mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-27 05:32:45 +00:00
- More coding convention fixes.
- Aliased circles. svn-id: r31849
This commit is contained in:
parent
8004a64c2f
commit
eb411d298a
@ -34,7 +34,7 @@ namespace Graphics {
|
||||
inline uint32 fp_sqroot( uint32 x );
|
||||
|
||||
VectorRenderer *createRenderer() {
|
||||
return new VectorRendererAA<uint16,ColorMasks<565> >;
|
||||
return new VectorRendererSpec<uint16,ColorMasks<565> >;
|
||||
}
|
||||
|
||||
|
||||
@ -50,20 +50,20 @@ void vector_renderer_test( OSystem *_system ) {
|
||||
_system->clearOverlay();
|
||||
_system->grabOverlay((OverlayColor*)_screen.pixels, _screen.w);
|
||||
|
||||
vr->setSurface( &_screen );
|
||||
vr->setColor( 255, 0, 0 );
|
||||
vr->setSurface(&_screen);
|
||||
vr->setColor(255, 0, 0);
|
||||
vr->fillSurface();
|
||||
vr->setColor( 255, 255, 0 );
|
||||
vr->setColor(255, 255, 0);
|
||||
|
||||
_system->showOverlay();
|
||||
|
||||
while( true ) { // draw!!
|
||||
while(true) { // draw!!
|
||||
|
||||
vr->setColor( 255, 255, 255 );
|
||||
vr->setColor(255, 255, 255);
|
||||
vr->fillSurface();
|
||||
vr->setColor( 255, 0, 0 );
|
||||
vr->drawLine( 25, 25, 125, 300 );
|
||||
vr->drawCircle( 250, 250, 100 );
|
||||
vr->setColor(255, 0, 0 );
|
||||
vr->drawLine(25, 25, 125, 300);
|
||||
vr->drawCircle(250, 250, 100);
|
||||
|
||||
_system->copyRectToOverlay((OverlayColor*)_screen.getBasePtr(0, 0), _screen.w, 0, 0, _screen.w, _screen.w);
|
||||
_system->updateScreen();
|
||||
@ -130,13 +130,13 @@ blendPixelPtr( PixelType *ptr, uint8 alpha ) {
|
||||
*ptr = (PixelType)(
|
||||
(PixelFormat::kRedMask & ((idst & PixelFormat::kRedMask) +
|
||||
((int)(((int)(isrc & PixelFormat::kRedMask) -
|
||||
(int)(idst & PixelFormat::kRedMask)) * alpha) >>8))) |
|
||||
(int)(idst & PixelFormat::kRedMask)) * alpha) >> 8))) |
|
||||
(PixelFormat::kGreenMask & ((idst & PixelFormat::kGreenMask) +
|
||||
((int)(((int)(isrc & PixelFormat::kGreenMask) -
|
||||
(int)(idst & PixelFormat::kGreenMask)) * alpha) >>8))) |
|
||||
(int)(idst & PixelFormat::kGreenMask)) * alpha) >> 8))) |
|
||||
(PixelFormat::kBlueMask & ((idst & PixelFormat::kBlueMask) +
|
||||
((int)(((int)(isrc & PixelFormat::kBlueMask) -
|
||||
(int)(idst & PixelFormat::kBlueMask)) * alpha) >>8))) );
|
||||
(int)(idst & PixelFormat::kBlueMask)) * alpha) >> 8))) );
|
||||
}
|
||||
|
||||
|
||||
@ -151,41 +151,41 @@ drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy) {
|
||||
|
||||
*ptr = (PixelType)Base::_color;
|
||||
|
||||
if ( dx > dy ) {
|
||||
gradient = (uint32)(dy<<16)/(uint32)dx;
|
||||
if (dx > dy) {
|
||||
gradient = (uint32)(dy << 16) / (uint32)dx;
|
||||
error_acc = 0;
|
||||
|
||||
while( --dx ) {
|
||||
while(--dx) {
|
||||
error_tmp = error_acc;
|
||||
error_acc += gradient;
|
||||
|
||||
if ( error_acc <= error_tmp )
|
||||
if (error_acc <= error_tmp)
|
||||
ptr += pitch;
|
||||
|
||||
ptr += xdir;
|
||||
|
||||
blendPixelPtr( ptr, (error_acc >> 8) ^ 0xFF );
|
||||
blendPixelPtr( ptr + pitch, (error_acc >> 8) & 0xFF );
|
||||
blendPixelPtr(ptr, (error_acc >> 8) ^ 0xFF);
|
||||
blendPixelPtr(ptr + pitch, (error_acc >> 8) & 0xFF);
|
||||
}
|
||||
} else {
|
||||
gradient = (uint32)(dx<<16)/(uint32)dy;
|
||||
gradient = (uint32)(dx << 16) / (uint32)dy;
|
||||
error_acc = 0;
|
||||
|
||||
while( --dy ) {
|
||||
while(--dy) {
|
||||
error_tmp = error_acc;
|
||||
error_acc += gradient;
|
||||
|
||||
if ( error_acc <= error_tmp )
|
||||
if (error_acc <= error_tmp)
|
||||
ptr += xdir;
|
||||
|
||||
ptr += pitch;
|
||||
|
||||
blendPixelPtr( ptr, (error_acc >> 8) ^ 0xFF );
|
||||
blendPixelPtr( ptr + xdir, (error_acc >> 8) & 0xFF );
|
||||
blendPixelPtr(ptr, (error_acc >> 8) ^ 0xFF);
|
||||
blendPixelPtr(ptr + xdir, (error_acc >> 8) & 0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
Base::putPixel( x2, y2 );
|
||||
Base::putPixel(x2, y2);
|
||||
}
|
||||
|
||||
template<typename PixelType, typename PixelFormat>
|
||||
@ -233,7 +233,7 @@ drawLine(int x1, int y1, int x2, int y2) {
|
||||
}
|
||||
}
|
||||
|
||||
inline uint32 fp_sqroot( uint32 x ) {
|
||||
inline uint32 fp_sqroot(uint32 x) {
|
||||
register uint32 root, remHI, remLO, testDIV, count;
|
||||
|
||||
root = 0;
|
||||
@ -242,58 +242,88 @@ inline uint32 fp_sqroot( uint32 x ) {
|
||||
count = 23;
|
||||
|
||||
do {
|
||||
remHI = (remHI<<2) | (remLO>>30);
|
||||
remHI = (remHI << 2) | (remLO >> 30);
|
||||
remLO <<= 2;
|
||||
root <<= 1;
|
||||
testDIV = (root<<1) + 1;
|
||||
testDIV = (root <<1 ) + 1;
|
||||
|
||||
if ( remHI >= testDIV ) {
|
||||
if (remHI >= testDIV) {
|
||||
remHI -= testDIV;
|
||||
root++;
|
||||
}
|
||||
} while( count-- );
|
||||
} while(count--);
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
template<typename PixelType, typename PixelFormat>
|
||||
void VectorRendererSpec<PixelType,PixelFormat>::
|
||||
drawCircleAlg(int x1, int y1, int r) {
|
||||
|
||||
#define __CIRCLE_SIM(x,y) { \
|
||||
putPixel(x1 + (x), y1 + (y)); /* 1st quad */ \
|
||||
putPixel(x1 + (y), y1 - (x)); \
|
||||
putPixel(x1 - (x), y1 - (y)); /* 2nd quad */ \
|
||||
putPixel(x1 - (y), y1 - (x)); \
|
||||
putPixel(x1 - (y), y1 + (x)); /* 3rd quad */ \
|
||||
putPixel(x1 - (x), y1 + (y)); \
|
||||
putPixel(x1 + (y), y1 + (x)); /* 4th quad */ \
|
||||
putPixel(x1 + (x), y1 - (y)); \
|
||||
}
|
||||
|
||||
int f = 1 - r;
|
||||
int ddF_x = 0;
|
||||
int ddF_y = -2 * r;
|
||||
int x = 0;
|
||||
int y = r;
|
||||
|
||||
__CIRCLE_SIM(x,y);
|
||||
|
||||
while(x++ < y) {
|
||||
if(f >= 0) {
|
||||
y--;
|
||||
ddF_y += 2;
|
||||
f += ddF_y;
|
||||
}
|
||||
|
||||
ddF_x += 2;
|
||||
f += ddF_x + 1;
|
||||
|
||||
__CIRCLE_SIM(x,y);
|
||||
}
|
||||
}
|
||||
|
||||
template<typename PixelType, typename PixelFormat>
|
||||
void VectorRendererAA<PixelType,PixelFormat>::
|
||||
drawCircleAlg(int x1, int y1, int r) {
|
||||
|
||||
#define __CIRCLE_SIM(x,y,a) { \
|
||||
blendPixel( x1 + (x), y1 + (y), a ); \
|
||||
blendPixel( x1 + (x), y1 - (y), a ); \
|
||||
blendPixel( x1 - (y), y1 + (x), a ); \
|
||||
blendPixel( x1 + (y), y1 + (x), a ); \
|
||||
blendPixel( x1 - (x), y1 + (y), a ); \
|
||||
blendPixel( x1 - (x), y1 - (y), a ); \
|
||||
blendPixel( x1 + (y), y1 - (x), a ); \
|
||||
blendPixel( x1 - (y), y1 - (x), a ); \
|
||||
#define __WU_CIRCLE_SIM(x,y,a) { \
|
||||
blendPixel(x1 + (x), y1 + (y), a); /* 1st quad */ \
|
||||
blendPixel(x1 + (y), y1 - (x), a); \
|
||||
blendPixel(x1 - (x), y1 - (y), a); /* 2nd quad */ \
|
||||
blendPixel(x1 - (y), y1 - (x), a); \
|
||||
blendPixel(x1 - (y), y1 + (x), a); /* 3rd quad */ \
|
||||
blendPixel(x1 - (x), y1 + (y), a); \
|
||||
blendPixel(x1 + (y), y1 + (x), a); /* 4th quad */ \
|
||||
blendPixel(x1 + (x), y1 - (y), a); \
|
||||
}
|
||||
|
||||
// first quadrant
|
||||
/*#define __CIRCLE_SIM(x,y,a) { \
|
||||
blendPixel( x1 + (x), y1 - (y), a ); \
|
||||
blendPixel( x1 + (y), y1 - (x), a ); \
|
||||
}*/
|
||||
|
||||
int x = r;
|
||||
int y = 0;
|
||||
uint32 rsq = (r*r)<<16;
|
||||
uint32 rsq = (r * r) << 16;
|
||||
uint32 T = 0, oldT;
|
||||
|
||||
__CIRCLE_SIM( x, y, 255 );
|
||||
__WU_CIRCLE_SIM(x, y, 255);
|
||||
|
||||
while( x > y++ )
|
||||
while(x > y++)
|
||||
{
|
||||
oldT = T;
|
||||
T = fp_sqroot( rsq - ((y*y)<<16) ) ^ 0xFFFF;
|
||||
T = fp_sqroot(rsq - ((y * y) << 16)) ^ 0xFFFF;
|
||||
|
||||
if ( T < oldT )
|
||||
if (T < oldT)
|
||||
x--;
|
||||
|
||||
__CIRCLE_SIM( x, y, (T>>8) ^ 0xFF );
|
||||
__CIRCLE_SIM( x-1, y, (T>>8) & 0xFF );
|
||||
__WU_CIRCLE_SIM(x, y, (T >> 8) ^ 0xFF);
|
||||
__WU_CIRCLE_SIM(x-1, y, (T >> 8) & 0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -72,7 +72,7 @@ public:
|
||||
* @param y Vertical (Y) coordinate for the center of the circle
|
||||
* @param r Radius of the circle.
|
||||
*/
|
||||
virtual void drawCircle( int x, int y, int r ) = 0;
|
||||
virtual void drawCircle(int x, int y, int r) = 0;
|
||||
|
||||
/**
|
||||
* Gets the pixel pitch for the current drawing surface.
|
||||
@ -113,7 +113,7 @@ public:
|
||||
*
|
||||
* @param surface Pointer to a Surface object.
|
||||
*/
|
||||
virtual void setSurface( Surface *surface ){
|
||||
virtual void setSurface(Surface *surface){
|
||||
_activeSurface = surface;
|
||||
}
|
||||
|
||||
@ -137,7 +137,7 @@ public:
|
||||
* @param x Horizontal coordinate of the pixel.
|
||||
* @param y Vertical coordinate of the pixel.
|
||||
*/
|
||||
inline virtual void putPixel( int x, int y ) = 0;
|
||||
inline virtual void putPixel(int x, int y) = 0;
|
||||
|
||||
/**
|
||||
* Blends a single pixel on the surface with the given coordinates, with
|
||||
@ -147,7 +147,7 @@ public:
|
||||
* @param y Vertical coordinate of the pixel.
|
||||
* @param alpha Alpha intensity of the pixel (0-255)
|
||||
*/
|
||||
inline virtual void blendPixel( int x, int y, uint8 alpha ) = 0;
|
||||
inline virtual void blendPixel(int x, int y, uint8 alpha) = 0;
|
||||
|
||||
protected:
|
||||
|
||||
@ -209,7 +209,7 @@ public:
|
||||
void drawLine(int x1, int x2, int y1, int y2);
|
||||
|
||||
void drawCircle( int x, int y, int r ) {
|
||||
drawCircleAlg( x, y, r );
|
||||
drawCircleAlg(x, y, r);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -249,8 +249,7 @@ public:
|
||||
* @see VectorRenderer::blendPixel()
|
||||
*/
|
||||
virtual inline void blendPixel( int x, int y, uint8 alpha ) {
|
||||
if ( alpha > 0 )
|
||||
putPixel( x, y );
|
||||
putPixel(x, y);
|
||||
}
|
||||
|
||||
protected:
|
||||
@ -269,7 +268,7 @@ protected:
|
||||
/**
|
||||
* @see VectorRenderer::drawCircleAlg()
|
||||
*/
|
||||
virtual void drawCircleAlg(int x, int y, int r) {}
|
||||
virtual void drawCircleAlg(int x, int y, int r);
|
||||
|
||||
PixelType _color; /** Color currently being used to draw on the renderer */
|
||||
};
|
||||
@ -312,7 +311,7 @@ protected:
|
||||
* @param ptr Pointer to the pixel where we must draw
|
||||
* @param alpha Intensity of the pixel (0-255).
|
||||
*/
|
||||
inline void blendPixelPtr( PixelType *ptr, uint8 alpha );
|
||||
inline void blendPixelPtr(PixelType *ptr, uint8 alpha);
|
||||
|
||||
/**
|
||||
* @see VectorRenderer::blendPixel()
|
||||
@ -321,12 +320,12 @@ protected:
|
||||
* handled separately.
|
||||
*/
|
||||
inline void blendPixel( int x, int y, uint8 alpha ) {
|
||||
if ( alpha == 0 )
|
||||
if (alpha == 0)
|
||||
return;
|
||||
else if ( alpha < 255 )
|
||||
blendPixelPtr( (PixelType*)Base::_activeSurface->getBasePtr(x, y), alpha );
|
||||
else if (alpha < 255)
|
||||
blendPixelPtr((PixelType*)Base::_activeSurface->getBasePtr(x, y), alpha);
|
||||
else
|
||||
Base::putPixel( x, y );
|
||||
Base::putPixel(x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
x
Reference in New Issue
Block a user