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A little more moving around #include's (last one for today ;-)
svn-id: r16534
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df7f9eb182
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@ -25,6 +25,7 @@
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/system.h"
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#include "common/util.h"
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namespace Graphics {
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@ -22,6 +22,7 @@
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#define IMUSE_DIGI_H
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#include "common/scummsys.h"
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#include "common/util.h"
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#include "scumm/imuse_digi/dimuse.h"
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#include "scumm/imuse_digi/dimuse_bndmgr.h"
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@ -28,6 +28,7 @@
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#include "common/map.h"
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#include "common/rect.h"
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#include "common/str.h"
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#include "common/util.h"
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#include "scumm/gfx.h"
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#include "scumm/script.h"
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@ -20,6 +20,7 @@
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*/
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#include "scumm/util.h"
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#include "common/util.h"
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namespace Scumm {
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@ -23,7 +23,6 @@
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#define SCUMM_UTIL_H
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#include "common/file.h"
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#include "common/util.h"
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namespace Scumm {
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@ -24,7 +24,6 @@
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#include "stdafx.h"
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#include "common/scummsys.h"
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#include "common/util.h"
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/**
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@ -31,6 +31,7 @@
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#include "sound/audiostream.h"
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#include "sound/rate.h"
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#include "sound/mixer.h"
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#include "common/util.h"
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/**
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* The precision of the fractional computations used by the rate converter.
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@ -24,7 +24,6 @@
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#include "common/scummsys.h"
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#include "base/engine.h"
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#include "common/util.h"
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//#include "sound/audiostream.h"
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class AudioStream;
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@ -26,6 +26,7 @@
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#include <math.h>
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#include "common/util.h"
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////////////////////////////////////////
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//
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