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Move Ctrl F hot key, to specific engines that offer the option.
svn-id: r27309
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9
README
9
README
@ -867,7 +867,6 @@ other games.
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Cmd-q - Quit (Mac OS X)
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Ctrl-q - Quit (other unices including Linux)
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Ctrl-z OR Alt-x - Quit (other platforms)
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Ctrl-f - Toggle fast mode
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Ctrl-m - Toggle mouse capture
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Ctrl-Alt 1-8 - Switch between graphics filters
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Ctrl-Alt + and - - Increase/Decrease the scale factor
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@ -883,6 +882,7 @@ other games.
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SCUMM:
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Ctrl 0-9 and Alt 0-9 - Load and save game state
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Ctrl-d - Starts the debugger
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Ctrl-f - Toggle fast mode
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Ctrl-g - Runs in really REALLY fast mode
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Ctrl-t - Switch between 'Speech only',
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'Speech and Subtitles' and 'Subtitles only'
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@ -905,6 +905,7 @@ other games.
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Beneath a Steel Sky:
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Ctrl-d - Starts the debugger
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Ctrl-f - Toggle fast mode
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Ctrl-g - Runs in really REALLY fast mode
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F5 - Displays a save/load box
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Escape - Skips the game intro
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@ -921,6 +922,7 @@ other games.
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Flight of the Amazon Queen:
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Ctrl-d - Starts the debugger
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Ctrl-f - Toggle fast mode
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F1 - Use Journal (saving/loading)
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F11 - Quicksave
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F12 - Quickload
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@ -930,6 +932,7 @@ other games.
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Simon the Sorcerer 1 and 2:
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Ctrl 0-9 and Alt 0-9 - Load and save game state
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Ctrl-d - Starts the debugger
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Ctrl-f - Toggle fast mode
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F1 - F3 - Text speed, faster - slower
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F10 - Shows all characters and objects you can
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interact with
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@ -945,6 +948,7 @@ other games.
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Simon the Sorcerer's Puzzle Pack
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Ctrl-d - Starts the debugger
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Ctrl-f - Toggle fast mode
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F12 - High speed mode on/off in Swampy Adventures
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- and + - Music volume, down/up
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m - Music on/off
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@ -953,6 +957,7 @@ other games.
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The Feeble Files
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Ctrl-d - Starts the debugger
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Ctrl-f - Toggle fast mode
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F7 - Switch characters
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F9 - Hitbox names on/off
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s - Sound effects on/off
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@ -969,8 +974,6 @@ other games.
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Note that using ctrl-f or ctrl-g is not recommended: games can crash when
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being run faster than their normal speed, as scripts will lose synchronisation.
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Ctrl-f is not supported by the Broken Sword games.
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Note for WinCE users: Due to the limited keyboard input in most devices, a
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small subset of these hot keys are supported via key remapping and/or panel
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actions. Please consult the README-WinCE.txt file.
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