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Enable support to turn off ALL variations. all variation is most often the one used
svn-id: r33109
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parent
6cff2e8239
commit
ec02171268
@ -226,28 +226,31 @@
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$VariationSets{'ALL'}{'all'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines";
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# now one for each ready-for-release engine
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if (0)
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{
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foreach (@WorkingEngines)
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{
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$VariationSets{'ALL'}{$_} = "$DefaultFeatures $_";
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}
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# for scumm, we need to add 2 features:
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$VariationSets{'ALL'}{'scumm'} .= " scumm_7_8 he";
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#$VariationSets{'ALL'}{'scumm'} .= " scumm_7_8 he";
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}
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# now one for each not-ready-for-release-or-testing engine
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if (0)
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{
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foreach (@TestingEngines)
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{
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$VariationSets{'ALL'}{"test_$_"} = "$DefaultFeatures $_";
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}
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}
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# below here you could specify weird & experimental combinations, non-ready engines
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# a small version of the saga engine, because it is so big (no tremor,mad,zlib)
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$VariationSets{'ALL'}{'saga_mini'} = "saga";
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#$VariationSets{'ALL'}{'saga_mini'} = "saga";
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# a smaller version of scumm without support for v7, v8 and HE games
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$VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm";
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#$VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm";
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# maybe you feel lucky and want to test the sword engines? :P
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#$VariationSets{'S60v2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2";
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