This ought to fix bug #1188910

svn-id: r17796
This commit is contained in:
Torbjörn Andersson 2005-04-25 05:14:01 +00:00
parent 23fa40d56c
commit eb3b057836

View File

@ -132,7 +132,7 @@ int16 scen_loadStatic(char search) {
for (i = 0; i < picsCount; i++) {
pictDescId = inter_load16();
if (resId >= 30000) {
if (pictDescId >= 30000) {
ptr->pieces[i] =
(Scen_PieceDesc *) game_loadExtData(pictDescId, 0,
0);