SCI/newgui: support for priority bands, kCoordPri kPriCoord implemented, priority band picture support also added

svn-id: r44825
This commit is contained in:
Martin Kiewitz 2009-10-09 13:15:37 +00:00
parent 22477093b4
commit ed5a4625d5
8 changed files with 102 additions and 21 deletions

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@ -585,15 +585,15 @@ reg_t kWait(EngineState *s, int argc, reg_t *argv) {
}
reg_t kCoordPri(EngineState *s, int argc, reg_t *argv) {
int y = argv[0].toSint16();
int16 y = argv[0].toSint16();
return make_reg(0, _find_view_priority(s, y));
return make_reg(0, s->_gui->coordinateToPriority(y));
}
reg_t kPriCoord(EngineState *s, int argc, reg_t *argv) {
int priority = argv[0].toSint16();
int16 priority = argv[0].toSint16();
return make_reg(0, _find_priority_band(s, priority));
return make_reg(0, s->_gui->priorityToCoordinate(priority));
}
void _k_dirloop(reg_t obj, uint16 angle, EngineState *s, int argc, reg_t *argv) {

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@ -112,6 +112,14 @@ void SciGui::localToGlobal(int16 *x, int16 *y) {
*y = *y + curPort->top;
}
int16 SciGui::coordinateToPriority(int16 y) {
return _gfx->CoordinateToPriority(y);
}
int16 SciGui::priorityToCoordinate(int16 priority) {
return _gfx->PriorityToCoordinate(priority);
}
reg_t SciGui::newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title) {
GuiWindow *wnd = NULL;

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@ -51,6 +51,9 @@ public:
virtual reg_t getPort();
virtual void globalToLocal(int16 *x, int16 *y);
virtual void localToGlobal(int16 *x, int16 *y);
virtual int16 coordinateToPriority(int16 y);
virtual int16 priorityToCoordinate(int16 priority);
virtual reg_t newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title);
virtual void disposeWindow(uint16 windowPtr, int16 arg2);

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@ -65,6 +65,15 @@ void SciGuiGfx::init() {
SetFont(0);
_menuPort->rect = Common::Rect(0, 0, _screen->_width, _screen->_height);
_menuRect = Common::Rect(0, 0, _screen->_width, 9);
// Initialize priority bands
if (_s->usesOldGfxFunctions()) {
_priorityBandCount = 15;
PriorityBandsInit(42, 200);
} else {
_priorityBandCount = 14;
PriorityBandsInit(42, 190);
}
}
GuiPort *SciGuiGfx::SetPort(GuiPort *newPort) {
@ -571,14 +580,14 @@ void SciGuiGfx::TextBox(const char *text, int16 bshow, const Common::Rect &rect,
}
// Update (part of) screen
void SciGuiGfx::ShowBits(const Common::Rect &r, uint16 flags) {
void SciGuiGfx::ShowBits(const Common::Rect &r, uint16 screenMask) {
Common::Rect rect(r.left, r.top, r.right, r.bottom);
rect.clip(_curPort->rect);
if (rect.isEmpty()) // nothing to show
return;
OffsetRect(rect);
assert((flags&0x8000) == 0);
assert((screenMask & 0x8000) == 0);
_screen->copyToScreen();
// _system->copyRectToScreen(GetSegment(flags) + _baseTable[rect.top] + rect.left, 320, rect.left, rect.top, rect.width(), rect.height());
// _system->updateScreen();
@ -1064,6 +1073,50 @@ static inline int sign_extend_byte(int value) {
return value;
}
void SciGuiGfx::PriorityBandsInit(int16 top, int16 bottom) {
double bandSize;
int16 y;
_priorityTop = top;
_priorityBottom = bottom;
bandSize = (_priorityBottom - _priorityTop) / _priorityBandCount;
memset(_priorityBands, 0, _priorityTop);
for (y = _priorityTop; y < _priorityBottom; y++)
_priorityBands[y] = (byte)(1 + (y - _priorityTop) / bandSize);
}
void SciGuiGfx::PriorityBandsInit(byte *data) {
int i = 0, inx;
byte priority = 0;
for (inx = 0; inx < 14; inx++) {
priority = *data++;
while (i < priority)
_priorityBands[i++] = inx;
}
while (i < 200)
_priorityBands[i++] = inx;
}
byte SciGuiGfx::CoordinateToPriority(int16 y) {
if (y < _priorityTop)
return _priorityBands[_priorityTop];
if (y > _priorityBottom)
return _priorityBands[_priorityBottom];
return _priorityBands[y];
}
int16 SciGuiGfx::PriorityToCoordinate(byte priority) {
int16 y;
if (priority <= _priorityBandCount) {
for (y = 0; y <= _priorityBottom; y++)
if (_priorityBands[y] == priority)
return y;
}
return _priorityBottom;
}
void SciGuiGfx::AnimateDisposeLastCast() {
// FIXME
//if (!_lastCast->first.isNull())
@ -1311,7 +1364,7 @@ void SciGuiGfx::AnimateUpdate(List *list) {
// arr1[i] = 1;
if ((signal[listNr] & SCI_ANIMATE_SIGNAL_IGNOREACTOR) == 0) {
rect = celRect[listNr];
//rect.top = CLIP<int16>(PriCoord(zs[i]) - 1, rect.top, rect.bottom - 1);
rect.top = CLIP<int16>(PriorityToCoordinate(z[listNr]) - 1, rect.top, rect.bottom - 1);
FillRect(rect, SCI_SCREEN_MASK_CONTROL, 0, 0, 15);
}
}
@ -1425,7 +1478,7 @@ void SciGuiGfx::AddToPicDrawCels(List *list) {
GuiViewLoopNo loopNo;
GuiViewCelNo celNo;
int16 x, y, z, priority;
uint16 paletteNo;
uint16 paletteNo, signal;
Common::Rect celRect;
while (curNode) {
@ -1440,22 +1493,22 @@ void SciGuiGfx::AddToPicDrawCels(List *list) {
z = GET_SEL32V(curObject, z);
priority = GET_SEL32V(curObject, priority);
if (priority == -1)
priority = 0; //CoordPri(y);
priority = CoordinateToPriority(y);
paletteNo = GET_SEL32V(curObject, palette);
signal = GET_SEL32V(curObject, signal);
// Get the corresponding view
view = new SciGuiView(_s->resMan, _screen, _palette, viewId);
// Create rect according to coordinates and given cel
view->getCelRect(loopNo, celNo, x, y, z, &celRect);
view->getCelRect(loopNo, celNo, x, y, priority, &celRect);
// draw corresponding cel
drawCel(viewId, loopNo, celNo, celRect.left, celRect.top, z, paletteNo);
// FIXME find out what 17 is and implement this as well
// if ((obj.getProperty(17) & 0x4000) == 0) {
// rect.top = CLIP<int16>(PriCoord(prio) - 1, rect.top, rect.bottom - 1);
// _gfx->RFillRect(rect, 4, 0, 0, 0xF);
// }
if ((signal & SCI_ANIMATE_SIGNAL_IGNOREACTOR) == 0) {
celRect.top = CLIP<int16>(PriorityToCoordinate(priority) - 1, celRect.top, celRect.bottom - 1);
FillRect(celRect, SCI_SCREEN_MASK_CONTROL, 0, 0, 15);
}
curAddress = curNode->succ;
curNode = _s->_segMan->lookupNode(curAddress);

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@ -100,6 +100,12 @@ public:
void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo);
int16 onControl(uint16 screenMask, Common::Rect rect);
void PriorityBandsInit(int16 top, int16 bottom);
void PriorityBandsInit(byte *data);
byte CoordinateToPriority(int16 y);
int16 PriorityToCoordinate(byte priority);
void AnimateDisposeLastCast();
void AnimateInvoke(List *list, int argc, reg_t *argv);
void AnimateFill(List *list, byte &oldPicNotValid);
@ -144,6 +150,10 @@ private:
int _textColorsCount;
uint16 *_textColors;
// Priority Bands related variables
int16 _priorityTop, _priorityBottom, _priorityBandCount;
byte _priorityBands[200];
// Animate* related variables
List *_lastCast;

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@ -483,15 +483,11 @@ void SciGuiPicture::drawVectorData(byte *data, int dataSize) {
curPos += size;
break;
case PIC_OPX_VGA_PRIORITY_TABLE_EQDIST:
//FIXME
//g_sci->InitPri(READ_LE_UINT16(ptr), READ_LE_UINT16(ptr + 2));
debug(5, "DrawPic::InitPri %d %d",
READ_LE_UINT16(data + curPos), READ_LE_UINT16(data + curPos + 2));
_gfx->PriorityBandsInit(READ_LE_UINT16(data + curPos), READ_LE_UINT16(data + curPos + 2));
curPos += 4;
break;
case PIC_OPX_VGA_PRIORITY_TABLE_EXPLICIT:
//FIXME
//g_sci->PriBands(ptr);
_gfx->PriorityBandsInit(data + curPos);
curPos += 14;
break;
default:

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@ -166,6 +166,14 @@ void SciGui32::localToGlobal(int16 *x, int16 *y) {
*y = *y + s->port->zone.y;
}
int16 SciGui32::coordinateToPriority(int16 y) {
return _find_view_priority(s, y);
}
int16 SciGui32::priorityToCoordinate(int16 priority) {
return _find_priority_band(s, priority);
}
reg_t SciGui32::newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title) {
GfxPort *window;
int x, y, xl, yl;

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@ -43,6 +43,9 @@ public:
reg_t getPort();
void globalToLocal(int16 *x, int16 *y);
void localToGlobal(int16 *x, int16 *y);
int16 coordinateToPriority(int16 y);
int16 priorityToCoordinate(int16 priority);
reg_t newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title);
void disposeWindow(uint16 windowPtr, int16 arg2);