From ecd50997ddaaf4c8ac648ecdb8bea1177f128610 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 24 Apr 2015 04:00:46 -0500 Subject: [PATCH] SHERLOCK: Fix Sherlock disappearing when walking to examine objects --- engines/sherlock/user_interface.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/sherlock/user_interface.cpp b/engines/sherlock/user_interface.cpp index 690eba2c847..903b1e6002c 100644 --- a/engines/sherlock/user_interface.cpp +++ b/engines/sherlock/user_interface.cpp @@ -715,7 +715,7 @@ void UserInterface::examine() { scene.startCAnim(_cNum, canimSpeed); } else if (obj._lookPosition.y != 0) { // Need to walk to the object to be examined - people.walkToCoords(obj._lookPosition, obj._lookFacing); + people.walkToCoords(Common::Point(obj._lookPosition.x, obj._lookPosition.y * 100), obj._lookFacing); } if (!talk._talkToAbort) {