Enable support to turn off ALL variations. all variation is most often the one used

svn-id: r33109
This commit is contained in:
Lars Persson 2008-07-19 07:44:12 +00:00
parent 6cff2e8239
commit ec02171268

View File

@ -226,28 +226,31 @@
$VariationSets{'ALL'}{'all'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines";
# now one for each ready-for-release engine
if (0)
{
foreach (@WorkingEngines)
{
$VariationSets{'ALL'}{$_} = "$DefaultFeatures $_";
}
# for scumm, we need to add 2 features:
$VariationSets{'ALL'}{'scumm'} .= " scumm_7_8 he";
#$VariationSets{'ALL'}{'scumm'} .= " scumm_7_8 he";
}
# now one for each not-ready-for-release-or-testing engine
if (0)
{
foreach (@TestingEngines)
{
$VariationSets{'ALL'}{"test_$_"} = "$DefaultFeatures $_";
}
}
# below here you could specify weird & experimental combinations, non-ready engines
# a small version of the saga engine, because it is so big (no tremor,mad,zlib)
$VariationSets{'ALL'}{'saga_mini'} = "saga";
#$VariationSets{'ALL'}{'saga_mini'} = "saga";
# a smaller version of scumm without support for v7, v8 and HE games
$VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm";
#$VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm";
# maybe you feel lucky and want to test the sword engines? :P
#$VariationSets{'S60v2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2";