kAdjustment[5] = { 7, 0, 7, 7, 7 };
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const byte GhostRoom::kPlaneToUse[4] = { 2, 2, 2, 3 };
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const byte GhostRoom::kWaveOrder[5] = { 5, 1, 2, 3, 4 };
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const byte GhostRoom::kGlerkFade[26] = { 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 3, 3, 3, 2, 2, 1 };
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const byte GhostRoom::kGreldetFade[18] = { 1, 2, 3, 4, 5, 6, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1 };
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GhostRoom::GhostRoom(AvalancheEngine *vm) {
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_vm = vm;
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for (int i = 0; i < 5; i++)
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_greenEyes[i] = nullptr;
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_glerk = nullptr;
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_gd = _gm = 0;
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_glerkStage = 0;
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_aarghCount = 0;
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_batX = _batY = 0;
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_batCount = 0;
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_greldetX = _greldetY = 0;
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_greldetCount = 0;
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_gb = false;
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_redGreldet = false;
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}
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void GhostRoom::plainGrab() {
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