Corrected click handling when a text message is displaying to properly dismiss the text, rather than trying to immediately perform another action

svn-id: r39088
This commit is contained in:
Paul Gilbert 2009-03-03 11:08:03 +00:00
parent f3a9274a45
commit eb610d66bd

View File

@ -1262,6 +1262,22 @@ void closeAllMenu(void) {
linkedRelation = NULL;
}
bool checkInput(int16 *buttonPtr) {
int16 handle, button;
Common::Point pt;
getMouseStatus(&handle, &pt.x, &button, &pt.y);
if (!button)
buttonDown = 0;
else if (!buttonDown && button) {
*buttonPtr = button;
buttonDown = 1;
}
return false;
}
int processInput(void) {
int16 mouseX = 0;
int16 mouseY = 0;
@ -1796,13 +1812,8 @@ void mainLoop(void) {
}
if (userWait) {
int16 mouseButton;
int16 mouseX;
int16 mouseY;
do {
getMouseStatus(&main10, &mouseX, &mouseButton, &mouseY);
} while (mouseButton);
int16 mouseButton = 0;
checkInput(&mouseButton);
while (!mouseButton) {
manageScripts(&relHead);
@ -1813,13 +1824,12 @@ void mainLoop(void) {
processAnimation();
flip();
// not exactly this
manageEvents();
int16 mouseVar;
getMouseStatus(&mouseVar, &mouseX, &mouseButton, &mouseY);
flip();
checkInput(&mouseButton);
}
changeScriptParamInList(-1, -1, &procHead, 9999, 0);