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SAGA2: Increased number of tasks and stacks 10x
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@ -89,7 +89,7 @@ TilePoint computeRepulsionVector(
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TaskStackList class
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* ===================================================================== */
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const int numTaskStacks = 32;
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const int numTaskStacks = 320;
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// Manages the memory used for the TaskStack's. There will
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// only be one global instantiation of this class
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@ -401,7 +401,7 @@ void cleanupTaskStacks() {
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TaskList class
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* ===================================================================== */
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const int numTasks = 64;
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const int numTasks = 640;
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// Manages the memory used for the Task's. There will only be one
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// global instantiation of this class
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