SHERLOCK: Fix loading of character walk sequence data

This commit is contained in:
Paul Gilbert 2015-06-07 17:27:43 -04:00
parent d8e9482480
commit eb5579df54

View File

@ -596,6 +596,8 @@ void WalkSequence::load(Common::SeekableReadStream &s) {
_horizFlip = s.readByte() != 0;
_sequences.resize(s.readUint16LE());
s.skip(4); // Skip over pointer field of structure
s.read(&_sequences[0], _sequences.size());
}