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Ooops, disable code for loading modules
svn-id: r24386
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parent
6e872547c3
commit
ed3c6871f9
@ -34,7 +34,6 @@
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#include "agos/vga.h"
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#include "sound/mididrv.h"
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#include "sound/mod.h"
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#ifdef PALMOS_68K
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#include "globals.h"
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@ -2435,7 +2434,9 @@ void AGOSEngine::loadMusic(uint music) {
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if (getPlatform() == Common::kPlatformAtariST) {
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// TODO: Add support for music format used by Elvira 2
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} else if (getPlatform() == Common::kPlatformAmiga) {
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Audio::AudioStream *modStream;
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/*
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_modPlayer->stop();
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char filename[15];
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File f;
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@ -2462,13 +2463,12 @@ void AGOSEngine::loadMusic(uint music) {
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free(srcBuf);
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Common::MemoryReadStream stream(dstBuf, dstSize);
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modStream = Audio::makeMODStream(&stream);
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_modPlayer->loadModuleStream(stream);
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} else {
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modStream = Audio::makeMODStream(&f);
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}
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_mixer->stopAll();
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_mixer->playInputStream(Audio::Mixer::kSFXSoundType, NULL, modStream);
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_modPlayer->loadModuleStream(f);
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}
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_modPlayer->start();
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*/
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} else if (getGameType() == GType_SIMON2) {
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midi.stop();
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_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
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