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MORTEVIELLE: fixed text position
Checked against french and german versions. “Your are alone” text isn’t centred in original code.
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@ -707,11 +707,11 @@ void MortevielleEngine::displayAloneText() {
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Common::String sAlone = getEngineString(S_ALONE);
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Common::String sAlone = getEngineString(S_ALONE);
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clearUpperRightPart();
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clearUpperRightPart();
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_screenSurface->putxy(580 - (_screenSurface->getStringWidth(sYou) / 2), 30);
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_screenSurface->putxy(560, 30);
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_screenSurface->drawString(sYou, 4);
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_screenSurface->drawString(sYou, 4);
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_screenSurface->putxy(580 - (_screenSurface->getStringWidth(sAre) / 2), 50);
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_screenSurface->putxy(560, 50);
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_screenSurface->drawString(sAre, 4);
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_screenSurface->drawString(sAre, 4);
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_screenSurface->putxy(580 - (_screenSurface->getStringWidth(sAlone) / 2), 70);
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_screenSurface->putxy(560, 70);
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_screenSurface->drawString(sAlone, 4);
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_screenSurface->drawString(sAlone, 4);
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_currBitIndex = 0;
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_currBitIndex = 0;
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@ -1695,7 +1695,7 @@ void MortevielleEngine::clearUpperRightPart() {
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else if (_coreVar._faithScore > 65)
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else if (_coreVar._faithScore > 65)
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st = getEngineString(S_MALSAINE);
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st = getEngineString(S_MALSAINE);
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int x1 = 580 - (_screenSurface->getStringWidth(st) / 2);
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int x1 = 574 - (_screenSurface->getStringWidth(st) / 2);
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_screenSurface->putxy(x1, 92);
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_screenSurface->putxy(x1, 92);
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_screenSurface->drawString(st, 4);
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_screenSurface->drawString(st, 4);
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