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CRUISE: disable more efficiently some code
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@ -915,17 +915,14 @@ Common::Error loadSavegameData(int saveGameIdx) {
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while (currentcellHead) {
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if (currentcellHead->type == 5) {
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uint8 *ptr = mainProc14(currentcellHead->overlay, currentcellHead->idx);
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ASSERT(0);
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if (ptr) {
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ASSERT(0);
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//*(int16 *)(currentcellHead->datas+0x2E) = getSprite(ptr,*(int16 *)(currentcellHead->datas+0xE));
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} else {
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ASSERT(0);
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//*(int16 *)(currentcellHead->datas+0x2E) = 0;
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}
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#if 0
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uint8 *ptr = mainProc14(currentcellHead->overlay, currentcellHead->idx);
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if (ptr)
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*(int16 *)(currentcellHead->datas+0x2E) = getSprite(ptr,*(int16 *)(currentcellHead->datas+0xE));
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else
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*(int16 *)(currentcellHead->datas+0x2E) = 0;
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#endif
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}
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currentcellHead = currentcellHead->next;
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