Ooops, disable code for loading modules

svn-id: r24386
This commit is contained in:
Travis Howell 2006-10-19 05:28:05 +00:00
parent 6e872547c3
commit ed3c6871f9

View File

@ -34,7 +34,6 @@
#include "agos/vga.h"
#include "sound/mididrv.h"
#include "sound/mod.h"
#ifdef PALMOS_68K
#include "globals.h"
@ -2435,7 +2434,9 @@ void AGOSEngine::loadMusic(uint music) {
if (getPlatform() == Common::kPlatformAtariST) {
// TODO: Add support for music format used by Elvira 2
} else if (getPlatform() == Common::kPlatformAmiga) {
Audio::AudioStream *modStream;
/*
_modPlayer->stop();
char filename[15];
File f;
@ -2462,13 +2463,12 @@ void AGOSEngine::loadMusic(uint music) {
free(srcBuf);
Common::MemoryReadStream stream(dstBuf, dstSize);
modStream = Audio::makeMODStream(&stream);
_modPlayer->loadModuleStream(stream);
} else {
modStream = Audio::makeMODStream(&f);
_modPlayer->loadModuleStream(f);
}
_mixer->stopAll();
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, NULL, modStream);
_modPlayer->start();
*/
} else if (getGameType() == GType_SIMON2) {
midi.stop();
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);