mirror of
https://github.com/libretro/scummvm.git
synced 2025-04-03 07:11:49 +00:00
Remove useless casts
svn-id: r17400
This commit is contained in:
parent
1d14278fde
commit
ebdb705ffd
@ -232,7 +232,7 @@ void data_closeDataFile() {
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int16 file;
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for (file = MAX_DATA_FILES - 1; file >= 0; file--) {
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if (dataFiles[file] != 0) {
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free((char *)dataFiles[file]);
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free(dataFiles[file]);
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dataFiles[file] = 0;
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file_getHandle(dataFileHandles[file])->close();
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return;
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@ -269,13 +269,13 @@ char *data_getUnpackedData(const char *name) {
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sizeLeft = packedSize;
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ptr = packBuf;
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while (sizeLeft > 0x4000) {
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data_readChunk(chunk, (char *)ptr, 0x4000);
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data_readChunk(chunk, ptr, 0x4000);
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sizeLeft -= 0x4000;
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ptr += 0x4000;
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}
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data_readChunk(chunk, (char *)ptr, sizeLeft);
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data_readChunk(chunk, ptr, sizeLeft);
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data_freeChunk(chunk);
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unpackData((char *)packBuf, (char *)unpackBuf);
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unpackData(packBuf, unpackBuf);
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free(packBuf);
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return unpackBuf;
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}
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@ -353,11 +353,11 @@ char *data_getData(const char *path) {
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ptr = data;
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while (size > 0x4000) {
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data_readData(handle, (char *)ptr, 0x4000);
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data_readData(handle, ptr, 0x4000);
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size -= 0x4000;
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ptr += 0x4000;
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}
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data_readData(handle, (char *)ptr, size);
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data_readData(handle, ptr, size);
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data_closeData(handle);
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return data;
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14
gob/game.cpp
14
gob/game.cpp
@ -254,7 +254,7 @@ void game_popCollisions(void) {
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game_collStackElemSizes[game_collStackSize] *
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sizeof(Game_Collision));
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free((char *)game_collStack[game_collStackSize]);
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free(game_collStack[game_collStackSize]);
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}
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int16 game_checkMousePoint(int16 all, int16 *resId, int16 *resIndex) {
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@ -378,7 +378,7 @@ char *game_loadTotResource(int16 id) {
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itemPtr = &game_totResourceTable->items[id];
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offset = itemPtr->offset;
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if (offset >= 0) {
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return (char *)((char *)game_totResourceTable) + szGame_TotResTable +
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return ((char *)game_totResourceTable) + szGame_TotResTable +
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szGame_TotResItem * game_totResourceTable->itemsCount + offset;
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} else {
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return (char *)(game_imFileData +
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@ -438,7 +438,7 @@ void game_freeSoundSlot(int16 slot) {
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game_soundFromExt[slot] = 0;
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}
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free((char *)game_soundSamples[slot]);
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free(game_soundSamples[slot]);
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game_soundSamples[slot] = 0;
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}
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@ -1852,13 +1852,13 @@ void game_playTot(int16 skipPlay) {
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free(game_totFileData);
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game_totFileData = 0;
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if (game_totTextData != 0 && needTextFree != 0)
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free((char *)game_totTextData);
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free(game_totTextData);
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game_totTextData = 0;
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if (game_totResourceTable != 0
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&& needFreeResTable != 0)
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free((char *)game_totResourceTable);
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free(game_totResourceTable);
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game_totResourceTable = 0;
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@ -1868,7 +1868,7 @@ void game_playTot(int16 skipPlay) {
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game_imFileData = 0;
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if (game_extTable != 0)
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free((char *)game_extTable);
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free(game_extTable);
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game_extTable = 0;
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if (game_extHandle >= 0)
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@ -1912,7 +1912,7 @@ void game_start(void) {
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game_prepareStart();
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game_playTot(0);
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free((char *)game_collisionAreas);
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free(game_collisionAreas);
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vid_freeSurfDesc(draw_cursorSprites);
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vid_freeSurfDesc(draw_cursorBack);
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@ -1845,7 +1845,7 @@ void gob_freeObjects(void) {
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for (col = 0; col < 6; col++) {
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if (gob_goblins[i]->stateMach[state][col] != 0) {
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free((char *)gob_goblins[i]->
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free(gob_goblins[i]->
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stateMach[state][col]);
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gob_goblins[i]->stateMach[state][col] =
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0;
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@ -1858,14 +1858,14 @@ void gob_freeObjects(void) {
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if (gob_goblins[3]->stateMach[state][0] == 0)
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continue;
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free((char *)gob_goblins[3]->
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free(gob_goblins[3]->
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stateMach[state][0]);
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gob_goblins[3]->stateMach[state][0] = 0;
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}
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}
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free((char *)gob_goblins[i]->stateMach);
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free((char *)gob_goblins[i]);
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free(gob_goblins[i]->stateMach);
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free(gob_goblins[i]);
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gob_goblins[i] = 0;
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}
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@ -1880,14 +1880,14 @@ void gob_freeObjects(void) {
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if (gob_objects[i]->stateMach[state][col] == 0)
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continue;
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free((char *)gob_objects[i]->
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free(gob_objects[i]->
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stateMach[state][col]);
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gob_objects[i]->stateMach[state][col] = 0;
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}
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}
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free((char *)gob_objects[i]->stateMach);
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free((char *)gob_objects[i]);
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free(gob_objects[i]->stateMach);
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free(gob_objects[i]);
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gob_objects[i] = 0;
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}
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}
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@ -273,10 +273,10 @@ memBlocks = word ptr -2*/
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free(game_totFileData);
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if (game_totTextData != 0)
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free((char *)game_totTextData);
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free(game_totTextData);
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if (game_totResourceTable != 0)
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free((char *)game_totResourceTable);
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free(game_totResourceTable);
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}
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for (i = 0; i < 4; i++) {
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@ -284,7 +284,7 @@ memBlocks = word ptr -2*/
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util_freeFont(draw_fonts[i]);
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}
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free((char *)init_palDesc);
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free(init_palDesc);
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data_closeDataFile();
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vid_initPrimary(-1);
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init_cleanup();
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36
gob/mult.cpp
36
gob/mult.cpp
@ -463,10 +463,10 @@ void mult_freeMult(void) {
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vid_freeSurfDesc(anim_underAnimSurf);
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if (mult_objects != 0)
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free((char *)mult_objects);
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free(mult_objects);
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if (mult_renderData != 0)
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free((char *)mult_renderData);
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free(mult_renderData);
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mult_objects = 0;
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mult_renderData = 0;
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@ -922,23 +922,23 @@ void mult_playMult(int16 startFrame, int16 endFrame, char checkEscape,
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if (stopNoClear == 0) {
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if (mult_animDataAllocated) {
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if (mult_objects)
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free((char *)mult_objects);
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free(mult_objects);
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mult_objects = 0;
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if (mult_renderData)
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free((char *)mult_renderData);
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free(mult_renderData);
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mult_renderData = 0;
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if (mult_animArrayX)
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free((char *)mult_animArrayX);
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free(mult_animArrayX);
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mult_animArrayX = 0;
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if (mult_animArrayY)
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free((char *)mult_animArrayY);
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free(mult_animArrayY);
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mult_animArrayY = 0;
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if (mult_animArrayData)
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free((char *)mult_animArrayData);
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free(mult_animArrayData);
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mult_animArrayData = 0;
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if (anim_underAnimSurf)
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@ -1150,42 +1150,42 @@ void mult_freeMultKeys(void) {
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scen_freeAnim(mult_animIndices[i]);
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}
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free((char *)mult_staticKeys);
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free(mult_staticKeys);
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for (i = 0; i < 4; i++)
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free((char *)mult_animKeys[i]);
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free(mult_animKeys[i]);
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free((char *)mult_palFadeKeys);
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free((char *)mult_palKeys);
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free((char *)mult_textKeys);
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free(mult_palFadeKeys);
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free(mult_palKeys);
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free(mult_textKeys);
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for (i = 0; i < mult_sndSlotsCount; i++) {
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game_freeSoundSlot(19 - i);
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}
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free((char *)mult_sndKeys);
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free(mult_sndKeys);
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mult_multData = 0;
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if (mult_animDataAllocated != 0) {
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if (mult_objects)
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free((char *)mult_objects);
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free(mult_objects);
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mult_objects = 0;
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if (mult_renderData)
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free((char *)mult_renderData);
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free(mult_renderData);
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mult_renderData = 0;
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if (mult_animArrayX)
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free((char *)mult_animArrayX);
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free(mult_animArrayX);
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mult_animArrayX = 0;
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if (mult_animArrayY)
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free((char *)mult_animArrayY);
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free(mult_animArrayY);
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mult_animArrayY = 0;
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if (mult_animArrayData)
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free((char *)mult_animArrayData);
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free(mult_animArrayData);
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mult_animArrayData = 0;
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if (anim_underAnimSurf)
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@ -216,7 +216,7 @@ void pal_fade(PalDesc * palDesc, int16 fade, int16 allColors) {
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}
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if (tmpPalBuffer != 0) {
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free((char *)tmpPalBuffer);
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free(tmpPalBuffer);
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tmpPalBuffer = 0;
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}
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}
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@ -168,7 +168,7 @@ void scen_freeStatic(int16 index) {
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for (i = 0; i < scen_staticPictCount[index]; i++) {
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if (scen_staticFromExt[index] == 1)
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free((char *)scen_statics[index].pieces[i]);
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free(scen_statics[index].pieces[i]);
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spr = scen_staticPictToSprite[index * 7 + i];
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scen_spriteRefs[spr]--;
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@ -179,10 +179,10 @@ void scen_freeStatic(int16 index) {
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}
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}
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free((char *)scen_statics[index].layers);
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free((char *)scen_statics[index].pieces);
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free(scen_statics[index].layers);
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free(scen_statics[index].pieces);
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if (scen_staticFromExt[index] == 1)
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free((char *)scen_statics[index].dataPtr);
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free(scen_statics[index].dataPtr);
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scen_staticFromExt[index] = 0;
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scen_staticPictCount[index] = -1;
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@ -672,7 +672,7 @@ void scen_freeAnim(int16 animation) {
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for (i = 0; i < scen_animPictCount[animation]; i++) {
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if (scen_animFromExt[animation] == 1)
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free((char *)scen_animations[animation].pieces[i]);
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free(scen_animations[animation].pieces[i]);
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spr = scen_animPictToSprite[animation * 7 + i];
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scen_spriteRefs[spr]--;
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@ -684,8 +684,8 @@ void scen_freeAnim(int16 animation) {
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}
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}
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free((char *)scen_animations[animation].layers);
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free((char *)scen_animations[animation].pieces);
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free(scen_animations[animation].layers);
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free(scen_animations[animation].pieces);
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if (scen_animFromExt[animation] == 1)
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free(scen_animations[animation].dataPtr);
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10
gob/util.cpp
10
gob/util.cpp
@ -238,7 +238,7 @@ FontDesc *util_loadFont(const char *path) {
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data = data_getData(path);
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if (data == 0) {
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free((char *)fontDesc);
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free(fontDesc);
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return 0;
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}
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@ -263,7 +263,7 @@ FontDesc *util_loadFont(const char *path) {
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void util_freeFont(FontDesc * fontDesc) {
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free(fontDesc->dataPtr - 4);
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free((char *)fontDesc);
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free(fontDesc);
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}
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void util_clearPalette(void) {
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@ -388,12 +388,12 @@ void util_listInsertBack(Util_List * list, void *data) {
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void util_listDropFront(Util_List * list) {
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if (list->pHead->pNext == 0) {
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free((char *)(list->pHead));
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free((list->pHead));
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list->pHead = 0;
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list->pTail = 0;
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} else {
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list->pHead = list->pHead->pNext;
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free((char *)(list->pHead->pPrev));
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free((list->pHead->pPrev));
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list->pHead->pPrev = 0;
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}
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}
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@ -403,7 +403,7 @@ void util_deleteList(Util_List * list) {
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util_listDropFront(list);
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}
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free((char *)list);
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free(list);
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}
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char util_str1[] =
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@ -140,7 +140,7 @@ SurfaceDesc *vid_initSurfDesc(int16 vidMode, int16 width, int16 height, int16 fl
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void vid_freeSurfDesc(SurfaceDesc * surfDesc) {
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sprAllocated--;
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if (surfDesc != pPrimarySurfDesc)
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free((char *)surfDesc);
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free(surfDesc);
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else
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free(surfDesc->vidPtr);
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}
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